#21
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Re: A very weird spot indeed
[ QUOTE ]
I'd call, bet $30 on the turn, AI on the river. [/ QUOTE ] |
#22
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Re: A very weird spot indeed
[ QUOTE ]
but if hes as bad as you think he calls a checkraise with both and u have a much bigger pot on turn. [/ QUOTE ] I dont think we need to worry about the size of the pot on the turn. It'll be 50$ with 100 behind as it is, so is it really that hard to get the rest in with 2 streets to go if we check behind? Surely were likely to get more action by calling than pushing? |
#23
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Re: A very weird spot indeed
I'd probably just call since its what I'd do with a small three, and any action on your part besides fold will scream at least this much strength. But I don't think it matters much what you do, its pretty much entirely up to villain and his cards how much money gets in here. I think I like call bet smallish on turn the best.
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#24
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Re: A very weird spot indeed
Let your timer run down to about 10 seconds and call. Then lead the turn for $25 if MP folds (as expected). It looks weak, but allows you to push the river (assuming villain doesn't shove the turn).
To those advocating raising the flop, hero can still get all the money in the middle by the river and a J is the only card he doesn't want to see. See how big a donk MP is with a flop call is the best play IMO. If he is tilt feuding with the button, give him a chance to try a check raise steal with air. |
#25
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Re: A very weird spot indeed
I like to call and let him fire away on the turn, where we will raise it
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#26
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Re: A very weird spot indeed
Push the flop. Calling here screams monster to my ear.
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#27
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Re: A very weird spot indeed
There isn't any evidence that villian-donk is a thinking player so calling won't through him off too much. Perhaps he's steaming and will push into our nutz? Nice.
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#28
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Re: A very weird spot indeed
Call and weak-lead the turn.
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#29
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Re: A very weird spot indeed
we lack the nutz, have second nutz
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#30
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Re: A very weird spot indeed
[ QUOTE ]
Let your timer run down to about 10 seconds and call. Then lead the turn for $25 if MP folds (as expected). It looks weak, but allows you to push the river (assuming villain doesn't shove the turn). [/ QUOTE ] This is the best piece of advice here IMO. These hands need a plan that get villains whole stack in street by street, advice like "call flop" has no value. |
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