#81
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Re: I see how to datamine Ongame - anyone up for coding this?
I would be interested in adding support for Ongame in PokerBuddy if anyone has a set of hand histories that they acn send me I would appreicate it. Please send to support@poker-bud.com
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#82
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Re: I see how to datamine Ongame - anyone up for coding this?
So it's not working anymore yes?
why? what has been changed? is there any chance it will be available again somehow? |
#83
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Re: I see how to datamine Ongame - anyone up for coding this?
[ QUOTE ]
So it's not working anymore yes? why? what has been changed? [/ QUOTE ] Its dead because now your IP instead of the http-user gets baned after grabing ~100 hands. [ QUOTE ] is there any chance it will be available again somehow? [/ QUOTE ] Perhaps, if somebody finds a way to avoid the ip ban. |
#84
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Re: I see how to datamine Ongame - anyone up for coding this?
it took them less than a day to catch on to the thing. pretty sure they will shut down any new trick as well. so no mining from web at least.
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#85
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Re: I see how to datamine Ongame - anyone up for coding this?
YInteresting thread. you can access web pages anonymously through anon proxiescould something like that be implemented to this software?
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#86
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Re: I see how to datamine Ongame - anyone up for coding this?
I think the only effect by this would be that the ban the proxys ip not yours.
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#87
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Re: I see how to datamine Ongame - anyone up for coding this?
I don't really understand how Roland's miner worked (altho it worked quite well), but I thought that it was somehow based on the HTML website that I brought up in my first post.
If that's the case, I don't understand how PR could ban by IP because when I'm actually playing, I check the HTML HH all the time (to see my opponent's hole cards when he calls)...and I'll sometimes check it 100 times or more in a session (i think). How am I able to do *that* without getting blocked? Or did Roland's miner work via some other method? One more thing I just thought of...I know Roland wrote this miner for *only* PR, but what if he changed it to a different PR skin - there's like 200 of them...perhaps that other skin wouldn't be so fast to catch on (or would it not matter since they're all just drawing from PR's servers)? |
#88
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Re: I see how to datamine Ongame - anyone up for coding this?
The Miner grabs the hands from .html. Its principally the same as opening the hands in your web browser.
The handserver is for all skins the same. The miner was just "only" for PR and Hollywood, because at these skins the automatic hand# reading was supported. If you open the hands from the poker software it just opens your browser with the needed url. But after 100 hands you opened with your web browser you get banned, too. Are you sure you opened more than 100 hands? |
#89
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Re: I see how to datamine Ongame - anyone up for coding this?
[ QUOTE ]
The Miner grabs the hands from .html. Its principally the same as opening the hands in your web browser. The handserver is for all skins the same. The miner was just "only" for PR and Hollywood, because at these skins the automatic hand# reading was supported. If you open the hands from the poker software it just opens your browser with the needed url. But after 100 hands you opened with your web browser you get banned, too. Are you sure you opened more than 100 hands? [/ QUOTE ] No, in fairness, I've probably never opened 100 hands in my web browser...but maybe 40 to 50 over a single session. But wait, if this theory is correct, then that means that if I open a pokerroom HH in my web browser and hit the "Previous" button 100 times, it will ban me? I find that hard to believe that they will bar you from requesting more than 100 HHs! This seems like a perfectly legitimate use of their HH feature, no?!! |
#90
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Re: I see how to datamine Ongame - anyone up for coding this?
The ban you if you hit "previous" more than 100 times, try it. I did it [img]/images/graemlins/wink.gif[/img]
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