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  #71  
Old 11-30-2007, 05:44 PM
MyTurn2Raise MyTurn2Raise is offline
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Default Re: Have I Discovered Another Mathematical Football Coaching Error?

that isn't dumb, but one should really check the validity of there assumptions if they are going to go up against conventional wisdom

to present the argument as I've seen it presented is laughable

The first question should be 'what is wrong with the model?'
Instead, the proponent just questioned 'what is wrong with NFL coaches?'

that was dumb when the model is severely flawed

It's also silly in that I've heard that criticism before and there were posted sources that talked about it



Perhaps one should analyze whether it's better to go for 2 up 7 or kick the point.
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  #72  
Old 11-30-2007, 05:58 PM
David Sklansky David Sklansky is offline
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Default Some Simplistic Assumptions That Would Justify My Play

First assume that after scoring to go down by four you stop them. (This assumption hurts my position because if you go for one and they come back to score a field goal, a rare last second comeback touchdown by you is a win rather than a tie [if you missed the two pointer]. But since this scenario is so rare, I will ignore it.)

Assume also that overtime is even money.

Now to throw out some reasonable numbers, we will say that after scoring and stopping them you have a twenty percent chance of scoring a touchdown if you need it (because you missed the two pointer). And if you don't need it you will come back and score a field goal 40% and a touchdown another 3%.

If a two conversion is 40% and a one pointer is 100% (the real numbers help my case a bit) then:

If you go for one you will win 23%. The touchdown plus half your chances of making a tying field goal.

If you go for two your chances of wining is 40%x43% = 17.2% when you succeed and score PLUS 60%x20% = 12% when you fail on your two pointer but come back with a touchdown. That adds up to 29.2%. Quite a bit better than 23%.

Drop the needed touchdown percent to 15% and we still have a clear edge for the two point attempt.

Again remember that these numbers assume the opponent is stopped. The real numbers are smaller.

It is important to realize that plays like this come up not only because of disadvantages of going for ties but also because of poker like advantages of going last. It is sometimes worth giving up a little bit of instant EV if it will make a later decision more clear cut. For instance suppose you dealt five cards to an opponent who drew to them and showed you his hand. You win if your five cards, after drawing, beat him. Knowing what you have to beat is enough of an advantage that you could lay a small price every hand. This football situation may be analogous.
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  #73  
Old 11-30-2007, 06:33 PM
Austiger Austiger is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

[ QUOTE ]
If you go for one you will win 23%. The touchdown plus half your chances of making a tying field goal.


[/ QUOTE ]

Where did this number come from? I'm assuming you used someone's estimate from this thread to get the 23%?

Wait- I just realized, you're using the 3% TD + 1/2*40% FG? That's not going to be correct. The 3% TD is for when you are down 2 and don't need the TD to win. If you are down 3, you are obviously going to go for the TD much more often than if you're down 2 (see the Oregon St/Cal finish.)
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  #74  
Old 11-30-2007, 06:43 PM
Austiger Austiger is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

[ QUOTE ]
First assume that after scoring to go down by four you stop them. (This assumption helps my position because if you go for one and they come back to score a field goal, a rare last second comeback touchdown by you is a win rather than a tie [if you missed the two pointer]. But since this scenario is so rare, I will ignore it.)


[/ QUOTE ]

Also, I don't see how this assumption helps your case. It seems like it hurts it. If you don't stop them and they kick a FG, then obviously you would hope that you had kicked the XP to be down by only 6.
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  #75  
Old 11-30-2007, 06:57 PM
David Sklansky David Sklansky is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

[ QUOTE ]
[ QUOTE ]
First assume that after scoring to go down by four you stop them. (This assumption helps my position because if you go for one and they come back to score a field goal, a rare last second comeback touchdown by you is a win rather than a tie [if you missed the two pointer]. But since this scenario is so rare, I will ignore it.)


[/ QUOTE ]

Also, I don't see how this assumption helps your case. It seems like it hurts it. If you don't stop them and they kick a FG, then obviously you would hope that you had kicked the XP to be down by only 6.

[/ QUOTE ]

My misprint. Changed it.
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  #76  
Old 11-30-2007, 07:10 PM
David Sklansky David Sklansky is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

[ QUOTE ]
[ QUOTE ]
If you go for one you will win 23%. The touchdown plus half your chances of making a tying field goal.


[/ QUOTE ]

Where did this number come from? I'm assuming you used someone's estimate from this thread to get the 23%?

Wait- I just realized, you're using the 3% TD + 1/2*40% FG? That's not going to be correct. The 3% TD is for when you are down 2 and don't need the TD to win. If you are down 3, you are obviously going to go for the TD much more often than if you're down 2 (see the Oregon St/Cal finish.)

[/ QUOTE ]

My 3% figure(for a touchdown, while playing for a field goal), unlike the last preliminary question I asked originally, did in fact assume that a field goal will only come back and tie. So it might be too low. And if it is high enough, it makes me wrong. That is one reason that there has to be a fairly small window of time left for the play to be considered. Enough time to get that touchdown if it is really needed, but not enough time to make a concerted effort for it if it is not.

Still the figures I postulated were so far in favor of the two pointer, that it would surprise me if the actual figures were enough off to always change the decision back to a one pointer.
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  #77  
Old 11-30-2007, 07:12 PM
T-God T-God is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

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  #78  
Old 11-30-2007, 07:30 PM
Pudge714 Pudge714 is offline
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Default Re: Some Simplistic Assumptions That Would Justify My Play

MT2R,
Two point conversions aren't rare a spot as they are very similar to most redzone plays. The dynamic system can improve chances as well.
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  #79  
Old 11-30-2007, 09:08 PM
jstnrgrs jstnrgrs is offline
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Default Re: Here\'s The Situation

I think you are right. You should go for two if you are down by 4, 8, 11, 15, . . . .
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  #80  
Old 12-01-2007, 03:26 AM
SuperUberBob SuperUberBob is offline
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Default Re: Here\'s The Situation

[ QUOTE ]
[ QUOTE ]

Psychology isn't the reason that coaches refuse to gamble in some spots. It's because their jobs are on the line if they do something drastic and blow it. Unlike professional gamblers, the rest of the world and team ownership are results-oriented. So, if a coach were to do something retarded and still win, nobody would give a damn. But doing something that is mathematically correct won't change the fact that an unconventional decision cost your team the playoffs.

You can do something that is mathematically correct in the long run. But in the end, what matters is the here and now rather than other games in the future.

[/ QUOTE ]

I agree with your second paragraph. But I wonder how many coaches purposely do what they know to be the wrong play for your reason. Few, if any, I'd venture to say. At least not. without discussing it with the owner first.

And what is that last paragraph supposed to mean?

[/ QUOTE ]

The thing is that coaches don't run the same exact scenario time and time again in a live game to ensure that something might be mathematically correct. They have one chance to succeed when it comes to a very critical, game-changing decision and they don't want to screw it up.

For example, going for two instead of kicking the extra point might be mathematically correct for some teams. But if you're down by one point in the Super Bowl with no time left in the 4th quarter, you go for two and miss, then you still lost the game because you didn't take a safer route, kick the XP, tie the game and play for OT.

How many coaches will have the opportunity to replay that in real-time to show ownership that it was mathematically correct to go for two? Coaches are lucky to get to one Super Bowl, let alone multiple tries.

Ownership doesn't want reasons no matter how good they are. Even if they understood the reasons and agreed with it, it doesn't matter. They want results. Good results keep the fans in their seats and the money flowing in. There is no owner that will say to a head coach, "Gee, you made great decisions the whole time. So even though the team went 2-14 this season, lost significant fan support, spent 100M+ on currently underachieving players, I'm going to give you a contract extension." I cannot see that going over too well with anybody.
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