#1
|
|||
|
|||
Mish-Mash VIII: Luckysville (GAME THREAD)
Imagine a city in which all its citizens share a common link: a highly creative quality to them which some could label as genius, and the majority would label as "insaneiac." However, Luckysville now features a dilemna: an extremist group known as the "Extreme FPS Squad" (shorthand for, Extreme Fancy Play Syndrome Squad) now seeks to topple Luckysville, believing that Luckysville's creativeness has NOT EVEN REACHED A FRACTION OF ITS POSSIBLE CAPACITY! They seek to topple Luckysville to implement their own extreme ideas.
It may end up, however, that the only way to fight FPS is with FPS... Welcome to: Mish Mash VIII: Luckysville. Starting: Monday, June 4th, at 10 AM. Player List: CITIZENS OF LUCKYSVILLE (35) ASPoker ATrebek Boiler Chim Chuckles Clowntable CPFB DMK Dustin Eskimo FCBL Flsc FMXDA Fnord_too Herbie Iron_Yuppie Jack JCool Kbar Lastchance Madtown Marisa Mark_K MDD Nez Nicholasp27 Patton4 Scott Skoob Spook Stephen H TheSmell Tokyo!! WDCBooks Zurvan - The game will be fairly "standard" in that there will be one village and one wolf faction, with few neutrals. - The roleset for this game will feature several exotic roles, representing the nature of Luckysville. There are no "vanillagers" in Luckysville. Everybody will have at least a small interesting power / quirk. - While this is Mish-Mash, it has the Lucky balance tilt to it. The game should be, in theory, fairly balanced, and features little variance in terms of random effects. The variance will come from the actions of individuals... - The game DAY phase will run from 10 AM Eastern to 10 PM Eastern each day. Weekends will be considered a single DAY. - Since LuckayLuck is on the West Coast, he has enlisted the help of Co-Mod Neil S to handle the DAY post / early countifs. - There will not be a roles list at the beginning of the game. There will be hints at roles in the storyline. Roles will be revealed on death. It is intended for most deaths to be able to be obviously traced to their killer/faction. |
|
|