#1
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new proposed 11 player turbo format
1 Seer (with a random n0 villager peek)
7 Villagers 1 Sorceror (with a random n0 non-seer peek) 2 Wolves about the sorceror: the wolves don't know who the sorceror is, the sorceror doesn't know who the wolves are. Sorceror peeks each night for the seer. Gets a seer/not seer result each night. Wins with wolves. Will die if the wolves kill him. The sorceror does NOT have to be lynched for the village to win. sorceror doesn't have to peek as villager, but that's how they do it in BGG. I think sorceror peeking as sorceror is fine though |
#2
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Re: new proposed 11 player turbo format
or if people don't like the sorceror
1 seer, no n0 peek 8 villagers 1 roleblocker 1 wolf elegant and slightly more balanced |
#3
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Re: new proposed 11 player turbo format
how about what we do now, but the wolves get 24/7 chat?
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#4
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Re: new proposed 11 player turbo format
24/7 chat is surprisingly useless
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#5
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Re: new proposed 11 player turbo format
luckay, just try it out some time, mod the next time one is going. if i was around id be happy to play alternate structures
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#6
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Re: new proposed 11 player turbo format
8 villagers
2 wolves 1 angel |
#7
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Re: new proposed 11 player turbo format
[ QUOTE ]
8 villagers 2 wolves 1 angel [/ QUOTE ] solid |
#8
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Re: new proposed 11 player turbo format
I like an evil seer more than an angel.
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#9
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Re: new proposed 11 player turbo format
If you want an interesting 11, try this:
2 wolves 1 sorceror 1 seer 7 villagers Seer and sorc both see full roles, and both get a n0. The sorc being able to find out who the wolves are could be surprisingly useful... |
#10
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Re: new proposed 11 player turbo format
And it probably extends to 15 as well...
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