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  #91  
Old 01-16-2007, 01:10 PM
LuckayLuck LuckayLuck is offline
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Default Re: Election! - The Game Thread

^ I didn't intend to post that post, lag got me

this is what I wanted to post:

xorbie's plan is actually the best out of all, standard, but quite good (no need for bloc to claim. Head bloc, you must create an inconspicious code for your bloc to do tomorrow)

support xorbie
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  #92  
Old 01-16-2007, 01:11 PM
Spook Spook is offline
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Default Re: Election! - The Game Thread

Alternate Win condition for the Wolves: Control the Electorate.

If the only members of the Electorate are Wolves, and the Dictator is dead - then it looks to me that Wolves win.

Thus in the first two days, we need to have as many people as possible use their votes at in the last hour on random players.
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  #93  
Old 01-16-2007, 01:12 PM
HerbieGRD HerbieGRD is offline
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Default Re: Election! - The Game Thread

[ QUOTE ]
the best way to have the voting bloc go is to have them send out a message, confirm in thread with some code word, then all vote one of themselves on the council. once a single voting bloc member dies, the rest can just come out and we have a confirmed villager on the council.

[/ QUOTE ]
I basically agree with this but I think it should be more complicated. It needs to be discreet enough so that the wolves can't pick up on it but also concrete enough so that a random player is unlikely to duplicate it by accident. We only get one shot at this - I would think we would want some combination of like 4 or 5 things none of which would stand out individually at all in order for them to identify each other.
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  #94  
Old 01-16-2007, 01:13 PM
econophile econophile is offline
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Default Re: Election! - The Game Thread

Good people of Pogvannah,

I am searching for a policy chairman for the econophile for elector 2008 exploratory committee.

My name is econophile and I approve this message.
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  #95  
Old 01-16-2007, 01:13 PM
LuckayLuck LuckayLuck is offline
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Default Re: Election! - The Game Thread

[ QUOTE ]
luckay, lets not use role info as angleshoots, ok?

[/ QUOTE ]
what?
a voting bloc with a head bloc who can send messages to the voting bloc is just asking for 4 confirmed villagers
I'm sure that this was taken into account for balance, and we'd be fools not to use it

wait
scotthoward is the one lecturing me about this, wtf?

I almost typed "do NOT support scotthoward" but then I realized that it was so bad that it could be a villager tell
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  #96  
Old 01-16-2007, 01:13 PM
traz traz is offline
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Default Re: Election! - The Game Thread

Not true, with the legacy system, villagers can become eligible on n4
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  #97  
Old 01-16-2007, 01:14 PM
Zurvan Zurvan is offline
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Default Re: Election! - The Game Thread

[ QUOTE ]

his support list includes mets, and while I love mets and all, it appears zurv was trying to list players who were able to create longwinded well thought out detailed posts:

[/ QUOTE ]

Scott

My list is composed of players I consider to be good at this game. Mets deserves his spot.
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  #98  
Old 01-16-2007, 01:15 PM
traz traz is offline
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Default Re: Election! - The Game Thread

I think there are players who are better suited at being on the council in the early days, and some players who are better suited for mid-game
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  #99  
Old 01-16-2007, 01:15 PM
xorbie xorbie is offline
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Default Re: Election! - The Game Thread

[ QUOTE ]

Thus in the first two days, we need to have as many people as possible use their votes at in the last hour on random players.


[/ QUOTE ]

that won't help if they don't get onto the electorate before day four.
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  #100  
Old 01-16-2007, 01:16 PM
Zurvan Zurvan is offline
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Default Re: Election! - The Game Thread

[ QUOTE ]
Not true, with the legacy system, villagers can become eligible on n4

[/ QUOTE ]

If the electorate is all wolves, they could either refuse to pass on their legacy, or pass it to the other wolves. They would then control the game.
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