#11
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Re: Werewolf: Pogglesworth - Long Game Sign up.
in
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#12
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Re: Werewolf: Pogglesworth - Long Game Sign up.
In, Thursday is better for me.
I don't wanna do any work this week |
#13
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Re: Werewolf: Pogglesworth - Long Game Sign up.
[ QUOTE ]
The theme will be a village attacked by a werewolf population. [/ QUOTE ] In |
#14
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Re: Werewolf: Pogglesworth - Long Game Sign up.
Good stuff. Easy in.
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#15
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Re: Werewolf: Pogglesworth - Long Game Sign up.
Game will be starting on Thursday morning.
Days: 10am - 10pm Roles: - final roles will be made tomarrow night when the number of players is known. <u>village priest</u> - seer role - either 1 with daily peeks or 2 with peeks every other day <u>doctor</u> - able to protect 1 player each night. He is able to protect each seer only 1 night and only at 50% for that night. All other protections are 100%. Once there is 7 or less players in the game he is no longer able to protect anyone. The doctor may not protect himself <u>martyrs</u> - probably 2-3 in the game. If they are lynched they may choose a player to be killed along with them. This is not valid once there are 7 or fewer players left. YOU MAY NOT ROLE CLAIM THIS ROLE WHETHER YOU ARE THIS ROLE OR NOT. THIS MAY RESULT IN A MOD KILL AND WILL BE DELT WITH AT MODERATOR'S DISCRETION. <u>serial killer</u> - a neutral character that wins if he is the last one standing. He may kill a player at night if he chooses. He may not kill in two consecutive nights. <u>werewolves</u> - appears as villagers during the day but congregate on killing a villager each night. They win if they equal or exceed the remaining villager population. All death reveals are 100% accurate. I will close this game to sign ups sometime tomarrow night and send out roles then. |
#16
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Re: Werewolf: Pogglesworth - Long Game Sign up.
[ QUOTE ]
martyrs - probably 2-3 in the game. If they are lynched they may choose a player to be killed along with them. This is not valid once there are 7 or fewer players left. YOU MAY NOT ROLE CLAIM THIS ROLE WHETHER YOU ARE THIS ROLE OR NOT. THIS MAY RESULT IN A MOD KILL AND WILL BE DELT WITH AT MODERATOR'S DISCRETION. [/ QUOTE ] Huh? I haven't played with these, explain. |
#17
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Re: Werewolf: Pogglesworth - Long Game Sign up.
Okay, I am officially intrigued.
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#18
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Re: Werewolf: Pogglesworth - Long Game Sign up.
IN
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#19
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Re: Werewolf: Pogglesworth - Long Game Sign up.
[ QUOTE ]
[ QUOTE ] martyrs - probably 2-3 in the game. If they are lynched they may choose a player to be killed along with them. This is not valid once there are 7 or fewer players left. YOU MAY NOT ROLE CLAIM THIS ROLE WHETHER YOU ARE THIS ROLE OR NOT. THIS MAY RESULT IN A MOD KILL AND WILL BE DELT WITH AT MODERATOR'S DISCRETION. [/ QUOTE ] Huh? I haven't played with these, explain. [/ QUOTE ] It is a new role. They get a revenge kill if they are lynched. I dont want these people to out themselves hence the no role claiming. |
#20
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Re: Werewolf: Pogglesworth - Long Game Sign up.
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I dont want these people to out themselves hence the no role claiming. [/ QUOTE ] This is the part I was wondering about. Why not? And no vengeance kill for dying at night, right? |
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