#1
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10NL; played bad? What to consider? Your thoughprocess when playing?
Full Tilt No-Limit Hold'em, $0.10 BB (5 handed) Full Tilt Converter Tool from FlopTurnRiver.com (Format: 2+2 Forums)
SB ($4.75) BB ($16.20) UTG ($6.40) Hero ($11.45) Button ($5.40) Preflop: Hero is MP with 9[img]/images/graemlins/club.gif[/img], 9[img]/images/graemlins/diamond.gif[/img]. <font color="#666666">1 fold</font>, <font color="#CC3333">Hero raises to $0.4</font>, <font color="#666666">1 fold</font>, SB calls $0.35, BB calls $0.30. Flop: ($1.20) 4[img]/images/graemlins/spade.gif[/img], 2[img]/images/graemlins/spade.gif[/img], 2[img]/images/graemlins/heart.gif[/img] <font color="#0000FF">(3 players)</font> SB checks, <font color="#CC3333">BB bets $1.2</font>, <font color="#CC3333">Hero raises to $2.4</font>, SB folds, BB calls $1.20. Turn: ($6) Q[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(2 players)</font> BB checks, Hero checks. River: ($6) 7[img]/images/graemlins/club.gif[/img] <font color="#0000FF">(2 players)</font> <font color="#CC3333">BB bets $3</font>, Hero? I raised flop to find out where I stand. That's why I didn't call. Turn check I don't know why I did that? What I was thinking. Please tell me how and why you have played that hand. |
#2
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
You need to learn on raise sizing dude.
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#3
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
Mh.. you mean like about $4.8 on flop. Missed that. Thanks. What else?
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#4
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
Your flop raise needs to be bigger, to at least $3 or so. I'd also b/f the turn. As played you need to call the river. Villain could have a smaller pp or a busted flush/straight draw.
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#5
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
Raise the flop bigger. 4.5 should be good. I like checking behind on the turn. A little pot control and 55-88 can stick around and draws that miss on the river may bluff. Now this is an easy call on the river and if he checked you would put out a value bet.
Another way to play this would be to bet the turn then hopefully check behind on river. |
#6
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
yeah get a way from the min raise.... the check is fine... as lego says to control the pot... but def an easy call on the river..
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#7
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Re: 10NL; played bad? What to consider? Your thoughprocess when playing?
Raise more on the flop to maybe 3-5 total. Cbet the turn for atleast 3/4 the pot
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#8
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
you have 11.54
raise to .4 leaves you 11.14 on the flop, you should have raised to a minimum of 3.6 but I like 4 for a nice easy number. If villian calls, the pot will be over 9.00 and you will not have a pot size bet left. This will let you push the turn very easily and not have to worry about this river situation at all. Also, I HATE the check on the turn. |
#9
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
[ QUOTE ]
you have 11.54 raise to .4 leaves you 11.14 on the flop, you should have raised to a minimum of 3.6 but I like 4 for a nice easy number. If villian calls, the pot will be over 9.00 and you will not have a pot size bet left. This will let you push the turn very easily and not have to worry about this river situation at all. Also, I HATE the check on the turn. [/ QUOTE ] I didn't look at stack sizes. Given stack sizes after making a flop raise to 4 you hae like 7 left and the pot is 9 so go ahead and push the turn.....hope that 55-88 or spades call you. |
#10
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Re: 10NL; played bad? What to consider? Your thoughprocess when playin
Nobody like to call flop sometimes?
Suppose u call the 1.2 , now he check the turn and now i fire a pot size bet.I think i prefer this line , if the turn is not a spade....and maybe an ace. |
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