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  #71  
Old 11-19-2007, 12:47 PM
GoCobbers95 GoCobbers95 is offline
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Default Re: Some Features That Need to Make It into Online Poker

It would be nice to be able to just chop the blinds when folded to them...
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  #72  
Old 11-19-2007, 01:08 PM
MasterShakeJr MasterShakeJr is offline
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Default Re: Some Features That Need to Make It into Online Poker

Some major U.S. based site needs to offer Chinese Poker. I LOVE that game.
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  #73  
Old 11-19-2007, 01:19 PM
Djeorge Djeorge is offline
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Default Re: Some Features That Need to Make It into Online Poker

Sites implementing running it twice/getting your exact ev(wtf?) would just so obviously be bad for poker that I don't know why they are being discussed.
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  #74  
Old 11-19-2007, 01:46 PM
MinusEV MinusEV is offline
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Default Re: Some Features That Need to Make It into Online Poker

[ QUOTE ]
Yea, if you get it AI pre, you can deal out 2 boards, one card over the other without delay. However, are you only going to allow 2 deals when it gets AI pre? If not, there is GOING to be a lag if you're letting players run the turn or river or both twice. It would happen constantly.

[/ QUOTE ]

It would make no difference if it's run twice preflop or on flop or turn. The remaining cards could be dealt twice with the same speed as dealing them once.

Assuming there is a checkbox/option that has to be preselected, and doesn't require play to stop on each individual all-in hand for player(s) to approve of running it twice, there would be no delay regardless of when or how the players get it all in.
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  #75  
Old 11-19-2007, 01:48 PM
Thrahl Thrahl is offline
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Default Re: Some Features That Need to Make It into Online Poker

Digital Gaming has straddle.
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  #76  
Old 11-19-2007, 02:04 PM
imabigdeal imabigdeal is offline
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Default Re: Some Features That Need to Make It into Online Poker

specially designated straddle tables would be pretty tight
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  #77  
Old 11-19-2007, 02:58 PM
Seb86 Seb86 is offline
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Default Re: Some Features That Need to Make It into Online Poker

[ QUOTE ]
I like the idea of "divide pot according to all-in equity if other player has the same". Basically all the TAGs would have it set and this would lessen the variance some while the fish would still gamboool.

Live straddles (not mandatory but like optional) are also fine.

[/ QUOTE ]

Seriously stop the [censored], stop trying to show the fish they are in a -EV situation. Stop trying to show them what EV is. Winning players having 10BI downswings is GOOD, so when a loosing player loose 10 BI he will think its a downswing.

Seriously its sick that people would be ready to kill their cash cow just to "lessen the variance"

Edit : LOL @ precising "optional" straddle, otherwise its a blind zomfg.
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  #78  
Old 11-19-2007, 04:14 PM
gbporkpie gbporkpie is offline
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Default Re: Some Features That Need to Make It into Online Poker

A slowroll button.
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  #79  
Old 11-19-2007, 04:52 PM
Zetack Zetack is offline
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Default Re: Some Features That Need to Make It into Online Poker

[ QUOTE ]
A slowroll button.

[/ QUOTE ]

LOL.

A kill your opponent button. When you push it, multiple bullet holes appear (with appropriate sound effects) in the avatar of your opponent as blood drips toward the bottom of the screen. However, the effect is completely invisible to other players, included the bleeder. You just keep politely saying NH to the suck out queen as he silently bleeds all over your screen.

Idea inspired by the slow roll button, btw.

Edit: How about free chat tables. Nobody gets banned for chatting no matter how foul or abusive they get. Anything goes in chat.

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  #80  
Old 11-19-2007, 05:09 PM
housenuts housenuts is offline
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Default Re: Some Features That Need to Make It into Online Poker

run it twice, and divide pot according to ev at the same table FTW
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