#1
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Live 5/10 strategy (6-10 players per flop)
I'll be going to the Ex in Toronto in a few days to play 5/10 limit. Every pot here is contested multiway. By multiway I mean several pots per hour have every player seeing the flop. Isolation raises and raising to protect your hand work almost zero precent of the time.
My plan is to open limp any pairs and any suited connectors from any position. I will not raise broadway combinations unless they are suited (perhaps with the occasional exception of AK). I will raise QQ+ relentlessly before the flop (what about TT and JJ in these table conditions??) I have no idea how to play hands like JT, QT, KT etc.. in a table like this. Any ideas? What about suited one gappers??? (57s, 86s....) Two gappers??? What the right strategy against these monkeys? Any elaboration on my ideas is appreciated. |
#2
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Re: Live 5/10 strategy (6-10 players per flop)
Uh... Read Small Stakes hold'em first? I play at a casino in Edmonton where 6 players is a SMALL pot. This book has done me an invaluable service.
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#3
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Re: Live 5/10 strategy (6-10 players per flop)
[ QUOTE ]
Uh... Read Small Stakes hold'em first? I play at a casino in Edmonton where 6 players is a SMALL pot. This book has done me an invaluable service. [/ QUOTE ] Been there dun dat. I'm mostly concerned about hands like QT with every player in the pot and if hands like 96s are profitable if you're against a lot of limpers. |
#4
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Re: Live 5/10 strategy (6-10 players per flop)
Read SSHE again. The preflop section addresses your questions, and you can probably play exactly from the starting hands chart for loose games.
Specifically, offsuit little broadways (KT, QT, JT) are crap unless you are in late position. Raise JJ/TT from any position if it hasn't been raised. Raise AQ, AJ, KQ offsuit most of the time. Suited one gappers are fine from late position down to 53s; two gappers are less valuable, I play Q9s-T7s on the button. |
#5
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Re: Live 5/10 strategy (6-10 players per flop)
I'm pretty sure SSHE will do just fine in such a position because the guidelines for 6-8 handed will work perfectly well for 8-10 handed... I would apply the same concepts, learning when to delay a raise until the turn defines your hand further in many cases, avoiding isolation attempts, not defending blinds, pretty much everything you can do in a 6-8 player game you can do in an 8-10 player game. And everything you can't 6-8 you still can't 8-10 only moreso. Never bluff... ever. Just make your value raises look like they're bluffs. You will get some barely observant player who grouses about how they had you beat until the river when you raise your nut flush draw with the gutshot straight into 6 callers. Don't explain, just let the nit do your advertising for you.
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