#301
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Re: DeMonster (New AHK Script)
I changed all AfxWnd42 into AfxWnd42u but no good [img]/images/graemlins/frown.gif[/img]
Anyone up for the update? |
#302
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Re: DeMonster (New AHK Script)
WHEWWW.. was going to rewrite the script from scratch (APerfect10, you code very proper [img]/images/graemlins/smile.gif[/img]) but found the quick fix, thank goodness.
In the module.Demonster file, replace the following: AfxWnd42 -> AfxWnd42u Monster # -> Jackpot # |
#303
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Re: DeMonster (New AHK Script)
Thanks, I am glad to see that someone is maintaining and still getting good use from the script [img]/images/graemlins/smile.gif[/img]
Best regards, APerfect10 |
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