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  #11  
Old 03-05-2007, 11:31 AM
traz traz is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

seer hints are for noobs
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  #12  
Old 03-05-2007, 11:32 AM
traz traz is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

:P
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  #13  
Old 03-05-2007, 11:37 AM
aaronk56 aaronk56 is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

Vote Traz

I think I owe him this.
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  #14  
Old 03-05-2007, 11:38 AM
Nez477 Nez477 is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

Soah
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  #15  
Old 03-05-2007, 11:39 AM
traz traz is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

<3 aaron
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  #16  
Old 03-05-2007, 11:41 AM
Zurvan Zurvan is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

Don't split seer peeks. WIth a corruptible villager that we can keep as a villager, split = bad.
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  #17  
Old 03-05-2007, 11:42 AM
FCBLComish FCBLComish is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

Mark_K
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  #18  
Old 03-05-2007, 11:43 AM
durron597 durron597 is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

lynch chuckleslovakian
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  #19  
Old 03-05-2007, 11:43 AM
amplify amplify is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

[ QUOTE ]
seer hints are for wolfs

[/ QUOTE ]
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  #20  
Old 03-05-2007, 11:47 AM
Neil S Neil S is offline
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Default Re: LOTR: The Two Towers (GAME THREAD)

Rand isn't THAT rigged.

Luckay

And seer hints were for masons last time around, if I recall correctly.
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