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  #91  
Old 04-18-2007, 09:08 AM
Wheelzie Wheelzie is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

i cant get past 170 mil lvl 153 to save my life. no matter how many damage increaser turrets i place they break through at this level and kill all my homeboys at area 51
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  #92  
Old 04-18-2007, 05:15 PM
FieryJustice FieryJustice is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

I think big laser cluster bombs might be worth using. They were pwning hard until level 140 when for some reason, it didnt shoot one as soon as the group came, which let the bad guys fill the level so that the laser bomb wasnt the first thing fired...
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  #93  
Old 04-19-2007, 10:32 PM
JustinWilliams JustinWilliams is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

yeh why does in the later levels the big laser cluster mine stop working and it started sending out bad rockets etc and does nothing too the monsters.
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  #94  
Old 04-21-2007, 05:40 PM
pzhon pzhon is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

348 million, 1908 kills, version 3.5i.
http://ec2-1.playr.co.uk/onslaught/i...hp?view=103952

This game is about combinations, not guns.

To get your combination to fire properly, it may be important to ensure that some of the involved guns can't see the path.

Nukes (RBB) can kill 3 enemy in a row on a straight road by hitting the lead, so 4 nukes can clear a wave. Nukes fire 2.5 times per wave (more in some past versions), so 1 tried building 3 RBB combinations. The power is affected by the damage multipliers.

Recent version changes have affected the power of nukes.
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  #95  
Old 04-25-2007, 08:24 PM
BradleyT BradleyT is offline
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Default Re: My favourite Tower Defence \"Onslaught\"



Multi Nukes = Red and a "flower" pattern of blues around it. Make the red range see the road and make the blue range NOT see the road.

Poison Gas = RGB with red seeing the road.

Nukes do 5 Billion damage. At about level 170'ish mobs have more than 5B health so the key is to build more poison combos so you literally stop the mobs on screen so you can nuke them multiple times.


Fun game
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  #96  
Old 04-26-2007, 12:49 AM
ninjaunderwear ninjaunderwear is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

[ QUOTE ]
Multi Nukes = Red and a "flower" pattern of blues around it. Make the red range see the road and make the blue range NOT see the road.

Poison Gas = RGB with red seeing the road.

Nukes do 5 Billion damage. At about level 170'ish mobs have more than 5B health so the key is to build more poison combos so you literally stop the mobs on screen so you can nuke them multiple times.


Fun game

[/ QUOTE ]
You could've gotten about 2m more points if you had spent all your money before you died. Anyway, your strat worked pretty well.

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  #97  
Old 04-26-2007, 06:30 AM
JustinWilliams JustinWilliams is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

wow nukes must be ALOT mroe powerful now
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  #98  
Old 05-02-2007, 07:23 PM
jkpoker jkpoker is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

Well i am finally getting board of this.



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  #99  
Old 05-02-2007, 11:26 PM
pzhon pzhon is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

[ QUOTE ]
Well i am finally getting board of this.

[/ QUOTE ]

The nuke flowers + poison strategy is not close to the best possible. Eventually, the game just grinds to a halt, but you don't get more than about 2500 kills, even if you were to add the $8500 damage +100% towers.

Nukes let you set up efficient long chains of lasers. Every extra laser in the chain lets you last another 2 levels. It's possible to get over 3000 kills this way. The key is to reduce the range of the laser turrets at the time you last upgrade them so they don't skip turrets.
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  #100  
Old 05-04-2007, 05:11 AM
JustinWilliams JustinWilliams is offline
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Default Re: My favourite Tower Defence \"Onslaught\"

cant believe ive had enough of this great game..il be back
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