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View Poll Results: Do we have a record?
Yes 6 13.64%
No 20 45.45%
Who knows 18 40.91%
Voters: 44. You may not vote on this poll

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  #11  
Old 12-13-2006, 08:44 PM
soah soah is offline
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Default Re: ASX Discussion Thread

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The only issue I have is that it not be called ASX.

[/ QUOTE ]
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  #12  
Old 12-13-2006, 08:49 PM
amplify amplify is offline
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Default Re: ASX Discussion Thread

How about calling it Ultimate Werewolf?
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  #13  
Old 12-13-2006, 09:56 PM
Magra Magra is offline
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Default Re: ASX Discussion Thread

I will deffinately sign up for this!


It sounds like alot of fun, and it seems like a great idea! Hope it gets tweaked so its fair. I agree with the one seer idea, help limit the villagers possibilities
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  #14  
Old 12-13-2006, 10:10 PM
traz traz is offline
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Default Re: ASX Discussion Thread

I voted for one seer =/
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  #15  
Old 12-13-2006, 11:30 PM
.Alex. .Alex. is offline
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Default Re: ASX Discussion Thread

I'll change the name if people want to keep the AS games sterile. When I submitted the idea, the recent non-AS games were much more complicated than this with many different roles, so I figured it would make sense to classify it as AS. I'll be taking suggestions for a new name. My best idea so far that's short and descriptive is Open Werewolf or maybe Werewolf - Open Season.

I reserve the right to go against the poll results, so I may make it a one seer game anyway. Some of the people that voted may not have realized how much the seers' value increases with this dynamic. Two seers and a bunch of wolves would be interesting, but I'm afraid that the game could turn into a math/game theory situation with so much information possibly available. On the other hand, of course it sucks if the only seer dies night one.

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I think you should definitely rand the roles after everyone has expressed their interest. I think a few things could go wrong with 1st come 1st serve.

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Not sure what you mean by this. Perhaps you are not understanding what the two options are. If you miss out on your role, you're out with either scenario. I'm a little suprised RNG is winning since all other games are first come first serve, though I know this is somewhat different.
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  #16  
Old 12-13-2006, 11:31 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: ASX Discussion Thread

i'm in, even tho i'll be trainwrecked in the last 15 mins when i'm not around to defend myself
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  #17  
Old 12-13-2006, 11:33 PM
lastchance lastchance is offline
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Default Re: ASX Discussion Thread

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i'm in, even tho i'll be trainwrecked in the last 15 mins when i'm not around to defend myself

[/ QUOTE ]
Ouch, nich.
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  #18  
Old 12-13-2006, 11:39 PM
xorbie xorbie is offline
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Default Re: ASX Discussion Thread

one seer + one more wolf imo.
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  #19  
Old 12-13-2006, 11:40 PM
xorbie xorbie is offline
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Default Re: ASX Discussion Thread

its almost impossible to guess the seer basically, except for reads, because he can just pretend to have everything wrong while passing his peeks on to the villagers he peeks.
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  #20  
Old 12-13-2006, 11:46 PM
Boiler_bd Boiler_bd is offline
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Default Re: ASX Discussion Thread

[ QUOTE ]
[ QUOTE ]
I think you should definitely rand the roles after everyone has expressed their interest. I think a few things could go wrong with 1st come 1st serve.

[/ QUOTE ]
Not sure what you mean by this. Perhaps you are not understanding what the two options are. If you miss out on your role, you're out with either scenario. I'm a little suprised RNG is winning since all other games are first come first serve, though I know this is somewhat different.

[/ QUOTE ]

Can you explain 1st come 1st served vs RNG to me more? What do you mean by out with either scenario?
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