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  #31  
Old 08-03-2006, 06:18 PM
Praetor Praetor is offline
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Join Date: May 2006
Posts: 6,248
Default Re: DeMonster (New AHK Script)

This is great, Cheers
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  #32  
Old 08-04-2006, 06:12 AM
inferno inferno is offline
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Join Date: Mar 2005
Posts: 3,402
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
[ QUOTE ]
the script doesnt work for me I see the icon right under but it does nothing

[/ QUOTE ]

Make sure you have a monster table opened. Run the script. Right-click systray icon and choose Open. Copy all text in that window and post here so we can check it out.

Adde

[/ QUOTE ]

ty
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  #33  
Old 08-04-2006, 06:13 AM
APerfect10 APerfect10 is offline
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Join Date: Jan 2005
Location: PokerTracker 3
Posts: 979
Default Re: DeMonster (New AHK Script)

FYI: I will be out of town on vacation today through Thurs. 8/11. Any feature requests will need to wait until I get back. If you are having any problems feel free to post them in this thread and hopefully someone can help. If not, I will help you when I return.

Best of luck,

APerfect10
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  #34  
Old 08-04-2006, 10:32 AM
FoldEqu1ty FoldEqu1ty is offline
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Join Date: May 2006
Location: Guser
Posts: 2,630
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
DeMonster will completely eliminate the Monster Jackpot, Slider & Popup windows on PartyPoker. The Monster Jackpot slider consumes a lot of CPU; running DeMonster and auto-pinning each slider will regain this CPU and increase performance of the PartyPoker application.

[/ QUOTE ]
I love you and I want my future wife to have your babies.
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  #35  
Old 08-04-2006, 11:19 AM
goodguy_1 goodguy_1 is offline
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Join Date: Sep 2002
Location: FL
Posts: 3,779
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
I love you and I want my future wife to have your babies.

[/ QUOTE ]
works well!
hated those pop-ups
ty
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  #36  
Old 08-05-2006, 11:41 PM
TNAchicago TNAchicago is offline
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Join Date: Jun 2005
Posts: 73
Default Re: DeMonster (New AHK Script)

I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct?

Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work?
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  #37  
Old 08-06-2006, 12:11 AM
psyduck psyduck is offline
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Join Date: Jan 2005
Posts: 3,149
Default Re: DeMonster (New AHK Script)

Thank you so much for the time/effort put into this.
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  #38  
Old 08-06-2006, 02:43 AM
Reef Reef is offline
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Join Date: Jul 2004
Location: PCPforums
Posts: 13,198
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
Thank you so much for the time/effort put into this.

[/ QUOTE ]
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  #39  
Old 08-06-2006, 10:42 AM
JrJrShortHop JrJrShortHop is offline
Junior Member
 
Join Date: Oct 2005
Posts: 3
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct?

Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work?

[/ QUOTE ]

You're not alone. I would guess that there are many people who would find an "AHK Script For Dummies" very useful.

Can someone please help us?

Now I have no wife or girlfriend to offer as trade (and I'm pretty sure that offering up myself would not achieve the desired results!)
What I can promise those who reply is that any helpful information will be very much appriecated, and you will have earned my deepest respect for your time spent in this regard.
Thanks Again!
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  #40  
Old 08-06-2006, 11:09 AM
Adde Adde is offline
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Join Date: Oct 2002
Location: Sweden
Posts: 2,453
Default Re: DeMonster (New AHK Script)

[ QUOTE ]
I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct?

Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work?

[/ QUOTE ]

http://overcards.com/wiki/moin.cgi/AutoHotKey
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