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  #21  
Old 12-26-2006, 08:58 PM
Boiler_bd Boiler_bd is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

[ QUOTE ]
[ QUOTE ]

I dont want these people to out themselves hence the no role claiming.

[/ QUOTE ]
This is the part I was wondering about. Why not?

And no vengeance kill for dying at night, right?

[/ QUOTE ]

If a player outs themselves as martyr then they may not get lynched and thus defeat the purpose of the role.

I may apply this to night deaths as well. Final role descriptions will be posted tomarrow night.
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  #22  
Old 12-26-2006, 09:02 PM
Boiler_bd Boiler_bd is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

In so far:
clowntable
dmk
soah
nich
xorbie
books
GT1T
traz
Magra
Luckay
Zurvan
amplify
lastchance
VR
KM
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  #23  
Old 12-26-2006, 09:04 PM
HerbieGRD HerbieGRD is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

in
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  #24  
Old 12-26-2006, 09:08 PM
amplify amplify is offline
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Join Date: Sep 2005
Location: Always Already
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

I dont want these people to out themselves hence the no role claiming.

[/ QUOTE ]
This is the part I was wondering about. Why not?

And no vengeance kill for dying at night, right?

[/ QUOTE ]

If a player outs themselves as martyr then they may not get lynched and thus defeat the purpose of the role.

I may apply this to night deaths as well. Final role descriptions will be posted tomarrow night.

[/ QUOTE ]
I dislike mod constraints on role claiming. How about, no one is told they are a martyr until after they are killed.
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  #25  
Old 12-26-2006, 09:12 PM
Boiler_bd Boiler_bd is offline
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Join Date: Apr 2006
Posts: 5,361
Default Re: Werewolf: Pogglesworth - Long Game Sign up.

[ QUOTE ]

I dislike mod constraints on role claiming. How about, no one is told they are a martyr until after they are killed.

[/ QUOTE ]

Nice idea amp. I think I'll go that route.
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  #26  
Old 12-26-2006, 09:14 PM
lastchance lastchance is offline
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Join Date: Aug 2004
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

[ QUOTE ]
[ QUOTE ]

I dislike mod constraints on role claiming. How about, no one is told they are a martyr until after they are killed.

[/ QUOTE ]

Nice idea amp. I think I'll go that route.

[/ QUOTE ]
I like that better too, though the martyr may not be around at night to give you their kill..

Still, it's a much better way to implement it, IMHO. Not role-claiming takes away from the awesomeness that is 2p2.
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  #27  
Old 12-26-2006, 09:18 PM
kbar13 kbar13 is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

in
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  #28  
Old 12-26-2006, 09:51 PM
traz traz is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

yea i was goingn to say...just tell martyrs that they are villagrs. THen if they are lynced, tell them they are martyrs and they can choose a target
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  #29  
Old 12-26-2006, 10:00 PM
amplify amplify is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

[ QUOTE ]
yea i was goingn to say...just tell martyrs that they are villagrs. THen if they are lynced, tell them they are martyrs and they can choose a target

[/ QUOTE ]
brilliant
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  #30  
Old 12-26-2006, 10:04 PM
valenzuela valenzuela is offline
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Default Re: Werewolf: Pogglesworth - Long Game Sign up.

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