Two Plus Two Newer Archives  

Go Back   Two Plus Two Newer Archives > PL/NL Texas Hold'em > Small Stakes
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #1  
Old 08-04-2006, 05:59 AM
Dtroitkid Dtroitkid is offline
Member
 
Join Date: Jul 2005
Location: motor city 200 NL
Posts: 73
Default Breakroom game with a different structure

I play in a NL game at work almost daily. $50 buy-in, $2 SB, $2BB. i've tried to get them to either raise the buy-in or lower the blinds. they simply won't budge. i was lucky to get the buy-in raised from $20!

A typical PF raise is $7 to $12. 5 to 8 players. i do well in this game, but was wondering what, if any adjustments should be made.
Reply With Quote
  #2  
Old 08-04-2006, 07:32 AM
Slap My Jack Slap My Jack is offline
Senior Member
 
Join Date: Jan 2006
Posts: 1,817
Default Re: Breakroom game with a different structure

Might need to steal the blinds more often given such an expensive structure with shortstacks, think deep in a tourney. And you're probably never getting away from top pair top kicker or big overpairs. All-in on most flops is probably normal, depends on how many see the flop though.
Reply With Quote
  #3  
Old 08-04-2006, 10:48 AM
Off Duty Off Duty is offline
Senior Member
 
Join Date: Jan 2006
Location: OC
Posts: 544
Default Re: Breakroom game with a different structure

If it's a breakroom game, it's probablly more than half the players. Into a raised pot. Every time.
Reply With Quote
  #4  
Old 08-04-2006, 11:13 AM
ThePortuguee ThePortuguee is offline
Senior Member
 
Join Date: Jan 2005
Location: Rhode Island Owns You
Posts: 708
Default Re: Breakroom game with a different structure

Make some raises with speculative hands to blind steal with position, and basically just try to make hands and value bet/double up. OOP play very tight, and focus on entering pots with the strongest PF holdings. Thing about a game like that is if it goes on for a while the stacks will deepen pretty quickly, since raised pots will result in flop all-ins and calls. You want to stack one of your buddies and get up a decent stack, then you can play around.

Also you have to always be conscious of the stacks of your opponents, and the fact that implied odds are often less.
Reply With Quote
  #5  
Old 08-04-2006, 12:20 PM
roxtar roxtar is offline
Senior Member
 
Join Date: Jun 2005
Location: Just racin\' pigeons now
Posts: 465
Default Re: Breakroom game with a different structure

All depending on how well you know the boss a change of time and location might be a good idea.

Where I come from gambling in the workplace is -ev
Reply With Quote
  #6  
Old 08-04-2006, 12:40 PM
kitaristi0 kitaristi0 is offline
Senior Member
 
Join Date: Feb 2005
Location: incognito
Posts: 6,132
Default Re: Breakroom game with a different structure

Calling raises with small PPs and SCs become -EV since you don't have the required implied odds. Stick to big hands like TT+, AT+, KJ+ that can make a strong one pair hand.
Reply With Quote
  #7  
Old 08-04-2006, 12:48 PM
ThePortuguee ThePortuguee is offline
Senior Member
 
Join Date: Jan 2005
Location: Rhode Island Owns You
Posts: 708
Default Re: Breakroom game with a different structure

[ QUOTE ]
Calling raises with small PPs and SCs become -EV since you don't have the required implied odds. Stick to big hands like TT+, AT+, KJ+ that can make a strong one pair hand.

[/ QUOTE ]

One caveat to this, though, is that PPs and SCs can regain their EV edge if each flop has 4+ players for any reasonable amount of money.
Reply With Quote
  #8  
Old 08-04-2006, 01:03 PM
Miyogi Miyogi is offline
Senior Member
 
Join Date: Jan 2006
Posts: 841
Default Re: Breakroom game with a different structure

Just be wise in your blind stealing attempts if the play is very loose and people are going to call all the time.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.