#31
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
[ QUOTE ]
[ QUOTE ] ............ I then reopen it in the paint program, and save as table6.dat. I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6 In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes. Any ideas? [/ QUOTE ] Paint doesnt support .DAT files. You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer. |
#32
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
[ QUOTE ]
............ I then reopen it in the paint program, and save as table6.dat. I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6 In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes. Any ideas? [/ QUOTE ] Paint doesnt support .DAT files. You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer. [/ QUOTE ] OK, so I created the 800x600 image using paint program (PAINT.net) and saved it to my desktop as table6.bmp. Then, I went into the tools -> folder options -> and unchecked the box for "hide extensions for known file types". I then right clicked the table6.bmp on the desktop and renamed as table6.dat. and the icon changed from a bmp icon to a dat icon. I then replace replace the table6.dat into the following folder: C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6 But I am still getting the same problem, once I try to open a 6 max table in Eurolinx it crashes. Is it possible that there is another place that I need to place the new table6.dat that I created? |
#33
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
I dont know anything about Laddys software. I was just pretty sure that you weren't getting the file type set properly. You will need help from someone else, for that part of your problem.
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#34
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work.
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#35
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
[ QUOTE ]
Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work. [/ QUOTE ] Ok, thanks for helping. I did everything that you said using the new table that you created, however, whenever I try to open a 6max table in the lobby i get the "microsoft has encourted an error etc.." I don't understand why the table outline position within the 800x600 black table would make a difference? Does it make a difference that a Eurolinx table looks like: However, our mod looks like: Could a problem be coming from the diffence in the two where the chatbox and action buttons are? At the bottom part? Does that make any sense? |
#36
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
I just used the black table on Prima before I posted it and it worked so I'll have a think about it.
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#37
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
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I just used the black table on Prima before I posted it and it worked so I'll have a think about it. [/ QUOTE ] OK, I got it! I think it's something to do with the table6.dat that I had created was greater size (KB's) than the original. Working now though: Thanks a ton for the help [img]/images/graemlins/smile.gif[/img] |
#38
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
The table position is the key, it just won't take it out of position (had this problem when I was setting up), for example try what you did (kb size) with your original table and see what happens, it goes crazy.
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#39
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
.
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#40
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea
Good thread, makes prima playable.
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