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How to Balance WW games.
I am in the process of writing up a theme idea for an Average Speed game I'd like to mod sometime later.
It's generally accepted that a 13er 3 wolves - 1 seer (n0 peek) - 9 vanillas is balanced (?) I think. Once games get larger and more complicated is there a formula for working out how to balance things fairly? Are there any resources I can get pointed towards that detail how to setup games so the balance is goot. Obv you can just rand the game and trial and error through a bunch of scenarios to work out how long any given setup could last but. What makes a game balanced? What effect do various Mish Mash style extra power roles have on a game? And how long should a game run for at most? 2weeks a month? (assuming 12 hour days & 12 hour nights) |
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