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  #1  
Old 05-25-2007, 11:42 AM
HoschH HoschH is offline
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Join Date: Apr 2007
Location: out of position
Posts: 14
Default Re: Fix for GameTime+ on Everest Poker

Nice one!
Thanks.

I've tested it and it works for me.
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  #2  
Old 06-03-2007, 09:26 AM
Zaghomat Zaghomat is offline
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Join Date: Jun 2006
Posts: 273
Default Re: Fix for GameTime+ on Everest Poker

Hi, I tired the sof, but I got this error:


C:\Program Files\Everest Poker>everest.py
Traceback (most recent call last):
File "C:\Program Files\Everest Poker\everest.py", line 57, in <module>
ParseFile( file )
File "C:\Program Files\Everest Poker\everest.py", line 14, in ParseFile
out_file = open( output_dir + filename, 'wb' )
IOError: [Errno 2] No such file or directory: 'C:\\Program Files\\Everest Poker\
\history\\processed\\110.txt'
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  #3  
Old 06-03-2007, 10:00 AM
Zaghomat Zaghomat is offline
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Join Date: Jun 2006
Posts: 273
Default Re: Fix for GameTime+ on Everest Poker

Ok got it, I have to create the 'C:\Program Files\Everest Poker\history\processed\ folder.
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  #4  
Old 06-09-2007, 02:53 PM
Sergioxxx Sergioxxx is offline
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Join Date: Jun 2007
Posts: 1
Default Re: Fix for GameTime+ on Everest Poker

Thank you very much for creating the script and to share it. It is of great help
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  #5  
Old 06-10-2007, 03:19 PM
Triggerle Triggerle is offline
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Join Date: Oct 2005
Location: What\'s a matter with you, rock?
Posts: 1,439
Default Re: Fix for GameTime+ on Everest Poker

Shouldn't this be trivially easy to implement directly into gametime+? I don't know any C++ or else I would try.
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  #6  
Old 06-10-2007, 05:10 PM
Pomtidom Pomtidom is offline
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Join Date: Sep 2006
Posts: 125
Default Re: Fix for GameTime+ on Everest Poker

Yes, shouldn't be too hard. Problem is the code on sourceforge is appearently not up to date. Also, I'm lazy.
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  #7  
Old 06-25-2007, 06:45 PM
burt777 burt777 is offline
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Join Date: Jan 2007
Location: Hilversum, Netherlands
Posts: 6
Default Re: Fix for GameTime+ on Everest Poker

A very effective improvement of my lie's quality!! Thanks a lot for this!

2 assumptions:
1) it's light weight, not a big task for the computer
2) the sleep 60 in the end means the script is executed every 60 seconds

I'm not a very good programmer, but if i'm correct, i could make the script run every 15 seconds, so the delay between handhistory and gametime stats is reduced a bit, right?

Anyway, great job!!
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