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  #3931  
Old 11-17-2006, 02:15 AM
durron597 durron597 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

Also,

My favorite thing about this game was that it was the first game where faking was really used well. Perhaps it was the dynamic of the game or the availability of the roles... in standard werewolf you fake seer, your peek gets lynched, and then you get lynched when you come up wrong. In this game, we had multiple people claiming the same role for days, and it made no sense to even resolve the issue (patton/xorbie in particular) so the village had to deal with two conflicting viewpoints and couldn't get a confirmed out of it. It was great. Especially since Xorbie did SUCH a good job... I have a better read on patton than xorbie, and I was like "man, I'm getting so much villagery vibes from patton but I really want to believe xorbie too". Eventually I just concluded that it didn't matter because it was definitely Toth/Belgarath in some order and neither were evil.
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  #3932  
Old 11-17-2006, 02:17 AM
Spook Spook is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

I actually peeked traz at one point.
I had kind of lost it expecting to die and trying to defend the "no lynch amp policy." VR im'ed me asking for a peek and I was completely clueless, then I died.
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  #3933  
Old 11-17-2006, 02:28 AM
Our House Our House is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
While I may not have shown it in my posts, I really was pretty sure of what was going on, but I was posting haphazardly (though with intent), to try and further confirm my opinions.

[/ QUOTE ]
So, in other words...

You knew who the bad guys were the whole time (like you do every game), but, this time, you purposefully decided to post the exact opposite in the thread??

Way to play villager, traz. [img]/images/graemlins/tongue.gif[/img]
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  #3934  
Old 11-17-2006, 02:33 AM
durron597 durron597 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
[ QUOTE ]
While I may not have shown it in my posts, I really was pretty sure of what was going on, but I was posting haphazardly (though with intent), to try and further confirm my opinions.

[/ QUOTE ]
So, in other words...

You knew who the bad guys were the whole time (like you do every game), but, this time, you purposefully decided to post the exact opposite in the thread??

Way to play villager, traz. [img]/images/graemlins/tongue.gif[/img]

[/ QUOTE ]

2:31 PM:

[ QUOTE ]
Re: you're a gambling man
From: traz
ok, I've thought about it and here's my best guess as of now...you'll probably use it to laugh at me once the game is over though :P

liselle- soah
cyradis- MadTown
belgarath- patton
toth- xorbie
the last evil- tabako

[/ QUOTE ]
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  #3935  
Old 11-17-2006, 02:39 AM
Our House Our House is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

I think he mistakenly posted that in a PM to you instead of in the game thread.
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  #3936  
Old 11-17-2006, 02:41 AM
Patton4 Patton4 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

I, for the life of me, and I think someone already mentioned this, could not figure out how soah could basically draw so much attention to Steve's posts and not be evil. I basically thought he was giving a roadmap to kill our seer.

Soah was by far the most confusing person for me the entire game (brilliant game, BTW soah!). I don't believe I've ever flip-flopped about someone so many freaking times.
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  #3937  
Old 11-17-2006, 02:43 AM
durron597 durron597 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
I, for the life of me, and I think someone already mentioned this, could not figure out how soah could basically draw so much attention to Steve's posts and not be evil. I basically thought he was giving a roadmap to kill our seer.

Soah was by far the most confusing person for me the entire game (brilliant game, BTW soah!). I don't believe I've ever flip-flopped about someone so many freaking times.

[/ QUOTE ]

patton,

anyone who was not blind should have realized that spook was the seer. i don't think soah thought he was giving anything away that wasn't already common knowledge

but the number of missed peeks in this game was absolutely sick! how many people even know no that boiler was peeked by soah?
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  #3938  
Old 11-17-2006, 02:44 AM
soah soah is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
I, for the life of me, and I think someone already mentioned this, could not figure out how soah could basically draw so much attention to Steve's posts and not be evil. I basically thought he was giving a roadmap to kill our seer.

[/ QUOTE ]

Um if I am evil I STFU and nightkill him.

Stephen's post was pretty blatant though and durron had already brought it up.
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  #3939  
Old 11-17-2006, 02:47 AM
durron597 durron597 is offline
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Join Date: Apr 2004
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
[ QUOTE ]
I, for the life of me, and I think someone already mentioned this, could not figure out how soah could basically draw so much attention to Steve's posts and not be evil. I basically thought he was giving a roadmap to kill our seer.

[/ QUOTE ]

Um if I am evil I STFU and nightkill him.

Stephen's post was pretty blatant though and durron had already brought it up.

[/ QUOTE ]

i also thought it was common knowledge at that point
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  #3940  
Old 11-17-2006, 02:47 AM
soah soah is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

By far my biggest regret in this game was deciding all of my peeks BEFORE asking the mods to rand() the decision. Countless hours could have been saved if they had simply rejected my peek attempts up front. =P

I did, however, have the presence of mind to ask jared to tell me immediately if I got nightkilled so that I could stop wasting my time.
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