#141
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Re: Monday Afternoon turbo-turbo
I think the fact he had a wolf is irrelevant...the fact that he saw hornacek is key.
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#142
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Re: Monday Afternoon turbo-turbo
well, it helps that he had a wolf because it gives breathing room for lynching fake seer if need be
if he doesn't have a wolf, then the village is in quite a dilemma going forward the seer has to decide to come out with 1 name or take a chance and wait and the village has to decide if it let's horn get away with it; if it does, then wolves can start doing it so if he didn't have a wolf, but had traz/pistol instead of horn/nich then it woulda been bad |
#143
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Re: Monday Afternoon turbo-turbo
no, the wolf doesn't matter again. If he had horn/traz or horn/pistol, the play still would have worked fine. We would have lynched you, and wdc could come out with another name the next day. Would have been teh same...knowing whether or not the faker is a good guy or bad guy is the key obviously, seeing a wolf makes little difference
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#144
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Re: Monday Afternoon turbo-turbo
the wolf eats horn
then the wolf comes out as real seer in the must-lynch scenario 3v2 and i say i'm seer and village loses |
#145
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Re: Monday Afternoon turbo-turbo
it's my word vs real seers word in that case...
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#146
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Re: Monday Afternoon turbo-turbo
so, thats no different than us just killing villagers without a fake seer, so where's the negative in the play?
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#147
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Re: Monday Afternoon turbo-turbo
in other words, the real seer needs to come out on day 2 even with only 1 live body because otherwise wolves can fake see on day 3 for must-lynch?
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#148
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Re: Monday Afternoon turbo-turbo
ugh nevermind
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#149
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Re: Monday Afternoon turbo-turbo
[ QUOTE ]
in other words, the real seer needs to come out on day 2 even with only 1 live body because otherwise wolves can fake see on day 3 for must-lynch? [/ QUOTE ] hence ..... 9 player turbos are a crapshoot |
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