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  #11  
Old 08-08-2007, 02:33 PM
AragornX151 AragornX151 is offline
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Default Re: Two Bay 101 20/40 hands

Hand 1: going to five bets on the turn is spew, even against a very laggy player. He's basically tattooing JQ across his forehead. Call and fill up.

Hand 2: I'd c/c the river unless you hit your straight. I don't see much he calls your bet with that you beat otherwise, and he might decide to take a stab if you check twice. I'd also bet/call the river if you spike a jack against the villain described, BTW.
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  #12  
Old 08-08-2007, 03:25 PM
jfk jfk is offline
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Default Re: Two Bay 101 20/40 hands

[ QUOTE ]
I'd bet the river in hand one (and would've bet the turn).

I would not go to five turn bets against the prop in hand two, even shorthanded.

[/ QUOTE ]

...er, vice versa.

Hand one: no to the five bet, hand two: lead turn, bet river as played. In these games the capped HU flush draws is the norm. That it was a capped flop makes me less wary of a set.
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  #13  
Old 08-08-2007, 03:34 PM
that_pope that_pope is offline
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Default Re: Two Bay 101 20/40 hands

I wouldn't 5 on hand 1. I would check/call river, unless board pairs, and then you get into the donk or c/r argument, but that is player dependent.

On hand 2, I am tossed up between checking to induce a bluff from a draw and betting to get a call from a checking AK or AQ....I think it is up to you, they play pretty similar, but I am weak, so I lean to check/calling in this hand.
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  #14  
Old 08-08-2007, 04:19 PM
B840 B840 is offline
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Default Re: Two Bay 101 20/40 hands

Bay 101 has a maximum of 4 bets right? Did something change?
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  #15  
Old 08-08-2007, 04:49 PM
anuj anuj is offline
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Default Re: Two Bay 101 20/40 hands

[ QUOTE ]
Bay 101 has a maximum of 4 bets right? Did something change?

[/ QUOTE ]
hu no cap
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  #16  
Old 08-08-2007, 11:15 PM
Analyst Analyst is offline
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Default Re: Two Bay 101 20/40 hands

[ QUOTE ]
hand 1: BTN is not likely to hold pT or p9, bc most guys would raise that isht up pre flop, so his range consists of the following combinations we beat:
p5: 3
T9: 9
KT: 3
K9: 3

whichs adds up to 18 combos (left K5 out on purpose)

there are 16 combos of QJ that beat us, so it's about a 50-50 shot whether we're ahead or not, although lots of guys get afraid of monsters real quick and get scared to 4-bet their 2 pair, which increases the likelihood of him actually holding teh nuts

[/ QUOTE ]

This guy is a prop; sounds like Gordon (did he have an English accent?). Gordon can get a bit frisky for a prop, but from the preflop action I can tell you that your combos should look more like this:

55: 0
T9: 3
KT: 2 (KK in hero's hand)
K9: 0
QJ: 16

You can pretty much rule out T9 and KT on the flop (and would never 4-bet them on the turn) - villain has QJ on the turn basically 100% of the time. The only other scenario might be 99 (TT gets raised PF every time; 99 probably as well but maybe, just maybe, not).

As others have said, call the 4-bet and wait until you pair the board.
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  #17  
Old 08-09-2007, 02:34 AM
cowboy billy cowboy billy is offline
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Default Re: Two Bay 101 20/40 hands

eeermm, what's a prop?
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  #18  
Old 08-09-2007, 03:29 AM
jfk jfk is offline
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Default Re: Two Bay 101 20/40 hands

[ QUOTE ]
eeermm, what's a prop?

[/ QUOTE ]

Some cardrooms/casinos employ proposition players. These are paid employees who sit in games as directed by the card room management but play with their own money.

The cardroom/casino has no interest in the outcome of the prop's wins or losses. He/she is not bankrolled by his employer, just compensated for time.

Props are licensed by whatever is the given gaming authority (in Bay 101 its the City of San Jose). In the San Jose cardrooms props were an ID badge which identifies them as props.

The function of a prop is primarily to keep shorthanded games from breaking and/or help start new games.

In the old days there were also occasionally shills which were players who played while bankrolled by the house. I'm not sure that shills exist anymore (and are definitely gone from Northern California). Props and shills are not one and the same.
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  #19  
Old 08-09-2007, 04:28 AM
cowboy billy cowboy billy is offline
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Default Re: Two Bay 101 20/40 hands

^ ty, I had no clue, we don't have props overhere, the urban dictionary didn't help either, lol

"Analyst" seems to know the guy which is cool, but you give villain way too much credit for holding teh nuts, his range is MUCH wider than 16 nut & only 5 non-nut holdings

I agree though that he's likely to show up with QJ, bc he obv is a passive kind of player, I still like calling
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  #20  
Old 08-09-2007, 08:56 PM
Cool Hand Luke Cool Hand Luke is offline
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Default Re: Two Bay 101 20/40 hands

On hand 1 if the villian is Gordon he has QJ 100% of the time here. He is never 4 betting two pair on the turn and he is never 4 betting a smaller set. You could probably fold KK face up unimproved, not that I play good enough to do that. The only prop you might be ahead of is Larry who may go 4 bets with TT but would have raised that preflop

In hand 2 I like a c/r on the flop as others have said. Sudo is tricky and probably has a draw or AK. Check a blank and he will bet it for you more than he will call with AK.
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