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  #21  
Old 03-16-2007, 06:47 AM
toss toss is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

2327

All air towers should go into the middle. I think it may be better to build new towers instead of upgrading existing ones, but I'm not sure. The slow towers are a must too.
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  #22  
Old 03-16-2007, 01:11 PM
gobboboy gobboboy is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

This version sucks.
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  #23  
Old 03-16-2007, 02:22 PM
sonneti sonneti is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

[ QUOTE ]
This version sucks.

[/ QUOTE ]
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  #24  
Old 03-16-2007, 05:56 PM
kurosh kurosh is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

You only need like one ungraded air tower for a long time since they are rare and it doesn't matter if you have 20 of them floating around for a while. The rest should go into damage. No other towers needed.
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  #25  
Old 03-16-2007, 06:22 PM
MatthewRyan MatthewRyan is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

Line tower wars on WAR3 are sooooooooo fun.
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  #26  
Old 03-16-2007, 08:20 PM
[Phill] [Phill] is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

1580 - not a good game at all.
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  #27  
Old 03-16-2007, 11:28 PM
Zefa Zefa is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

This new TD was a let down. I might just stick to hard mode if I do play this game just b/c the game will end faster.
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  #28  
Old 03-17-2007, 03:14 AM
Brocktoon Brocktoon is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

I like this one better than the others for some reason. My best is ~2100 after 3 tries.
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  #29  
Old 03-17-2007, 12:58 PM
BillNye BillNye is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

The game seems flawed. There is no efficient Land Killer. You have to choose between crap splash dmg. or Good Single target dmg but EXPENSIVE.

The Anti-Air is the best by far, one upgraded to lv 9 or w/e (relatively cheap) can be a ton of defense against air attacks.

The first time I did this, my strat was make as many green things as u can, I didn't even know u could upgrade and then I made a couple anti-air and a couple slowers. I got 1700.

So I figure, man I'll take another crack at it, first I make the green things and upgrade them nicely. It is workly extremely well, untill you get around 1200ish and they have the land troops from hell. But I prepares w/ some of the splash dmg guys waiting for them in the corner (the most efficient spot for the splash dmg dudes). Dosn't matter splash dmg is roughly = to 0.

The game seems to have zero strategy, if t here is any plz explain, seems like some of the towers are far worse then others.

Edit: Link to original plz
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  #30  
Old 03-17-2007, 01:40 PM
Brocktoon Brocktoon is offline
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Default Re: NEW Flash TD is out! (Tower defence game)

[ QUOTE ]
2327

All air towers should go into the middle. I think it may be better to build new towers instead of upgrading existing ones, but I'm not sure. The slow towers are a must too.

[/ QUOTE ]

Whats the point of the slow towers in this one? There is no finish line or goal so it doesn't seem to matter much how fast they walk as long as they're getting shot the whole time.
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