Two Plus Two Newer Archives  

Go Back   Two Plus Two Newer Archives > Other Topics > Sporting Events
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #51  
Old 08-04-2007, 05:20 AM
NT! NT! is offline
Senior Member
 
Join Date: Feb 2004
Location: i ain\'t got my taco
Posts: 17,165
Default Re: Ridiculous x-games fall

[ QUOTE ]
Wow...He could have been seriously hurt, but that was a good fall. When it's in slow motion near the end of the video you can see his feet hit first, then he lands on his back...That's about the best you can hope for in that situation.

[/ QUOTE ]

This is totally wrong. The curve helped him, but the best way to land in a fall like that is to hit the ground rolling, preferably shoulder first.
Reply With Quote
  #52  
Old 08-04-2007, 05:31 AM
jgunnip jgunnip is offline
Senior Member
 
Join Date: Oct 2004
Location: shipping ironman bonus medals
Posts: 5,321
Default Re: Ridiculous x-games fall

[ QUOTE ]
[ QUOTE ]
Wow...He could have been seriously hurt, but that was a good fall. When it's in slow motion near the end of the video you can see his feet hit first, then he lands on his back...That's about the best you can hope for in that situation.

[/ QUOTE ]

This is totally wrong. The curve helped him, but the best way to land in a fall like that is to hit the ground rolling, preferably shoulder first.

[/ QUOTE ]

no, this is totally wrong. haven't you watched Man vs Wild?? feet, side, then roll. shoulder = guaranteed broken neck,.
Reply With Quote
  #53  
Old 08-04-2007, 05:58 AM
SuperUberBob SuperUberBob is offline
Senior Member
 
Join Date: Feb 2006
Location: In a dirty apartment
Posts: 6,560
Default Re: Ridiculous x-games fall

I thought for sure that his legs were broken when he fell.

Sick.
Reply With Quote
  #54  
Old 08-04-2007, 08:08 AM
Silent A Silent A is offline
Senior Member
 
Join Date: Aug 2005
Location: out of the grid
Posts: 2,838
Default Re: Ridiculous x-games fall

[ QUOTE ]
We might as well calculate this out:

A basic equation of one-dimensional motion is Vf^2 = Vi^2 + 2ad. Plugging in 0 as Vf, -9.8 for a and 15 for d, I get 12 meters per second for Vi, which is in the neighborhood of 27 mph. In any case, it's still too fast to get a running landing off of the board.

[/ QUOTE ]

You forgot the "2" in "2ad" then you did the calculation.

No big deal though.
Reply With Quote
  #55  
Old 08-04-2007, 11:42 AM
neverforgetlol neverforgetlol is offline
Senior Member
 
Join Date: Oct 2005
Posts: 6,048
Default Re: Ridiculous x-games fall

[ QUOTE ]


^

fred flintstone

[/ QUOTE ]

I like the guy in the yellow shirt's expression at the end.
Reply With Quote
  #56  
Old 08-04-2007, 02:23 PM
Quicksilvre Quicksilvre is offline
Senior Member
 
Join Date: Jul 2005
Location: Clinging to the binomial theorem like a drunk to a lamppost
Posts: 3,482
Default Re: Ridiculous x-games fall

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I don't know if that's a great situation--where would you go? If he made it 50 feet into the air he must have hit the quarter-pipe at a good clip--at least 25 mph or so.

[/ QUOTE ]

40 mph, absolute minimum.

[/ QUOTE ]

We might as well calculate this out:

A basic equation of one-dimensional motion is Vf^2 = Vi^2 + 2ad. Plugging in 0 as Vf, -9.8 for a and 15 for d, I get 12 meters per second for Vi, which is in the neighborhood of 27 mph. In any case, it's still too fast to get a running landing off of the board.

[/ QUOTE ]

This isn't right. It's ~40mph.

Ep = Ek
mgh = 1/2mv^2
2gh = v^2
v = (2gh)^0.5
v = (2 * 32 * 50)^.5 = 56.5 ft/s

56.5 ft/s = 38mph

edit: your equation was fine (same as mine, really), your calculation was wrong.

[/ QUOTE ]

Oops, yup, you were right. I forgot the last part was 2ad, not ad.
Reply With Quote
  #57  
Old 08-05-2007, 12:31 PM
wiper wiper is offline
Senior Member
 
Join Date: Oct 2005
Posts: 1,423
Default Re: Ridiculous x-games fall

if this happened all the time, i wouldn't miss an x-games broadcast...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.