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  #861  
Old 04-30-2006, 05:55 PM
Madtown Madtown is offline
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Default Re: MISH-MASH MAFIA I (game thread)

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Is this snakes thing for real? How come the pumpkin has snake abilities and can vaporize amplify?

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I'm thinking it's just a random thing tossed in to spice up the endgame.

[/ QUOTE ]

You are correct, sir!
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  #862  
Old 04-30-2006, 07:05 PM
Bucsno1 Bucsno1 is offline
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Default Re: MISH-MASH MAFIA I (game thread)

To defend myself I will say this. My voting has not been so villager like and I know that. Usually I have not been able to get back at night and make better votes and in general it has not been the best. This does not mean I am mafia though. People do not always vote correctly, but its not as if I have been creating bandwagons on villagers. I say we go with either kbar or swb. Also, looking back at the voting has anyone noticed a traitor? Because if nobody is playing the traitor before nobody should be playing one now. This would mean only one mafia and the rest villagers, which would increase our odds and make it easier to vote.
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  #863  
Old 04-30-2006, 07:16 PM
MEbenhoe MEbenhoe is offline
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Default Re: MISH-MASH MAFIA I (game thread)

alright, lets get this baby going and see how others react

vote chuckles
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  #864  
Old 04-30-2006, 07:36 PM
Bucsno1 Bucsno1 is offline
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Default Re: MISH-MASH MAFIA I (game thread)

I have to go work with a partner on some debate we have to do. This could take me untill 11pm (12 eastern). Hopefully I will be back in time and will be able to post and hopefully you will not all vote me off.
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  #865  
Old 04-30-2006, 08:41 PM
Zurvan Zurvan is offline
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Default Re: MISH-MASH MAFIA I (game thread)

vote SWB
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  #866  
Old 04-30-2006, 09:27 PM
Hornacek Hornacek is offline
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Default Re: MISH-MASH MAFIA I (game thread)

Vote Zurvan.
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  #867  
Old 04-30-2006, 10:25 PM
Zurvan Zurvan is offline
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Default Re: MISH-MASH MAFIA I (game thread)

I'm going to change my vote to lynch mebenhoe.

We're in too much danger of losing an extra villager overnight from the pumpkin. That's pretty dangerous at this point. Until we have a better lead, I think this is the way to go.
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  #868  
Old 04-30-2006, 10:29 PM
MEbenhoe MEbenhoe is offline
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Default Re: MISH-MASH MAFIA I (game thread)

[ QUOTE ]
I'm going to change my vote to lynch mebenhoe.

We're in too much danger of losing an extra villager overnight from the pumpkin. That's pretty dangerous at this point. Until we have a better lead, I think this is the way to go.

[/ QUOTE ]

how is lynching 1 of only 2 people we know to be sure non-mafia a good idea?
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  #869  
Old 04-30-2006, 10:32 PM
chuckleslovakian chuckleslovakian is offline
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Default Re: MISH-MASH MAFIA I (game thread)

[ QUOTE ]
[ QUOTE ]
I'm going to change my vote to lynch mebenhoe.

We're in too much danger of losing an extra villager overnight from the pumpkin. That's pretty dangerous at this point. Until we have a better lead, I think this is the way to go.

[/ QUOTE ]

how is lynching 1 of only 2 people we know to be sure non-mafia a good idea?

[/ QUOTE ]

It's not, remember the flying pumpkin can do more than kill villagers, and he can refrain from using his powers tonight if he is really scared. The risk of another villager death by Flying Pumpkin does not cancel out the benefit of having a known villager around. The only real reason you would want to kill off one of the known villagers is if you were mafia. Lynch Zurvan
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  #870  
Old 04-30-2006, 10:37 PM
Hornacek Hornacek is offline
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Join Date: May 2005
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Default Re: MISH-MASH MAFIA I (game thread)

[ QUOTE ]
I'm going to change my vote to lynch mebenhoe.

We're in too much danger of losing an extra villager overnight from the pumpkin. That's pretty dangerous at this point. Until we have a better lead, I think this is the way to go.

[/ QUOTE ]

This is stupid.
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