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  #61  
Old 09-05-2007, 01:04 PM
quirkasaurus quirkasaurus is offline
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Default Re: Bored now. Invent a novel poker variant.

i like the extra suits idea. borrow the glyphs from lucky
charms cereal? :-) moons, stars, horseshoes, and balloons.
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  #62  
Old 09-05-2007, 01:48 PM
spike420211 spike420211 is offline
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Default Re: Bored now. Invent a novel poker variant.

3-card guts poker with a SB a BB, and moving dealer button. You could play this FL,PL, or NL.
Or even make it hi/lo split [A23 low] in the spirit of the OP.
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  #63  
Old 09-06-2007, 01:04 PM
SellingtheDrama SellingtheDrama is offline
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Default Re: Bored now. Invent a novel poker variant.

Here's one I had suggested to me:

3 handed Chinese poker, with one suit removed from the deck. This was actually suggested by a friend when we were playing 3 handed Chinese (full deck).

Obviously the rules are fairly straightforward (ie the same). More interested in the strategic implications.
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  #64  
Old 09-06-2007, 01:38 PM
MarkGritter MarkGritter is offline
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Default Re: Bored now. Invent a novel poker variant.

[ QUOTE ]
Here's one I had suggested to me:

3 handed Chinese poker, with one suit removed from the deck. This was actually suggested by a friend when we were playing 3 handed Chinese (full deck).

Obviously the rules are fairly straightforward (ie the same). More interested in the strategic implications.

[/ QUOTE ]

Well, it would make it impossible not to have a flush.

How about 8-handed chinese poker with a double deck? (Either duplicate cards or the 8-suited deck discussed above.)
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  #65  
Old 09-09-2007, 02:31 AM
daveT daveT is offline
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Default Re: Bhowani Junction

Called "No Look Omaha"

Every one is dealt four cards face-down.

Every one antes.

On the flop, everyone flips up one card. Mayhem ensues.

On the turn, everyone flips up the second card. Repeat betting.

One the river, everyone flips up one card and can now peak at his or her own card. Betting. The best hand wins.

"No Look Hold'em"

Every one is dealt two cards.

On the flop, every one flips up one card, mayhem ensues

On the turn, every one flips up the second card.

On the river, all remaining players are dealt one last card that they are allowed to look at.

I think that this game would have tons more strategy in it.

Think of it. If the board is all spades and you don't see the Ace out there, you can deliver a real beat on someone by drawing.
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  #66  
Old 10-05-2007, 09:08 PM
LearnedfromTV LearnedfromTV is offline
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Default Re: Bhowani Junction

bump because this thread should always be on the front (err, only) page and because I had a couple ok ideas.

1. The thing that sucks about draw high, imo, is that there are only two betting rounds. So let's play it with three draws (two could work also).

2. A three-pot version of split pot games. The first one I thought of was something that would give middle cards value in omaha 8: three pots; best high hand, best low hand (8 qualifier), best high hand excluding broadway cards (also a qualifier but would almost always be in play - board needs three cards from A, 2-T). Would change considerably the kind of hands with scoop potential.
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  #67  
Old 10-06-2007, 12:16 AM
MarkGritter MarkGritter is offline
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Default Re: Bhowani Junction

[ QUOTE ]

1. The thing that sucks about draw high, imo, is that there are only two betting rounds. So let's play it with three draws (two could work also).


[/ QUOTE ]

Triple draw for high has been discussed on the board before. One could also put in a second draw or at least an extra card via home-game mechanisms such as matching the pot (but everyone knows that's a sucker bet, right?...)

How about betting on partial hands or draws? If you really wanted to play four rounds of betting with 5-card draw you could do:

1. Get first three cards, round of betting.
2. Get remaining two cards, round of betting.
3. Announce draws and get all but last card. (Somebody drawing 1 gets no cards, if drawing three you get two cards, etc.) Round of betting.
4. Receive final card, round of betting and showdown.
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  #68  
Old 10-19-2007, 05:05 AM
Gonso Gonso is offline
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Default Re: Bhowani Junction

5-suit poker is the bomb

Plays basically the same, except flushes actually outrank boats. I have a 5-color, 5-suited classic style deck on the way but there are a couple crappy 5-suited decks out, and you can always make one pretty easy
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  #69  
Old 10-20-2007, 07:58 AM
Nichlemn Nichlemn is offline
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Default Re: Bored now. Invent a novel poker variant.

"Democratic Poker"

Odd number of players necessary. 5 seems a good number due to that being the number of rounds.

Each player is dealt two hole cards (or however many, could be Omaha style hands if you wanted). There is no betting, perhaps an ante could be taken at the start. Two cards are revealed from the deck, and starting from the first player to act for that round, votes are taken for which card is to be the next community card. Rotating one player to start the voting for the next card, another two cards are revealed and voted for. Continue until five community cards are selected. Hands go to showdown and the best high hand wins.

It seems there could be quite a bit of strategy firstly with voting strategically to deny other hands based on previous voting habits, and secondly by implicit collusion (which could be encouraged) by having players without a hope of winning the pot voting to help someone else's hand in the hope that they may recognise this and do the same for you in a latter hand.

Another possibility is having two winners, particularly for larger numbers of players, which could lead to more intricate decisions such as implicit collusion occuring in the space of a single hand.
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  #70  
Old 10-21-2007, 01:51 AM
electrical electrical is offline
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Default Re: Bored now. Invent a novel poker variant.

Re: five suit poker, I had an idea.

If one card of each rank has a dot added to its pips, then there are five suits, [img]/images/graemlins/club.gif[/img], [img]/images/graemlins/diamond.gif[/img], [img]/images/graemlins/heart.gif[/img], [img]/images/graemlins/spade.gif[/img] and "dot." The dots should be evenly divided among the four "natural" suits by dotting A[img]/images/graemlins/club.gif[/img], 2[img]/images/graemlins/diamond.gif[/img], 3[img]/images/graemlins/heart.gif[/img], 4[img]/images/graemlins/spade.gif[/img] and so on. Note that clubs will have four dotted cards while the other suits will have three, not that it matters that much.

This allows for five different flush and straight-flush suits, and the possibility of drawing to eighteen outs with a four flush in clubs.

This obviously devalues flushes and straight-flushes, but it doesn't change straights, pairs or other rank-defined hands.

Would it devalue straight flushes so much that Quads should out-rank them?
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