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#1
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Does anyone have any tips on playing stud/8 headsup? I feel like I'm getting killed when I end up headsup in HORSE sitngos on the stud/8 rd.
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#2
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I think this is too player dependant.
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#3
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Play for high.
-DeathDonkey |
#4
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I had figured out that aspect of it, having read Ray Zee's advice to that end as well. I do pretty much play any starting hand I would play in stud hi headsup. But do low-only hands become completely unworthwhile? A hand like 742r for instance? This hand still has some value headsup right, but maybe not even as much as a hand like 996r? Is this thinking correct?
In particular I find stealing the bringin doesn't work all that well, because my opponent usually has a baby showing and therefore think they have a good hand even if they really don't. So, maybe I should fold more trash when I'm not the bringin than I would in other games? |
#5
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Head-up stud/8 pointers:
Pairs -- even small pairs with brick kickers -- go way up in value. Razz hands go way down in value. A pair and a brick on fifth street is death for a low starter in a ring game... but head-up, it often means you're going to see a showdown unless your opponent's board beats you. It is better to attack than to defend. I'll attack the bring-in with a razz hand, but I prefer not to defend with one. You can be more willing to release your bring-in if, when "defending" you reraise rather than flat-calling. Avoid playing hands you'll have to give up on fourth street if you catch bad. An ace in the door is worth an automatic third-street raise. One of my favorite tricks is, when the bring-in has a brick in the door (say, a 9 or ten) and I have a higher brick in the door, to raise automatically. And, a meta-pointer: be wary of local stud/8 specialists who offer to give you private help with your game -- they often have ulterior motives. |
#6
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[ QUOTE ]
And, a meta-pointer: be wary of local stud/8 specialists who offer to give you private help with your game -- they often have ulterior motives. [/ QUOTE ] Not to mention they probably suck. |
#7
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[ QUOTE ]
Head-up stud/8 pointers: Pairs -- even small pairs with brick kickers -- go way up in value. Razz hands go way down in value. A pair and a brick on fifth street is death for a low starter in a ring game... but head-up, it often means you're going to see a showdown unless your opponent's board beats you. It is better to attack than to defend. I'll attack the bring-in with a razz hand, but I prefer not to defend with one. You can be more willing to release your bring-in if, when "defending" you reraise rather than flat-calling. Avoid playing hands you'll have to give up on fourth street if you catch bad. An ace in the door is worth an automatic third-street raise. One of my favorite tricks is, when the bring-in has a brick in the door (say, a 9 or ten) and I have a higher brick in the door, to raise automatically. [/ QUOTE ] Thanks! That was exactly the sort of advice I was looking for! [ QUOTE ] And, a meta-pointer: be wary of local stud/8 specialists who offer to give you private help with your game -- they often have ulterior motives. [/ QUOTE ] An important tip! I find this spot to be very player-dependent. In particular, I tend to vary the implied odds that I offer depending on the stud/8 specialist in question. |
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