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View Poll Results: How important is this in making a serious commitment with a woman?
One of the most important 17 4.01%
Very important 47 11.08%
Somewhat important 109 25.71%
I want to know but don't care that much unless its a crazy number 157 37.03%
Whatever / don't care 94 22.17%
Voters: 424. You may not vote on this poll

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  #11  
Old 07-14-2006, 12:20 AM
Our House Our House is offline
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Join Date: Sep 2005
Location: USGamers
Posts: 18,414
Default Re: Long Game Schedule Idea

[ QUOTE ]
Some more ideas:

Have two sections in the sticky, one for current games and one for future games.

Under current games would be a listing for each active long game. For Example:

Simpsons
<u>Mod:</u> Zurvan
<u>Started:</u> 7/10/2006
<u>Seeking Alternates?</u> No
<u>Summary:</u> Mafia are hunting the Simpson family in Springfield. Many unknown roles and powers make this an unpredictable and exciting game.
<u>Link:</u> Simpsons Game Thread

The second section would be for upcoming games. For Example:

James Bond Themed Game
<u>Mod:</u> Kyro
<u>Starting:</u> 7/27/2006 (Tentative)
<u>Seeking Players?</u> Yes
<u>Summary:</u> Multiple factions of evil doers seek to destroy James Bond and the other secret agents while fighting each other. Classic Bond characters and villains are featured.
<u>Link:</u> James Bond Sign-up Thread

Good idea? Bad idea? Waste of time?

[/ QUOTE ]
Absolutely INCREDIBLE!
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  #12  
Old 07-14-2006, 07:39 AM
Jonsan Jonsan is offline
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Join Date: May 2005
Location: ATL
Posts: 3,609
Default Re: Long Game Schedule Idea

[ QUOTE ]
great idea!

But someone needs to keep it up to date.

NOT IT!

[/ QUOTE ]

Certainly an issue. I would be willing to help out, but I wouldn't want to do it alone.
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  #13  
Old 07-14-2006, 08:02 AM
Zurvan Zurvan is offline
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Join Date: Apr 2005
Location: Oshawa
Posts: 10,229
Default Re: Long Game Schedule Idea

I think this would be pretty low maintenance, assuming the Mods agree to it. The game mods submit the write-ups when they come up with the game. The mods put it in the sticky, and then change the link once the game starts.
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  #14  
Old 07-14-2006, 08:20 AM
Hornacek Hornacek is offline
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Join Date: May 2005
Location: Comerica Park
Posts: 14,006
Default Re: Long Game Schedule Idea

ok sign 24 up for early August.
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  #15  
Old 07-17-2006, 11:22 AM
Jonsan Jonsan is offline
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Join Date: May 2005
Location: ATL
Posts: 3,609
Default Re: Long Game Schedule Idea

Mods? Any chance of this happening?
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  #16  
Old 07-17-2006, 12:13 PM
Tokyo!! Tokyo!! is offline
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Join Date: Jun 2005
Location: Duffman says alot of things...
Posts: 6,642
Default Re: Long Game Schedule Idea

Also, there is potentially a Tokyo/BobbyO co-modded long game coming up after we get back from vegas. We're still working out the kinks, but it will be awesome don't worry.
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  #17  
Old 07-17-2006, 12:33 PM
kyro kyro is offline
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Join Date: May 2004
Location: Melting Sabrina
Posts: 24,320
Default Re: Long Game Schedule Idea

Jonsan,

[censored] sweet.
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  #18  
Old 08-23-2006, 10:59 AM
Jonsan Jonsan is offline
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Join Date: May 2005
Location: ATL
Posts: 3,609
Default Re: Long Game Schedule Idea

Bump!
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  #19  
Old 08-23-2006, 11:04 AM
ScottHoward ScottHoward is offline
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Join Date: Apr 2006
Location: ninjaing teh fvch out of people
Posts: 11,066
Default Re: Long Game Schedule Idea

also,we should have it set up that there are up to 3 ave speed games going at once. one from 8am-noon, another from 1-5, and one from 6-10pm. 8am to 10pm, or 10am to 10pm is ridiculous really (no offense to anybody).
you could sign up to play the games that fit your schedule, and you could play in 3 at a time if you like, in case some jerkoffs kill you night 1 in a long game. [img]/images/graemlins/cool.gif[/img]
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  #20  
Old 08-23-2006, 11:07 AM
Nicholasp27 Nicholasp27 is offline
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Join Date: Aug 2004
Location: Springfield
Posts: 24,908
Default Re: Long Game Schedule Idea

what we really need is like 20 more regular players

then we could start a long game every monday...that way when u get eaten in a game, u have another to jump into within a week

we could also maybe do 9-4 17-persons with 50 min days/10 min nights if we had more people
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