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  #321  
Old 03-29-2007, 07:18 PM
lastchance lastchance is offline
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Default Re: CYOA: Toria-ran Keep

Traz is probably the best villager on 2p2. What's more, the gap between him and most people when it comes to being right is pretty large, and most people realize this.

Therefore, to stop traz from finding and pointing out wolves, wolves need to kill traz if he's a villager before a certain point.

If wolves have not killed traz by this point, it probably means that he can't be night-killed, because he is a wolf. And we should lynch him.
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  #322  
Old 03-29-2007, 07:18 PM
Kumubou Kumubou is offline
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Default Re: CYOA: Toria-ran Keep

So, uh, what's good?

[ QUOTE ]
That brings up the awesome question: Why is traz still alive?

[/ QUOTE ]
The obvious answer is that he's a wolf.
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  #323  
Old 03-29-2007, 07:18 PM
MDoranD MDoranD is offline
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Default Re: CYOA: Toria-ran Keep

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
dead air might be more annoying than halfway rule

[/ QUOTE ]
I admit, halfway rule is far more effective than DADV (2 hours from lynch).

That brings up the awesome question: Why is traz still alive?

[/ QUOTE ]

Traz was on my lean wolf list but got villager points for
pointing out Kbar's sarcastic "Yes" was a huge wolf tell. Traz might have just thrown Kbar under the bus but if he did, he then got in the bus and drove it over Kbar a few times...

BTW, what is the half-way rule?

[/ QUOTE ]

it was a rule that was jokingly made at one point that is used in long games in reference to players like traz and shortline. I they are still alive 1/2 way thru the game, and havent been peeked...they probably should be lynched.

IMO the rule is pretty much retarted.
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  #324  
Old 03-29-2007, 07:19 PM
chuckleslovakian chuckleslovakian is offline
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Default Re: CYOA: Toria-ran Keep

[ QUOTE ]
Traz is probably the best villager on 2p2. What's more, the gap between him and most people when it comes to being right is pretty large, and most people realize this.

Therefore, to stop traz from finding and pointing out wolves, wolves need to kill traz if he's a villager before a certain point.

If wolves have not killed traz by this point, it probably means that he can't be night-killed, because he is a wolf. And we should lynch him.

[/ QUOTE ]
Or maybe they had different objectives each night and couldn't find the time to kill him
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  #325  
Old 03-29-2007, 07:20 PM
MDoranD MDoranD is offline
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Default Re: CYOA: Toria-ran Keep

so did shorty actually die?
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  #326  
Old 03-29-2007, 07:20 PM
metsandfinsfan metsandfinsfan is offline
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Default Re: CYOA: Toria-ran Keep

vote zurvan
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  #327  
Old 03-29-2007, 07:20 PM
MDoranD MDoranD is offline
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Default Re: CYOA: Toria-ran Keep

[ QUOTE ]
so did shorty actually die?

[/ QUOTE ]

n/m im an idiot
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  #328  
Old 03-29-2007, 07:21 PM
metsandfinsfan metsandfinsfan is offline
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Default Re: CYOA: Toria-ran Keep

[0] BluffBlank voted for dustin
[0] Chuckles voted for dustin
<font color="red"> [5] Dustin voted for kum </font>
[0] jeremy voted for kum
[3] Kum
[0] Lastchance
[0] Mark voted for kum
[0] MDD voted for zurvan
[0] Mets voted for zurvan
[0] Traz voted for dustin
[0] Bram voted for dustin
[2] Zurvan voted for dustin


think that is correct after my vote
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  #329  
Old 03-29-2007, 07:21 PM
lastchance lastchance is offline
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Default Re: CYOA: Toria-ran Keep

LC's take:
The halfway rule is a good one. I don't think we've reached the point where we have to halfway rule traz yet.

On top of this, zurvan
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  #330  
Old 03-29-2007, 07:22 PM
metsandfinsfan metsandfinsfan is offline
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Default Re: CYOA: Toria-ran Keep

[ QUOTE ]
[ QUOTE ]
i find it interesting the zurvan voluntarily posted the shorty log --- and shorty says both days that zurvan is a wolf.

[/ QUOTE ]

he knew that I was going to do it anyway.
One of the reasons we chose 2 people for our option was specifically to ensure that shortline's log made it through.

[/ QUOTE ]

wait

so you knew two people were coming to this side
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