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  #11  
Old 10-20-2007, 01:52 AM
Taso Taso is offline
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Join Date: Feb 2007
Location: Philadelphia, PA
Posts: 2,098
Default Re: Tips on Hosting Home Games (Looooong!)

How do you guys get that firm yes or no?

"You wanna play poker?"

"maybe..."

"I need a yes or no"

"oh, well I'm not sure."

"So that's a no."

"well, no, it's an 'i'm not sure"

"Well, It's either yes or no pal."

"...."

????
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  #12  
Old 10-20-2007, 09:00 AM
pfapfap pfapfap is offline
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Join Date: Oct 2006
Location: Play Bad and Get There
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Default Re: Tips on Hosting Home Games (Looooong!)

I use evite.

But mainly, it takes a crowd to draw a crowd. Even if I'm only half-full, it just takes a "seats are filling up quickly!" email to get a bunch more filled. It helps that we've actually had to lock out some people a couple of times.

(And it helps that I have an incredibly fun tournament... [img]/images/graemlins/smile.gif[/img])
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  #13  
Old 10-20-2007, 10:33 AM
TrvChBoy TrvChBoy is offline
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Join Date: Sep 2007
Location: Salt Lake City
Posts: 78
Default Re: Tips on Hosting Home Games (Looooong!)

I use Meetup.com which has the option for just a yes/no or a yes/no/maybe. Needless to say I use the yes/no exclusively.

If I was going to recruit manually, I would invite each person over the phone or in person about one week ahead of time. I would tell them they have to call with a firm yes or no one or two days before game day to reserve their seat.

Example:

"You are invited to a game at my house next Thursday, please call by Wednesday if you would like your seat reserved."
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  #14  
Old 10-20-2007, 10:38 AM
TrvChBoy TrvChBoy is offline
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Join Date: Sep 2007
Location: Salt Lake City
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Default Re: Tips on Hosting Home Games (Looooong!)

[ QUOTE ]
Even if I'm only half-full, it just takes a "seats are filling up quickly!" email to get a bunch more filled. It helps that we've actually had to lock out some people a couple of times.

[/ QUOTE ]

I like that wording "filling up quickly" a lot better than what most people would say "still need players".

I also like the shut-out factor. My game usually is completely full with a waiting list, this makes people take their RSVP's much more seriously when they know that they will directly inconvenience someone on the wait list if they are a no-show, no-call. It also makes people jump at the chance to RSVP since they know if they wait that they will miss their chance.
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  #15  
Old 10-20-2007, 12:11 PM
stevea stevea is offline
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Join Date: Apr 2005
Location: Vancouver, BC, Canada
Posts: 340
Default Re: Tips on Hosting Home Games (Looooong!)

[ QUOTE ]
How do you guys get that firm yes or no?

"You wanna play poker?"

"maybe..."

"I need a yes or no"

"oh, well I'm not sure."

"So that's a no."

"well, no, it's an 'i'm not sure"

"Well, It's either yes or no pal."

"...."

????

[/ QUOTE ]

I just consider a maybe a no and tell them to RSVP again if they decide to come.
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  #16  
Old 10-20-2007, 01:28 PM
DavidNB DavidNB is offline
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Join Date: Aug 2005
Posts: 646
Default Re: Tips on Hosting Home Games (Looooong!)



[/ QUOTE ]

I just consider a maybe a no and tell them to RSVP again if they decide to come.

[/ QUOTE ]

Thats a good way, sort of the saem that I do. Some players simply can not commit, more their nature then anything else.I tend to word it yes, no or do they want me to put them down as a spare for now (telling them of course a spare if theres room)
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  #17  
Old 10-20-2007, 01:28 PM
EL Burro Loco EL Burro Loco is offline
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Join Date: Mar 2007
Location: Seattle
Posts: 278
Default Re: Tips on Hosting Home Games (Looooong!)

"Don't allow persons under 21 to play. They are much more likely to cause trouble than older players."


I disagree with this. I play in a lot of games with guys under 21, some as young as 17, and we have had less problems with them than others. An 18 year old kid isn't going to get out of line in a room full of 30+ year old men.
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  #18  
Old 10-20-2007, 05:56 PM
JereLock JereLock is offline
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Join Date: Aug 2007
Location: Cordoba, Argentina
Posts: 363
Default Re: Tips on Hosting Home Games (Looooong!)

[ QUOTE ]
"Don't allow persons under 21 to play. They are much more likely to cause trouble than older players."


I disagree with this. I play in a lot of games with guys under 21, some as young as 17, and we have had less problems with them than others. An 18 year old kid isn't going to get out of line in a room full of 30+ year old men.

[/ QUOTE ]

agreed

I'm 19, and am completely capable of behaving myself through bad beats.
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  #19  
Old 10-20-2007, 09:35 PM
Taso Taso is offline
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Join Date: Feb 2007
Location: Philadelphia, PA
Posts: 2,098
Default Re: Tips on Hosting Home Games (Looooong!)

[ QUOTE ]
I use Meetup.com which has the option for just a yes/no or a yes/no/maybe. Needless to say I use the yes/no exclusively.

If I was going to recruit manually, I would invite each person over the phone or in person about one week ahead of time. I would tell them they have to call with a firm yes or no one or two days before game day to reserve their seat.

Example:

"You are invited to a game at my house next Thursday, please call by Wednesday if you would like your seat reserved."

[/ QUOTE ]


I think this works if they know they need to reserve their seat in order to play. But if they know the game won't get filled, they can basically give you any answer they want.
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  #20  
Old 10-20-2007, 11:59 PM
BukNaked36 BukNaked36 is offline
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Join Date: Nov 2005
Posts: 1,419
Default Re: Tips on Hosting Home Games (Looooong!)

"When getting your game started, go with a low-stakes cash game like $0.25/$0.50, $40.00 max buy-in NLHE."

What's a good chip distribution for this?
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