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Evaluating the Danger of a Flop
Hi, I've read these forums for a couple weeks, but this is one of my first posts. I've come up with a way to evaluate how dangerous a flop is, and I wanted to hear some feedback on it.
3D (Danger Points) for each card being same suit 1D for two cards with matching suits 1D for each non-paired face or ten card (K-T) 2D for one or two aces 1D for three aces 4D for three connecting cards (Q-high through 6-high) 1D for two connecting cards (J-high through 5-high) 2D for three cards with one gap (J-high through 4-high) 1D for three cards with two gaps (K-high through 6-high) The most dangerous flop based on this system is QJT suited. The basic idea is that the more dangerous a flop is, the stronger a hand you need to bet, call, or raise, since the more dangerous a flop, the more likely an opponent hit the flop, and hit it hard. Let me know if this is a good idea, and if there are any improvements that you could note. - Geoff Lightning |
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