#21
|
|||
|
|||
Re: Long Game Theme Repository
[ QUOTE ]
I never had a bunch of cool theme ideas [/ QUOTE ] All of my theme ideas are either tremendously lame or would only be amusing to me |
#22
|
|||
|
|||
Re: Long Game Theme Repository
AUSTIN POWERS
Evils: Dr. Evil: Godfather. Peeks as "good agent." Number 2: Must be lynched twice, or lynched and then must die during the immediately following night. Frau: Evil roleblocker. Goldmember: Votebuyer. Can switch one vote at nightfall. Fat Bastard: No powers. Fembot Vanessa: Peeks as Vanessa. No powers. Goods: Austin Powers: Village vigilante. May kill every night. Foxxy Cleopatra: Seer. Good Vanessa: Seer. Peeks as Vanessa. Felicity Shagwell: Good roleblocker. Basil Exposition: Good votebuyer. Can switch one vote at nightfall. Fook Mi and Fook Yu: Masons with no other powers besides communication. One dies if the other is targeted for death. Mrs. Kensington: A doctor with 75% protection. Cannot protect seer (0%). ALSO peeks as Vanessa. Looks each night for Fembot Vanessa. If found, Fembot Vanessa dies and Mrs. Kensington leaves game victorious. If Mrs. Kensington finds Good Vanessa, they become masons. Other various good agents that all peek as "good agent." One gets a revenge kill if lynched. One gets a night kill on n3 if still alive. Neutrals: Nigel Powers: Searches at night for either Austin Powers or Dr. Evil, submitting one name each time. If he finds one before dying, he leaves the game victorious. If Austin Powers is found, the good team is punished. If Dr. Evil is found, the evil team is punished. Scott Evil: Angsty serial killer. Wins if he is the last one standing, or if the only people left standing besides himself are some combination of Nigel Powers/Austin Powers/Dr. Evil/Frau/MiniMe. MiniMe: Starts out as Evil Terrorist, winning with Evils. Does not know evils. If targeted for death by Austin Powers or targeted at night by Nigel Powers, becomes village role with no powers (which will be announced in thread without outing anyone). obv feel free to tweak. i'd like to see this run, but i couldn't do it. |
#23
|
|||
|
|||
Re: Long Game Theme Repository
[ QUOTE ]
Fat Bastard: No powers. [/ QUOTE ] Cheap, man. Very cheap. |
#24
|
|||
|
|||
Re: Long Game Theme Repository
[ QUOTE ]
Neutrals: [b]Fricken Sharks With Fricken Laser Beams Attached To Their Fricken Heads: Kills anyone who happens to find Dr. Evil's lair. [/ QUOTE ] |
#25
|
|||
|
|||
Re: Long Game Theme Repository
was there a time travel game once?
I'd like to run a game. I'm not sure if it will be a regular WW game with a cool theme or if it will involve some kind of time travel craziness. |
#26
|
|||
|
|||
Re: Long Game Theme Repository
I was kicking around a poker tournament WW game. Where players stacks are their lives. Everyone starts with 5 chips. You can optionally flip with another person for 1 chip at a time. Wolves "eat" five total chips from the group of tournament players each night and give them to any player/players they want. Anyone that has a stack of zero is dead. Players lynch one person each evening. Players get one vote per chip. All chip stacks are public knowledge.
I was thinking a one hand per day, GUTS game could be mixed in as part of the fun... Anyway, that's the VERY rough idea... |
#27
|
|||
|
|||
Re: Long Game Theme Repository
Holy crap, Mark ... I have no idea what a "GUTS" game is, but the concept for the game sounds awesome.
|
#28
|
|||
|
|||
Re: Long Game Theme Repository
[ QUOTE ]
Holy crap, Mark ... I have no idea what a "GUTS" game is, but the concept for the game sounds awesome. [/ QUOTE ] Guts is basically 2 card poker... But I think any game could work, e.g. like 5 card draw. It just needs a simplified betting round. (ideally one round) |
#29
|
|||
|
|||
Re: Long Game Theme Repository
I like the idea eventhough I think wolves getting the chips of the eaten player would make this fairly easy for the village [img]/images/graemlins/wink.gif[/img]
|
|
|