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#11
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"grunch"
Check the river, call villian's bet if you want. I doubt he has a 4 since he should have check-raised on the turn to avoid flush/straight suck-outs (though he may still have it). After the river there are flush/straight possibilities, and three overcards. If villian hit any of it, he's staying and has you beat. He may be playing 8-8 or 7-7 but as is, I'd place villian with Ace/weak kicker. |
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#12
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*grunch*
Betting flop is fine. Turn is where it gets a little trickier. The turn bet only makes sense if your villain is a call-any-flop type player, or would call down a random low PP. Otherwise, there's nothing that his on that flop that doesn't have you beat. No matter what, once the turn bet is called, it's time to give it up. c/f is the right play here, IMO. |
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