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  #1  
Old 10-25-2006, 02:51 AM
LoyalFrush LoyalFrush is offline
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Join Date: Jun 2004
Posts: 107
Default Analyzing PartyGammon matches with GnuBG ... help!

I've searched but can't find adequate instructions about how to import PartyGammon matches into GnuBG for analysis.
Can anyone provide me with or point me to the step by steps of what must be done to analyse a PartyGammon game on GnuBG.

Thanks.
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  #2  
Old 10-25-2006, 08:57 AM
bobhalford bobhalford is offline
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Join Date: Apr 2005
Posts: 2,519
Default Re: Analyzing PartyGammon matches with GnuBG ... help!

I doubt you can do this. But if you can, you would click "import" and then click "import from format" and choose the PartyGammon matches, which should direct to your saved games. I don't think it works for Partygammon but I might be wrong.
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  #3  
Old 10-25-2006, 03:57 PM
axelM axelM is offline
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Join Date: May 2006
Posts: 15
Default Re: Analyzing PartyGammon matches with GnuBG ... help!

I think there was a discussion in rec.games.backgammon. You may look there. But I do not remember.
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  #4  
Old 10-25-2006, 05:31 PM
LoyalFrush LoyalFrush is offline
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Join Date: Jun 2004
Posts: 107
Default Re: Analyzing PartyGammon matches with GnuBG ... help!

Many thanks Axel.
If anyone else is interested I found this by Grunty on rec.games.backgammon:

Log into PG.
Go "Game & Rules" menu, then select option "Game History".
It shows the directory where the software and the "Savedgames" are
stored.


Just OK that. It brings up a panel where youŽll see a list of the
matches currently saved on that directory, you just double-click on one
and youŽll get a Jellyfish-like view.
Save that view -I don't remember whether there's a Save button, or else
you have to copy/paste the game into a notepad.


Edit the file with notepad and make the following replacements:
"Double" by "Doubles"
"Take" by "Takes"
"Drop" by "Drops"
Save the changes.


Rename the file replacing the extension ".txt" by ".mat".


Now you're ready to import it into Snowie, GNUBG, BGBlitz, etc. (and
directly readable into Jellyfish of course.)
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  #5  
Old 10-26-2006, 01:35 AM
pzhon pzhon is offline
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Join Date: Mar 2004
Posts: 4,515
Default Re: Analyzing PartyGammon matches with GnuBG ... help!

[ QUOTE ]

Edit the file with notepad and make the following replacements:
"Double" by "Doubles"
"Take" by "Takes"
"Drop" by "Drops"
Save the changes.


Rename the file replacing the extension ".txt" by ".mat".


[/ QUOTE ]
Those changes (adding the S's and changing the extention) are actually not required to import the matches into gnubg, though other bots may use a more sensitive parsing algorithm. There are several important required changes.

[img]/images/graemlins/diamond.gif[/img] Correct the match length. PartyGammon erroneously records the number of games in the match.
[img]/images/graemlins/diamond.gif[/img] Correct the number of points won after each game to the increment, not the total. This usually doesn't cause a problem, but it can mean a match is incorrectly ended early after a resignation is recorded as too large.
[img]/images/graemlins/diamond.gif[/img] If an opening roll is recorded with more than two moves, delete all but the last two. This happens after someone moves and then resigns; the moves are added to the first move of the next game.
[img]/images/graemlins/diamond.gif[/img] To analyze a money session, copy all of the games into one file. You may wish to renumber the games and correct the scores.

Occasionally, there are other errors in the match record.
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