Two Plus Two Newer Archives  

Go Back   Two Plus Two Newer Archives > Other Poker > Heads Up Poker
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #1  
Old 01-09-2007, 12:44 PM
jay_shark jay_shark is offline
Senior Member
 
Join Date: Sep 2006
Posts: 2,277
Default Buy in requirements

For this post , i'll come up with different buy ins according to your win rate and the chance that you'll go bust .

If you win y % of your games , then the chance you lose is (1-y)% . The probability with N buy ins that you'll go broke at some point is [(1-y)%/y%]^N . So here is the breakdown .

Here is the probability you'll go bust with 5 buy ins
as a
a)55 % player .
b)60% player
c) 65% player

sol.
a)[.45/.55]^5= 36% which is too high .
b)[0.4/0.6]^5=13 % which is still too high
c) [0.35/0.65]^5 = 4.5% which is not bad but still high

The probability you go bust with 10 buy ins as a
a) 55% player
b) 60% player
c) 65% player .

sol.
a) [0.45/0.55]^10 = 13%
b) [0.4/0.6]^10 = 1.7% which is fairly low
c) [0.35/0.65]^10 = 0.2% This is extremely conservative .

The probability you go bust with 15 buy ins
a) 55% player
b) 60 % player
c) 65% player

sol.
a) [0.45/0.55]^15=4.9%
b) [0.4/0.6]^15 = 0.228% very conservative
c) [0.35/0.65]^15=0.00927% You'll never go broke

So if you're only working with 5 buy ins , then there is a significant risk of going broke even if you win 65 % of your games .On the other hand , with 10 buy ins you're pretty much playing comfortably if you can win 65 % of your games .If you're working with 15 buy ins as a 55 % player , then there is still a significant risk at 4.9% of going broke .

Make sure you think along these lines when you determine how many buy ins you need to play comfortably according to your desired ror .
Reply With Quote
  #2  
Old 01-09-2007, 02:50 PM
jay_shark jay_shark is offline
Senior Member
 
Join Date: Sep 2006
Posts: 2,277
Default Re: Buy in requirements

To be even more specific , your RoR depends on your s.d since it is possible that two players may have the same win rate at 60% but one player plays with more volatility .This same player would need more buy ins to account for this .
Reply With Quote
  #3  
Old 01-09-2007, 03:36 PM
Goldmund Goldmund is offline
Senior Member
 
Join Date: Mar 2006
Location: Europe
Posts: 303
Default Re: Buy in requirements

Interesting post...This calculation is a "lifetime" calculation I suppose no?
Reply With Quote
  #4  
Old 01-09-2007, 03:41 PM
jay_shark jay_shark is offline
Senior Member
 
Join Date: Sep 2006
Posts: 2,277
Default Re: Buy in requirements

Oh yes , this is the probability that if you play the game for ever that you'll go broke at some point . It uses the fact that there will always be a game waiting for you no matter what . Your opponents' bankroll is infinite .
Reply With Quote
  #5  
Old 01-09-2007, 04:36 PM
solinar solinar is offline
Member
 
Join Date: Dec 2006
Posts: 55
Default Re: Buy in requirements

Your missing the variability of variability though [img]/images/graemlins/smile.gif[/img]

You are assuming you always play your average opponent. In order to have an average opponent, you must play vs some opponents where your winrate is higher than normal, and vs some opponents where it is lower than normal. Sometimes, in a given sample, you will end up playing more tough opponents, and your sample winrate has a good chance at being lower than normal. During this sample, your chance at going bust due to variance is much higher than your normal chance. Since you only need to go bust once, this is what you have to plan for.
Reply With Quote
  #6  
Old 01-09-2007, 05:32 PM
omgwtfnoway omgwtfnoway is offline
Senior Member
 
Join Date: Aug 2006
Location: UCLA
Posts: 390
Default Re: Buy in requirements

good post jay, nice work.
Reply With Quote
  #7  
Old 01-09-2007, 05:51 PM
jay_shark jay_shark is offline
Senior Member
 
Join Date: Sep 2006
Posts: 2,277
Default Re: Buy in requirements

Well to be precise the correct formula to use is the following :

r0r= e^(-2ub/sigma^2)

ror= risk of ruin or the probability you go broke
u= hourly rate which is $/h over time
B=bankroll
sigma=standard deviation


Every player has a different standard deviation and you should be able to work it out yourself easily . Using 30 sessions , you should be able to determine your standard deviation which gives you all the information you need to determine your ror given various bankrolls .
Reply With Quote
  #8  
Old 01-09-2007, 08:10 PM
Goldmund Goldmund is offline
Senior Member
 
Join Date: Mar 2006
Location: Europe
Posts: 303
Default Re: Buy in requirements

Is the rake included in your calculation?
Reply With Quote
  #9  
Old 01-09-2007, 08:25 PM
cwar cwar is offline
Senior Member
 
Join Date: Dec 2005
Location: Cwar LLC
Posts: 2,491
Default Re: Buy in requirements

Cool calculations but I think kind of unnecesarry, I have a great bankroll strategy that has 0% ROR.
Reply With Quote
  #10  
Old 01-09-2007, 09:08 PM
jay_shark jay_shark is offline
Senior Member
 
Join Date: Sep 2006
Posts: 2,277
Default Re: Buy in requirements

It is very necessary as it doesn't get talked about in this kind of detail .

No matter what bankroll strategy you use , there is always a risk in going broke . Also ,it is perfectly acceptable to accept a 1 % risk in busting .
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.