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Old 10-06-2007, 07:36 PM
happyhour456 happyhour456 is offline
Senior Member
 
Join Date: May 2006
Location: window shopping in amsterdam
Posts: 669
Default Re: ipoker skins and scripts?

; ========================================
; AHK Bet Pot Script for iPoker by butcha
; ----------------------------------------
; Includes mouse wheel functionality
; Supports both full view and mini view
; ----------------------------------------
; Latest version is available at:
; http://hem.passagen.se/perg/iPokerBetPot.txt
; ========================================
;
; INSTRUCTIONS:
; ----------------------------------------
; 1. Check the 'User Settings'-section below,
; so that all 3 options (WheelUnit,
; WhiteBetBox and ButtonsOnLeft) are ok.
; (Defaults should be working for most.)
; 2. Rename the script file so that it has the
; file extension .ahk.
; 3. Start the script.
; 4. Right click the mouse button anywhere on a
; iPoker table, where it's your turn to act,
; to set the betting box to a pot bet.
; 5. Scroll the mouse wheel up or down to change
; the betting amount.
;
;
; CONFIRMED SUPPORTED SKINS:
; ----------------------------------------
; - CD Poker
; - Expekt Poker
; - Noble Poker
; - Paddy Power Poker
; - Titan Poker
; Feel free to add to this list by contacting me.
;
;
; HOW DOES THE SCRIPT WORK?
; ----------------------------------------
; The short version is that it reads the pot size
; from the text on the table and it reads the call-
; and raise sizes from the text on the Call- and
; Raise-button respectively.
; If you are interested in a more technical
; explanation go to line 520 in this script.
;
;
; TROUBLESHOOTING:
; ----------------------------------------
; Since the script reads the text off the screen
; it is extremely important that the table you
; want to act on has both the pot size-text and
; the Call- and Raise-buttons fully visible.
; This includes overlay statistics programs like
; PokerAce Hud and GameTime+.
;
; The next thing to note is that I haven't tested
; this script with every iPoker skin out there.
; It should work with all skins that writes out
; the pot size, call size and raise size with one
; color only (although possibly a different one for
; each), no anti-aliasing and with the font
; Tahoma 11 pts.
; It also works on skins that use Tahoma, 12 pts
; bold to write out the call or raise size on the
; buttons in full view, which I believe most skins
; do.
;
; If you have changed the appearance of your iPoker
; table by modding the graphics-files the script
; should still be in effect, but this is not 100%.
;
; If you still have no success the best thing you
; can do is take a screenshot of the table in a
; situation where you would expect it to work.
; Save the image in a format without compression,
; like BMP or PNG. Then upload the screenshot
; somewhere and give me the link. I will not accept
; file transfers over Msn, but you can contact me
; for help.
;
; One last note. If the iPoker client ever gets
; redesigned, this script will stop working.
;
;
; KNOWN BUGS:
; ----------------------------------------
; - If you move the mouse wheel very fast
; there might be strange behavior
;
;
; CONTACT ME:
; ----------------------------------------
; 2+2 Forums Name: butcha
;
; All comments are welcome.
;
;
; ----------------------------------------
; ========================================
;
;
; ====================
; SCRIPT SETTINGS 1
; ====================
#NoEnv
#Persistent
#SingleInstance, Force
; ====================
; USER SETTINGS
; ====================
; Mouse Wheel Unit
; --------------------
; The amount your bet changes up or down
; when you scroll the wheel. This value
; can be either the words sb or bb, or a
; number, e.g. 0.50 or 10
WheelUnit = bb
; --------------------
; White Betting Box
; --------------------
; Set this value to 1 if the background of the
; box where you type in your bets is white.
; Change this to 0 if the background is NOT white.
; If you don't have a white background the script
; may send the betting amount to the chat-box if
; you act out of turn, no matter of this setting.
; (Note 1: White means the exact color 0xFFFFFF.)
; (Note 2: This setting has no effect if the area
; behind the betting box is always white.)
WhiteBetBox := 1
; --------------------
; Buttons On Left
; --------------------
; This option is only for those of you playing
; at a skin where the Action-buttons (Fold, Call,
; Raise) and the box where you type in your bets
; is more to the left than most skins.
; If you do, set this option to 1.
; The only skin I know so far that this applies
; to is BetFred Poker.
; The default is 0 (zero).
; This setting ONLY effects full view.
ButtonsOnLeft := 0
; ====================
; ERROR CHECK USER SETTINGS
; ====================
If (WheelUnit != "sb" AND WheelUnit != "bb")
If WheelUnit Is Not Number
{
MsgBox, 16, Configuration error,
(LTrim
Check the 'User settings'-section at the top of the script.
The variable WheelUnit must be either the words sb or bb or a number.
)
ExitApp
}
; --------------------
If (WhiteBetBox != 0 AND WhiteBetBox != 1)
{
MsgBox, 16, Configuration error,
(LTrim
Check the 'User settings'-section at the top of the script.
The variable WhiteBetBox must be 1 for a white betting
box background and 0 for a non-white betting box background.
)
ExitApp
}
; --------------------
If (ButtonsOnLeft != 0 AND ButtonsOnLeft != 1)
{
MsgBox, 16, Configuration error,
(LTrim
Check the 'User settings'-section at the top of the script.
The variable ButtonsOnLeft must be 0 for most skins and 1
ONLY for those skins that have Action buttons more to the
left, like for example BetFred Poker.
)
ExitApp
}
; --------------------
; ====================
; SCRIPT SETTINGS 2
; ====================
SetBatchLines, -1
SetKeyDelay, -1
SetMouseDelay, -1
SetWinDelay, -1
SetTitleMatchMode, 2
SendMode, Input
CoordMode, Mouse, Screen
CoordMode, Pixel, Screen
; ====================
; GLOBAL VARIABLES
; ====================
SysGet, Sb, 7
SysGet, Sc, 4
TableSize := 0
PotTextColor := 0x0
CallTextColor := 0x0
RaiseTextColor := 0x0
MouseX := 0
MouseY := 0
BetSize := 0
ButtonOffset := -18*ButtonsOnLeft
; ====================
Return
; HOT KEYS
; ====================
; Right Mouse Button
; --------------------
~RButton::
BetPot()
Return
; --------------------
; Mouse Wheel Up
; --------------------
~WheelUp::
ChangeBet(1)
Return
; --------------------
; Mouse Wheel Down
; --------------------
~WheelDown::
ChangeBet(-1)
Return
; --------------------
; ====================
; MAIN FUNCTIONS
; ====================
; Bet Pot
; --------------------
; Sets the betting box to a pot size bet.
BetPot()
{
global
Id := GetTableId()
If (NOT Id)
Return

TableSize := GetTableSize(Id)
If (NOT TableSize)
Return

If (WhiteBetBox AND NOT WhiteBetBoxVisible())
Return

PotTextColor := GetPotTextColor()
PotLocationFound := GetPotLocation()
If (NOT PotLocationFound)
Return

PotSize := GetPotSize()
If (NOT PotSize)
Return

CallTextColor := GetCallTextColor()

CallLocationFound := GetCallLocation()
If (CallLocationFound)
CallSize := GetCallSize()
Else
CallSize := 0

BetSize := FormatBet(PotSize + 2*CallSize)

SaveMousePos()
SetBet(BetSize)
RestoreMousePos()
}
; --------------------
; Change Bet
; --------------------
; Changes the bet by the parameter unit multiplied
; by WheelUnit, as specified at the top of the script
ChangeBet(unit)
{
global
Id := GetTableId()
If (NOT Id)
Return

TableSize := GetTableSize(Id)
If (NOT TableSize)
Return

If (WhiteBetBox AND NOT WhiteBetBoxVisible())
Return

RaiseTextColor := GetRaiseTextColor()

RaiseLocationFound := GetRaiseLocation()
If (NOT RaiseLocationFound)
Return

RaiseSize := GetRaiseSize()
If (NOT RaiseSize)
Return


If WheelUnit Is Number
{
BetSize := FormatBet(RaiseSize + unit*WheelUnit)
} Else
{
Blind := GetBlind(Id,WheelUnit)
BetSize := FormatBet(RaiseSize + unit*Blind)
}

SaveMousePos()
SetBet(BetSize)
RestoreMousePos()
}
; --------------------
; ====================
; HELP FUNCTIONS
; ====================
; Get Table Id
; --------------------
; Returns the unique ID number of the window under
; the mouse if it is a iPoker table. If it is not
; the return value is zero.
GetTableId()
{
MouseGetPos, ,,id
WinGet, id, ID, - ahk_id %id% ahk_class PTIODEVICE
Return id
}
; --------------------
; Get Table Size
; --------------------
; Returns the position and size of a iPoker table.
; The size can take on one of three values, 1 for
; a full view table, 2 for a mini view table and
; 0 if the table size could not be determined.
; The parameter is the unique ID number of a table-
; window.
GetTableSize(id)
{
global Vx,Vy,Sb,Sc
WinGetPos, Vx,Vy,Width,Height, ahk_id %id%
Vx += Sb
Vy += Sb+Sc
Width -= (2*Sb)
Height -= (2*Sb+Sc)

If Width Between 798 And 802
If Height Between 598 And 602
Return 1

If Width Between 510 And 514
If Height Between 322 And 326
Return 2

Return 0
}
; --------------------
; White Bet Box Visible
; --------------------
; Self-explanatory.
; Returns True if a White Betting Box is visible,
; otherwise it returns False.
WhiteBetBoxVisible()
{
global TableSize,Vx,Vy
If (TableSize = 1)
{
PixelSearch, ,,Vx+557,Vy+462,Vx+601,Vy+472, 0xFFFFFF, 0, RGB
If (ErrorLevel = 0)
Return True
Else
Return False
}
If (TableSize = 2)
{
PixelSearch, ,,Vx+401,Vy+266,Vx+436,Vy+272, 0xFFFFFF, 0, RGB
If (ErrorLevel = 0)
Return True
Else
Return False
}
Return False
}
; --------------------
; Get Pot Text Color
; --------------------
; Self-explanatory.
GetPotTextColor()
{
global
If (TableSize = 1)
{
Return % GetOddColor(Vx+359,Vy+131,40,8)
}
If (TableSize = 2)
{
Return % GetOddColor(Vx+51,Vy+28,24,12)
}
Return 0
}
; --------------------
; Get Call Text Color
; --------------------
; Self-explanatory.
GetCallTextColor()
{
global
If (TableSize = 1)
{
Return % GetOddColor(Vx+414+ButtonOffset,Vy+513,24,12)
}
If (TableSize = 2)
{
Return % GetOddColor(Vx+296,Vy+293,24,12)
}
Return 0
}
; --------------------
; Get Raise Text Color
; --------------------
; Self-explanatory.
GetRaiseTextColor()
{
global
If (TableSize = 1)
{
Return % GetOddColor(Vx+541+ButtonOffset,Vy+513,24,12)
}
If (TableSize = 2)
{
Return % GetOddColor(Vx+386,Vy+293,24,10)
}
Return 0
}
; --------------------
; Get Pot Size
; --------------------
; Self-explanatory.
GetPotSize()
{
global Px,Py,Pw,Ph,PotTextColor
If (Ph = 10)
{
GetTextMatrix("st",Px,Py,Pw,Ph,PotTextColor)
Return % ParseSmallTextMatrix()
}
Return 0
}
; --------------------
; Get Call Size
; --------------------
; Self-explanatory.
GetCallSize()
{
global Cx,Cy,Cw,Ch,CallTextColor
If (Ch = 11)
{
GetTextMatrix("lt",Cx,Cy,Cw,Ch,CallTextColor)
Return % ParseLargeTextMatrix()
} Else If (Ch = 10)
{
GetTextMatrix("st",Cx,Cy,Cw,Ch,CallTextColor)
Return % ParseSmallTextMatrix()
}
Return 0
}
; --------------------
; Get Raise Size
; --------------------
; Self-explanatory.
GetRaiseSize()
{
global Rx,Ry,Rw,Rh,RaiseTextColor
If (Rh = 11)
{
GetTextMatrix("lt",Rx,Ry,Rw,Rh,RaiseTextColor)
Return % ParseLargeTextMatrix()
} Else If (Rh = 10)
{
GetTextMatrix("st",Rx,Ry,Rw,Rh,RaiseTextColor)
Return % ParseSmallTextMatrix()
}
Return 0
}
; --------------------
; Get Blind
; --------------------
; Returns the big or small blind.
; The type parameter can be "bb" or "sb".
GetBlind(id,type)
{
WinGetTitle, title, ahk_id %id%
If InStr(title, "/$") {
StringGetPos, s1, title, $
StringGetPos, s2, title, $,, s1+1
StringGetPos, s3, title, %A_Space%,, s2
If (s3 = -1) {
StringLen, s3, title
}
StringMid, sb, title, s1+2,s2-s1-2
StringMid, bb, title, s2+2,s3-s2-1
} Else {
StringLen, len, title
StringGetPos, s1, title, /
StringGetPos, s2, title, %A_Space%, R, len-s1
StringGetPos, s3, title, %A_Space%,, s1
If (s3 = -1) {
s3 := len
}
StringMid, sb, title, s2+2,s1-s2-1
StringMid, bb, title, s1+2,s3-s1-1
}
StringReplace, sb, sb, `,,
StringReplace, bb, bb, `,,

val := %type%
If val Is Not Number
Return 0

Return val
}
; --------------------
; Format Bet
; --------------------
; Returns 0 if the parameter is less than 0,
; otherwise it formats the input so that it has
; 2 decimals if it is a floating point.
; Integers are not altered.
FormatBet(bet)
{
If (bet < 0)
Return 0

If bet Is Float
{
OldFormat := A_FormatFloat
SetFormat, Float, 0.2
bet += 0.0
SetFormat, Float, %OldFormat%
}
Return bet
}
; --------------------
; Set Bet
; --------------------
; Sets the betting box at the iPoker table
; to be the specified parameter.
SetBet(bet)
{
global TableSize,Vx,Vy,ButtonOffset
If (TableSize = 1)
MouseMove, Vx+597+ButtonOffset,Vy+472
Else If (TableSize = 2)
MouseMove, Vx+432,Vy+270
Else
Return

Click, Left 2
Send, %bet%
}
; --------------------
; Save Mouse Position
; --------------------
SaveMousePos()
{
global MouseX,MouseY
MouseGetPos, MouseX,MouseY
}
; --------------------
; Restore Mouse Position
; --------------------
RestoreMousePos()
{
global MouseX,MouseY
MouseMove, MouseX,MouseY
}
; --------------------
; ====================
; COLOR & PIXEL FUNCTIONS
; ====================
; Here follows a more detailed explanation of how this script works. I have chosen to write
; this section mostly because I am more interested in the technical aspects of this script
; than its functionality. Also, if someone out there tries to modify this script it will
; be a lot easier if I provide comments here.
;
; Basically what this script does is read the color of each pixel in a specific area and
; match the result to a known color, thus extracting only wanted pixels.
; These pixels can then be matched to a known pattern to produce numbers.
;
; STEP 1:
; Identify the color of the text.
; This is done by the help of the GetOddColor-method. What this method does is extract
; the color in a specified area, which differs the MOST from the average color in that
; area. If the area only consist of 2 colors it will yield the one with the least amount
; of pixels.
;
; STEP 2:
; Locate the pot-, call- and/or raise-text on screen.
; Here we use the GetColorBounds-method. This method gives us the bounding rectangle of
; a specific color within a specific area. In other words, it gives us the smallest
; possible rectangle that contains ALL the pixels of the input-color within the input-area.
;
; STEP 3:
; Retrieve the pot/call/raise text
; This is done in two steps:
; Step 3.A) Read the pixel color of every pixel within the area from Step 2.
; Getting the pixel information is a piece of cake. Storing it in a way that makes sense
; is somewhat harder. What I have chosen to do is to store each pixel that corresponds to
; my text color as a 1 and each pixel that doesn't as a 0.
; I store the information in a numbered variable for each pixel column in the area.
; This variable is made to 0 before start and then I use bitwise-or to change the
; corresponding bit in the variable to a 1.
; The method GetTextMatrix is used for this step.
; Step 3.B) Transform this pixel information into numbers
; This is the step that probably makes the least sense when looking at the code, but once
; you know what bits are and how they are used it's pretty easy.
; From the last step we have all the information needed stored as arrays of 1's and 0's,
; but how? Well, the information is really not interpreted as an array of 1's and 0's,
; but instead as an integer. If you are familiar with computer arithmetic you know that!
; We can then simply figure out what value each column must take to match a certain number
; and Tada!, we have our number!
; Let's take the number 4 as an example:
; Here is how it is stored in step 3.A (assuming Tahoma 11pts):
; Column 1: 00011000
; Column 2: 00101000
; Column 3: 01001000
; Column 4: 11111111
; Column 5: 00001000
; If this makes no sense, let's turn it, flip it and change the 1's and 0's to something pretty:
; Column: 54321
; ---M-
; --MM-
; -M-M-
; M--M-
; MMMMM
; ---M-
; ---M-
; It's a freaking four!!
; If we now go back to the columns we note that each column is a binary number. Some simple
; binary arithmetic gives us:
; 00011000 = 24,
; 00101000 = 40,
; 01001000 = 72,
; 11111111 = 255,
; 00001000 = 8
; And these are the numbers we use to match the columns in the ParseSmallText.
; The ParseLargeText-method works exactly the same, but for use with Tahoma, 12pts bold.
;
GetOddColor(X,Y,Width,Height)
{
odd_color := 0
colors := ""
reds := 0x0
greens := 0x0
blues := 0x0
count := 0
Loop, %Width%
{
sx := X+A_Index-1
Loop, %Height%
{
sy := Y+A_Index-1
PixelGetColor, px_color, sx,sy, RGB

If (NOT InStr(colors,px_color))
{
px_r := SubStr(px_color, 1, 4)
px_g := "0x" . SubStr(px_color, 5, 2)
px_b := "0x" . SubStr(px_color, 7, 2)

reds += px_r
greens += px_g
blues += px_b

colors := colors . "`n" . px_color
count++
}
c%px_color%++
}
}
red_avg := reds / count
green_avg := greens / count
blue_avg := blues / count

StringTrimLeft, colors, colors, 1

If (StrLen(colors) < 20)
{
min_px_count := 99999
Loop, Parse, colors, `n
{
If (A_LoopField != "")
{
If (c%A_LoopField% < min_px_count)
{
min_px_count := c%A_LoopField%
odd_color := A_LoopField
}
}
}
Return odd_color
}

max_variation := 0

Loop, Parse, colors, `n
{
If (A_LoopField != "")
{
px_r := SubStr(A_LoopField, 1, 4)
px_g := "0x" . SubStr(A_LoopField, 5, 2)
px_b := "0x" . SubStr(A_LoopField, 7, 2)

SetFormat, Integer, D
px_r += 0
px_g += 0
px_b += 0

red_var := Sqrt( (red_avg - px_r)**2 )
green_var := Sqrt( (green_avg - px_r)**2 )
blue_var := Sqrt( (blue_avg - px_r)**2 )

variation := (red_var + green_var + blue_var) / 3
If (variation > max_variation)
{
max_variation := variation
odd_color := A_LoopField
}
c%A_LoopField% := 0
}
}
Return odd_color
}
; --------------------
; Get Pot Location
; --------------------
; Returns the boundaries for the rectangle
; around the Pot size-text
GetPotLocation()
{
global TableSize,Vx,Vy,PotTextColor,Px,Py,Pw,Ph
If (TableSize = 1)
{
PotFound := GetColorBounds("P",Vx+403,Vy+127,90,16,PotTextColo r)
If (NOT PotFound)
Return False

Pw++
If (Ph = 11)
Ph--
Else If (Ph = 10)
Py--
Else If (Ph = 9)
Ph++
Else If (Ph = 8)
{
Ph += 2
Py--
} Else
Return False

Return True
}
If (TableSize = 2)
{
PotFound := GetColorBounds("P",Vx+45,Vy+28,58,12,PotTextColor)
If (NOT PotFound)
Return False

Pw++
If (Ph = 11)
Ph--
Else If (Ph = 10)
Py--
Else If (Ph = 9)
Ph++
Else If (Ph = 8)
{
Ph += 2
Py--
} Else
{
Px := 0
Py := 0
Pw := 0
Ph := 0
Return False
}

Return True
}
Return False
}
; --------------------
; Get Call Location
; --------------------
; Returns the boundaries for the rectangle
; around the Call size-text
GetCallLocation()
{
global TableSize,Vx,Vy,ButtonOffset,CallTextColor,Cx,Cy,C w,Ch
If (TableSize = 1)
{
CallFound := GetColorBounds("C",Vx+386+ButtonOffset,Vy+510,80,1 8,CallTextColor)
If (NOT CallFound)
Return False

Cx--
Cw += 2

If (Ch = 13)
{
Cy++
Ch -= 2
} Else If (Ch = 12 OR Ch = 11)
{
Ch--
} Else If (Ch = 9 OR Ch = 8)
{
Cy--
Ch += 2
} Else
{
Cx := 0
Cy := 0
Cw := 0
Ch := 0
Return False
}

Return True
}
If (TableSize = 2)
{
CallFound := GetColorBounds("C",Vx+270,Vy+292,77,18,CallTextCol or)
If (NOT CallFound)
Return False

Cx--
Cw += 2
If (Ch = 11)
Ch--
Else If (Ch = 10)
Cy--
Else If (Ch = 9)
Ch++
Else If (Ch = 8)
{
Ch += 2
Cy--
} Else
{
Cx := 0
Cy := 0
Cw := 0
Ch := 0
Return False
}

Return True
}
Return False
}
; --------------------
; Get Raise Location
; --------------------
; Returns the boundaries for the rectangle
; around the Raise size-text
GetRaiseLocation()
{
global TableSize,Vx,Vy,ButtonOffset,RaiseTextColor,Rx,Ry, Rw,Rh
If (TableSize = 1)
{
RaiseFound := GetColorBounds("R",Vx+513+ButtonOffset,Vy+510,80,1 8,RaiseTextColor)
If (NOT RaiseFound)
Return False

Rx--
Rw += 2
If (Rh = 13)
{
Ry++
Rh -= 2
} Else If (Rh = 12 OR Rh = 11)
{
Rh--
} Else If (Rh = 9 OR Rh = 8)
{
Rh += 2
Ry--
} Else
{
Rx := 0
Ry := 0
Rw := 0
Rh := 0
Return False
}

Return True
}
If (TableSize = 2)
{
RaiseFound := GetColorBounds("R",Vx+360,Vy+292,77,12,RaiseTextCo lor)
If (NOT RaiseFound)
Return False

Rx--
Rw += 2
If (Rh = 11)
Rh--
Else If (Rh = 10)
Ry--
Else If (Rh = 9)
Rh++
Else If (Rh = 8)
{
Rh += 2
Ry--
} Else
{
Rx := 0
Ry := 0
Rw := 0
Rh := 0
Return False
}

Return True
}
Return False
}
; --------------------
; Get Color Bounds
; --------------------
; Calculates the smallest possible rectangle
; that encloses all the pixels within the
; provided area of the provided color.
; The result is stored in variables with the
; provided prefix.
GetColorBounds(prefix,X,Y,Width,Height,Color)
{
global
local min_x,max_x,min_y,max_y,i
min_x := 9999
max_x := 0
min_y := 9999
max_y := 0
Loop, %Width%
{
i := A_Index - 1
PixelSearch, ,, X+i,Y,X+i,Y+Height-1, %Color%, 0, RGB
If (ErrorLevel = 0)
{
If (i < min_x)
min_x := i
If (i > max_x)
max_x := i
}
}
If (min_x >= max_x OR max_x = 9999)
{
%prefix%x := 0
%prefix%y := 0
%prefix%w := 0
%prefix%h := 0
Return False
}
%prefix%x := X + min_x
%prefix%w := max_x - min_x + 1

Loop, %Height%
{
i := A_Index - 1
PixelSearch, ,, %prefix%x,Y+i,%prefix%x+%prefix%w,Y+i, %Color%, 0, RGB
If (ErrorLevel = 0)
{
If (i < min_y)
min_y := i
If (i > max_y)
max_y := i
}
}
If (min_y >= max_y OR max_y = 9999)
{
%prefix%x := 0
%prefix%y := 0
%prefix%w := 0
%prefix%h := 0
Return False
}
%prefix%y := Y + min_y
%prefix%h := max_y - min_y + 1

Return True

}
; --------------------
; Get Text Matrix
; --------------------
; Returns a matrix where each element is a 1
; if the corresponding pixel in the provided
; area is the provided color. If it is not
; the element is 0.
; The result is stored in separate variables
; for each column of the matrix.
; The col-variable contains the number of
; columns and the sep-variable contains a string
; with each column number in the matrix that
; is only zeros.
; The variables begin with the provided prefix.
GetTextMatrix(prefix,X,Y,Width,Height,Color)
{
global
local col,i,j,px_color
col := 0
%prefix%_sep := 0
Loop, %Width%
{
col++
%prefix%_col%col% := 0
i := A_Index - 1
Loop, %Height%
{
j := A_Index - 1
PixelGetColor, px_color, X+i,Y+j, RGB
If (px_color = Color)
{
%prefix%_col%col% := %prefix%_col%col% | 2**(Height-j-1)
}
}
If (%prefix%_col%col% = 0)
{
%prefix%_sep := %prefix%_sep . "`n" . col
}
}
%prefix%_col := col
}
; --------------------
; Parse Small Text Matrix
; --------------------
; Parses a text matrix with pixel information.
; The font is Tahoma, 11 pts.
ParseSmallTextMatrix()
{
global
local number,this,next,a,b,c,d,e
number := ""
StringSplit, st_sep, st_sep, `n
If (st_sep0 > 1)
{
Loop, %st_sep0%
{
If (A_Index = %st_sep0%)
Break

this := st_sep%A_Index%
next := A_Index + 1
next := st_sep%next%
If (this = next)
Continue

If (this + 2 = next)
{
a := this + 1
a := st_col%a%
If (a = 6)
number := number . "."
}
If (this + 4 = next)
{
a := this + 1
a := st_col%a% >> 1
b := this + 2
b := st_col%b% >> 1
c := this + 3
c := st_col%c% >> 1
If (a = 65 AND b = 255 AND c = 1)
number := number . "1"
}
If (this + 6 = next)
{
a := this + 1
a := st_col%a% >> 1
b := this + 2
b := st_col%b% >> 1
c := this + 3
c := st_col%c% >> 1
d := this + 4
d := st_col%d% >> 1
e := this + 5
e := st_col%e% >> 1
If (a = 67 AND b = 133 AND c = 137 AND d = 145 AND e = 97)
number := number . "2"
If (a = 66 AND b = 129 AND c = 145 AND d = 145 AND e = 110)
number := number . "3"
If (a = 24 AND b = 40 AND c = 72 AND d = 255 AND e = 8)
number := number . "4"
If (a = 242 AND b = 145 AND c = 145 AND d = 145 AND e = 142)
number := number . "5"
If (a = 62 AND b = 81 AND c = 145 AND d = 145 AND e = 14)
number := number . "6"
If (a = 128 AND b = 131 AND c = 140 AND d = 176 AND e = 192)
number := number . "7"
If (a = 110 AND b = 145 AND c = 145 AND d = 145 AND e = 110)
number := number . "8"
If (a = 112 AND b = 137 AND c = 137 AND d = 138 AND e = 124)
number := number . "9"
If (a = 126 AND b = 129 AND c = 129 AND d = 129 AND e = 126)
number := number . "0"
}
}
}
Loop, %st_col%
{
st_col%A_Index% := 0
}
If number is Number
Return number

Return 0
}
; --------------------
; Parse Large Text Matrix
; --------------------
; Parses a text matrix with pixel information.
; The font is Tahoma, 12 pts bold. Although
; the digit 2 is missing 1 pixel. Don't ask me
; why.
ParseLargeTextMatrix()
{
global
local number,this,next,a,b,c,d,e,f,g
number := ""
StringSplit, lt_sep, lt_sep, `n
If (lt_sep0 > 1)
{
Loop, %lt_sep0%
{
If (A_Index = %lt_sep0%)
Break

this := lt_sep%A_Index%
next := A_Index + 1
next := lt_sep%next%
If (this = next)
Continue

If (this + 3 = next)
{
a := this + 1
a := lt_col%a%
b := this + 2
b := lt_col%b%
If (a = 6 AND b = 6)
number := number . "."
}
If (this + 7 = next)
{
a := this + 1
a := lt_col%a% >> 1
b := this + 2
b := lt_col%b% >> 1
c := this + 3
c := lt_col%c% >> 1
d := this + 4
d := lt_col%d% >> 1
e := this + 5
e := lt_col%e% >> 1
f := this + 6
f := lt_col%f% >> 1
If (a = 129 AND b = 129 AND c = 511 AND d = 511 AND e = 1 AND f = 1)
number := number . "1"
}
If (this + 8 = next)
{
a := this + 1
a := lt_col%a% >> 1
b := this + 2
b := lt_col%b% >> 1
c := this + 3
c := lt_col%c% >> 1
d := this + 4
d := lt_col%d% >> 1
e := this + 5
e := lt_col%e% >> 1
f := this + 6
f := lt_col%f% >> 1
g := this + 7
g := lt_col%g% >> 1
If (a = 193 AND b = 259 AND c = 263 AND d = 269 AND e = 281 AND f = 497 AND g = 225)
number := number . "2"
If (a = 130 AND b = 257 AND c = 273 AND d = 273 AND e = 273 AND f = 511 AND g = 238)
number := number . "3"
If (a = 24 AND b = 40 AND c = 72 AND d = 136 AND e = 511 AND f = 511 AND g = 8)
number := number . "4"
If (a = 2 AND b = 481 AND c = 481 AND d = 289 AND e = 289 AND f = 319 AND g = 286)
number := number . "5"
If (a = 126 AND b = 255 AND c = 417 AND d = 289 AND e = 289 AND f = 319 AND g = 30)
number := number . "6"
If (a = 256 AND b = 256 AND c = 263 AND d = 287 AND e = 376 AND f = 480 AND g = 384)
number := number . "7"
If (a = 238 AND b = 511 AND c = 273 AND d = 273 AND e = 273 AND f = 511 AND g = 238)
number := number . "8"
If (a = 240 AND b = 505 AND c = 265 AND d = 265 AND e = 267 AND f = 510 AND g = 252)
number := number . "9"
If (a = 254 AND b = 511 AND c = 257 AND d = 257 AND e = 257 AND f = 511 AND g = 254)
number := number . "0"
}
}
}
Loop, %lt_col%
{
lt_col%A_Index% := 0
}
If number is Number
Return number

Return 0
}
; --------------------
; ====================
; END OF SCRIPT
; ====================
Reply With Quote
  #12  
Old 10-06-2007, 07:37 PM
happyhour456 happyhour456 is offline
Senior Member
 
Join Date: May 2006
Location: window shopping in amsterdam
Posts: 669
Default Re: ipoker skins and scripts?

achja, wenn jmd die Functions.ahk braucht, dann bitte bescheid sagen. dann poste ich die auch noch.
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  #13  
Old 10-06-2007, 10:37 PM
DirtySanchez80 DirtySanchez80 is offline
Member
 
Join Date: Jun 2007
Location: B-E-R-L-I-N
Posts: 85
Default Re: ipoker skins and scripts?

ich kann ohne diese Script gar nicht mehr zocken.. übelst hilfreich
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  #14  
Old 10-06-2007, 11:06 PM
fringsrache fringsrache is offline
Senior Member
 
Join Date: Nov 2006
Location: i ain\'t got my taco
Posts: 1,021
Default Re: ipoker skins and scripts?

vielen dank happyhour... werd ich gleich morgen ausprobieren!
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  #15  
Old 10-07-2007, 03:02 PM
fringsrache fringsrache is offline
Senior Member
 
Join Date: Nov 2006
Location: i ain\'t got my taco
Posts: 1,021
Default Re: ipoker skins and scripts?

mousewheel klappt schon mal
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  #16  
Old 10-07-2007, 03:03 PM
fringsrache fringsrache is offline
Senior Member
 
Join Date: Nov 2006
Location: i ain\'t got my taco
Posts: 1,021
Default Re: ipoker skins and scripts?

bet pot leider noch nicht..
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  #17  
Old 10-07-2007, 03:05 PM
fringsrache fringsrache is offline
Senior Member
 
Join Date: Nov 2006
Location: i ain\'t got my taco
Posts: 1,021
Default Re: ipoker skins and scripts?

was bedeutet/kann die functions.ahk??
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  #18  
Old 10-07-2007, 07:34 PM
happyhour456 happyhour456 is offline
Senior Member
 
Join Date: May 2006
Location: window shopping in amsterdam
Posts: 669
Default Re: ipoker skins and scripts?

die functions.ahk ist quasi eine bibliothek mit bereits geschriebenen funktionen. die muss in dem gleichen ordner sein, wie das script, was ausgeführt wird und auf die functions.ahk zu greifen will. die muss also nicht extra ausgeführt werden.

functions.ahk:

; ##### RolandsFunctions #####

; date: 9:00 PM Tuesday, July 24, 2007
; version: 2.15
; authors: Roland & many others

; ### Overview ###

/*
;----- Miscellanious -----

IsCompiled()
CheckAHKVersion(req)
Tip(text,timeout="",x="",y="")
IsIn(var,matchlist)
Contains(var,matchlist)
Web()
iif(_boolExpr, _exprTrue, _exprFalse)
JoyExist()
CleanHotkey(k)
Random(min,max,newSeed="")
IsBetween(var, lower, upper)
FontList()
CreateDFCFile(file)
DrawFrame(frame=0, x=0, y=0, w=0, h=0, t=0, c=0)
Gradient(File, RGB1, RGB2, Vertical=1)
Eval(x)
ExitMsg()
DigitSearch(startX,startY,endX,endY,win,dir,ex="", shades=100)
PostLeftClick(x, y, table_id, activate=1)
osd(msg="", options="", font="", gui=92)
osdEx(msg="", options="", font="", x=0, y=0, gui=91)
SectionToTheme( ini, section )
ThemeToSection( ini, section )
ProcessCreationTime(pid)
GetPriority(process="")
psql(sql, database="", debug=0, host="", username="")
CaptureScreen(aRect, bCursor = False, sFile = "")
toggleCursor()

;----- Mouse -----

mouseGetX()
mouseGetY()
mouseGetWin()
mouseGetCtrl()
toggleCursor()

;----- Gui -----

SetParent(win, gui)
LV_GetTxt(row,column)
TV_GetTxt(id)
FreeGui()
ForceOS(x, y, title, NA=0, offSetX=0, offSetY=0)
SetGuiPos(owner, x="",y="")
SetOwner(options="")
MouseOver()
AddCustomFrame(iPaths, title="", toolwindow=0, resize=0, pIcon="")
InsertIntegerAtAddress(pInteger, pAddress, pOffset = 0, pSize = 4)

;----- Strings -----

StrRep(str,char,rep_char="",all=1)
StrMid(str,str1,str2,startPos1=1,startPos2=1,caseS ense=0)
StrLeft(str,count)
StrSlice(str,len,del="")
TrimWhiteSpace(str)
TabsToSpaces(c, spaces=2)
ExtractNum(str,start=0)
StrEnd(O,str)
StrUpper(str)
StrLower(str)
varize(var, autofix = true)
InStrX(h, n, LR# = "", of = 0)
SymbolsToKeys(s)

;----- Lists -----

AddToList(list,item,del="")
ExFromList(list,pos=1,del="")
RemoveFromList(list,item=1,del="")
RemoveItemNFromList(list,n,del="")
GetItemPos(list,item,del="")
InsertItem(list,item,pos,del="")
CleanList(list, del="")
List_longest(list, del="")
min(list, del="")
max(list, del="")

;----- Controls -----

CtrlGetTxt(ctrl,win,matchMode=1)
IsVisCtrl(ctrl,win,matchMode=1)
IsDisabledCtrl(ctrl,win,matchMode=1)
CtrlGetHwnd(ctrl,win,matchMode=1)
CtrlGetStyle(ctrl,win,matchMode=1)
CtrlGetExStyle(ctrl,win,matchMode=1)
ToggleCheckbox(ctrl, win, matchMode=1)
IsCheckedCtrl(ctrl, win, matchMode=1)
FocusedCtrl()
CtrlWaitVis(ctrl,win="",timeout="")
CtrlClick(ctrl,win,matchMode=1)
CtrlCheck(ctrl, win, matchMode=1)
CtrlUncheck(ctrl, win, matchMode=1)
FrameAroundCtrl(ctrl,win,frame="",width=5,color="" )

;----- Files -----

FileRead(file)
FileReadLine(file,line)
FileSelectFile(Options="",RootDir="",Prompt="",Fil ter="")
IniRead(file,section,key,def="")
CreateCustomFile(file,dir)
SplitCustomFile(file,dir)
WriteFile(file,data)
FileSave(str, file)

;----- Pixel -----

PixelGetColor(x,y,options="")
GetPixelCount(x1,y1,x2,y2,color,options="")
GetPredominateColor(x1,y1,x2,y2,options="")
BGRToRGB(c)

;----- Windows -----

WinMinMax(id)
WinWaitStatic(win,int=1000,timeout="")
FrameAroundWin(win, t=10)
ConfirmDialogue(title,txt="",timeout=5,extitle="", exTxt="")
IsWinInTray(title)
RemoveMinimizedTables(list)
WinGetTitle(win)
WindowFromPoint(x, y)
Border()
Caption()
getClientRect(byRef x, byRef y, byRef w, byRef h, hwnd="")

;----- Poker - General -----

LobbyIdParty()
LobbyIdStars()
LobbyIDFullTilt()
LobbyIDAbsolute()
LobbyIDPacific()
LobbyIDParadise()
LobbyIDBetfair()
LobbyIDPokerRoom()
TableIDListParty(lobbyID)
TableIDListStars(lobbyID)
TableIDListFullTilt(LobbyID)
TableIDListAbsolute(LobbyID)
TableIDListPacific(lobbyID)
TableIDListParadise(lobbyID)
TableIDListBetfair(lobbyID)
TableIDListPokerRoom(lobbyID)
tablesParty()
tablesStars()
tablesFullTilt()
tablesAbsolute()
tablesPacific()
tablesParadise()
tablesBetfair()
tablesPokerRoom()
GetBBParty(id, game_type)
GetBBStars(id)
GetBBFullTilt(id)
GetBBParadise(id)
GetBBPacific(id)
GetBBBetfair(id)
GetBBPokerRoom(id)
GameTypeParty(title)
GameTypeStars(title)
GameTypeFullTilt(title)
GameTypeParadise(title)
GameTypePacific(title)
GameTypeBetfair(title)
GameTypePokerRoom(title)
PotParadise(id)
PotFullTilt(id)
PotBetfair(id)
PotPokerRoom(id)
sb(bb)
StartImport(stud=false)
ToggleImport(stud=false)
ForceImport(seconds=10, stud=false)
KillToolbar()
PTNotesExport(stud=false)
tableNav()
PostAbsClick(x, y, win)

;----- Poker - Stars -----

HHFileStars(win, dir)
SeatsStacksNamesStars(hh, win)
StackStars(hh, sn)
DollarsWonStars(hh, sn)
GetKnownHandsStars(hh)
PotStars(win, frac=1, round=2, openAd=""
, openAdblinds="", autoBet=0, maxRake=3)
LimpersStars(pot, bb)
IAmBlindsStars(call, bb)
IsRaisedStars(win, call)
IsPreflopStars(win)
SetTextStars(id, dir, frac=1, unit="")
IsStudHHStars(hh)
Is6maxHHStars(hh)
Is9maxHHStars(hh)
instantHHStars(hh, x, y, dir, dirStud="", theme="", font="", bgColor=""
, 4color=1, colorStreet=0, colorPlayers=0, colorAction=0, colorCards=0)
LastHHStars(win, dir)
RebuyMaxStars(win)
RebuyStars(win, bb)
bbStars(win)
IdHHStars(hh)
SizeStarsTable(w, win)
IsPlayerOnlineStars(player)
PostStarsClick(x, y, win)

;----- Poker - Party -----

HH(file, id)
HHFile(win, exe, format="")
GetPartyDate(exe, screenName)
HandID(win)
LastHandID(win)
MyScreenName(win)
SeatsStacksNames(hh, win)
GetKnownHands(hh)
Is6max(win)
GetChatParty(id)
GetChatByID(id, hand)
InvestedLastHand(hh, player)
InvestedLastHandSNG(hh, player)
IsButtonCheckedParty(ctrl,win,matchMode=1)
PotParty(id, frac=1, round=2, openAd=0
, openAdblinds="", autoBet=0, maxrake=3)
IsPreflop(hh)
IsRaised(hh)
Limpers(hh)
IAmBlinds(hh, win)
SetTextParty(id, dir, frac=1, unit="")
NavToGame(game)
NavToLimit(limit)
SetFilter(button)
TogglePlanner()
relX(x, ww)
relY(y, wh)
relW(w, ww)
relH(h, wh)
instantHH(hh, x, y, gui, dir, theme="", font=""
, bgColor="", 4ColorDeck=1, showPot=1, showdown=1, rows=10)
IsStudHH(hh)
LastHH(win, exe)
CurrentHand(hh, win, x, y, gui, theme="", font="", bgColor="")
OpenBuddyList()
OpenPlayerSearch()
AddPlayerToBuddyList(player)
ToggleSitoutParty()
SitOutParty(win)
SitInParty(win)
SitOutPartyEx()
SitInPartyEx()
PositionActed(hh, player, ByRef action)
PositionActedStud(hh, player, ByRef action)

;----- Dialogues ------

Msgbox(msg="", options="", title="", font="", gui=66)
InputBox(prompt="", options="", title="", default="", font="", gui=67)
Hotkey(Options="",Prompt="",Title="",GuiNumber=77)
ColorPicker(HEXString="",Title="",owner="",Gui=97)
Font(ini, section, options="", owner="", gui=93)

;----- ExtractFunctions&Subroutines ------

ExLabelList(file)
ExSub(sub,file)
ExFunct(function, file)
*/

; comment

; ### Miscellanious ###

;don't allow compiled scripts
IsCompiled()
{ ; by Roland
If A_IsCompiled {
msg =
(LTrim Join`s
Sorry, but it is not possible to run this script correctly if it
is compiled. The program will exit.
)
Msgbox(msg, "IconX w250 bold -Owner",version)
ExitApp
}
}

CheckAHKVersion(req) {
If (A_AhkVersion < req) {
msg =
(LTrim Join`s
This script needs AutoHotkey version %req% or newer
to run correctly (you are using version %A_AhkVersion%).
`nGo to web page to download new version now?
)
If (Msgbox(msg, "ButtonsYes|No IconI c8B0000 Default1 bold s10 w320 -Owner", version) = "Yes")
Run, % Web() "http://www.autohotkey.com/download/"
ExitApp
}
}

Tip(text,timeout="",x="",y="") {
CoordMode, ToolTip, Screen
If ( x )
Tooltip,%text%, %x%, %y%
else
Tooltip %text%
If timeout
SetTimer,RemoveTooltip,% timeout*1000
CoordMode, ToolTip, Relative
return

RemoveTooltip:
Tooltip
SetTimer, RemoveTooltip, Off
return
}

;"If var in..."
IsIn(var,matchlist) {
strSense = %a_stringCaseSense%
StringCaseSense Off
If var in %matchlist%
{
return 1
StringCaseSense %strSense%
}
StringCaseSense %strSense%
return 0
}

;"If var in %matchlist%" as a function
Contains(var,matchlist) {
If var contains %matchlist%
return 1
return 0
}

;thanks to Titan for this handy little funtion
;it returns the path of the systems default browser, so
;that web pages can be opened in a new window
Web() { ; by Titan, modified by Roland
RegRead, p, HKCR, HTTP\shell\open\command
Return SubStr(p, 1, InStr(p, ".exe")+4)
}

; no longer neccessary since we have the
; ternary operator now...
; but have to keep it for old scripts
iif(_boolExpr, _exprTrue, _exprFalse) {
If _boolExpr
Return _exprTrue
else
return _exprFalse
}

; checks if a joystick exists and returns its
; number if yes, else 0
JoyExist() {
Loop 32 {
GetKeyState, joy_name, %A_Index%JoyName
If joy_name <>
return a_index
}
return 0
}

; removes modifiers and special
; operators... forgot where I needed this
CleanHotkey(k) {
k := StrRep(k, "^")
k := StrRep(k, "<^")
k := StrRep(k, ">^")
k := StrRep(k, "!")
k := StrRep(k, "<!")
k := StrRep(k, ">!")
k := StrRep(k, "+")
k := StrRep(k, "<+")
k := StrRep(k, ">+")
k := StrRep(k, "#")
k := StrRep(k, "<#")
k := StrRep(k, ">#")
k := StrRep(k, "*")
k := StrRep(k, "~")
k := StrRep(k, " UP")
return k
}

Random(min,max,newSeed="") {
If ( newSeed ) {
Random,,newSeed
return
}
Random, var, min, max
return var
}

IsBetween(var, lower, upper) {
If var between %lower% and %upper%
return 1
return 0
}

; returns a pipe-seperated list with
; all available fonts
fontList() {
Loop, HKEY_LOCAL_MACHINE
, SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts
{ StringLeft, f, a_loopRegName, InStr(a_loopRegName, "(")-1
if regExMatch(f, "[\w\s]+\s(\d+,)+\d")
f:=regExReplace(f, "\d+(,| )")
listAdd(fonts, f, "|")
} return fonts
}

; used for TableNavigator...
CreateDFCFile(file) {
functions := ExLabelList(file)
num_params_prev = 0
Loop, Parse, functions, |
{
IfNotInString, a_loopfield, (
continue
IfInString, a_loopfield, /
continue
IfInString, a_loopfield, dfc
continue
info := GetdfcInfo(a_loopfield,num_params)
If info =
continue
dfc = %dfc%`n%info%
If num_params > %num_params_prev%
num_params_prev = %num_params%
}
Loop %num_params_prev%
params = %params%,p%a_index%=""
StringTrimLeft, params, params, 1
dfc = dfc(f,%params%) {`nglobal A_LastDFCError`n%dfc%`nA_LastDFCError = `%f`%`n}
return dfc
}

GetDFCInfo(f, ByRef num_params) {
num_params = 0
StringLeft, func, f, InStr(f, "(") - 1
dfc = %a_space%If (f = "%func%")
params := StrMid(a_loopfield,"(",")")
Loop, Parse, params, `,
{
num_params++
IfInString, a_loopfield, =
{
num++
StringTrimLeft,p, a_loopfield, InStr(a_loopfield, "=")
IfInString, p, ByRef
return
If p = ""
; p =
continue
cond = %cond%`nIf (p%a_index% = "")`n%a_space%%a_space%p%a_index% = %p%
}
ps = %ps%,p%a_index%
}
StringTrimLeft, params, ps, 1
If cond
thisF = %dfc%%a_space%%a_space%{%a_space%%a_space%%cond%`n return %func%(%params%)`n}
else
thisF = %dfc%`n%a_space%%a_space%return %func%(%params%)
return thisF
}

; not sure how well this actually works\performs...
; probably best to use simpler methods in most cases
DrawFrame(frame=0, x=0, y=0, w=0, h=0, t=0, c=0) {
local h_brush
static _gui,SRCCOPY,frames
,hdc_frame,hdc_buffer
,h_region,hbm_buffer
c := BGRToRGB(c)
If ( frame = "*" ) {
StringSplit, f, frames, `,
Loop {
If ( f%a_index% )
continue
frame = %a_index%
break
} }
If ( ! frames ) { ;no frames means this is the first call (or first call after a clean-up)
_gui = 50
Gui %_gui%: +Lastfound +AlwaysOnTop +Toolwindow
Gui %_gui%: Color, 0x000001 ;this color cannot be used as a frame color obviously
WinSet, TransColor, 0x000001
Gui %_gui%: -Caption
Gui %_gui%: Show, x0 y0 w%a_screenwidth% h%a_screenheight% NoActivate
hdc_frame := DllCall( "GetDC", "uint", WinExist() )
hdc_buffer := DllCall( "gdi32.dll\CreateCompatibleDC", "uint", hdc_frame )
hbm_buffer := DllCall( "gdi32.dll\CreateCompatibleBitmap", "uint", hdc_frame
, "int", a_screenwidth, "int", a_screenwidth )
DllCall( "gdi32.dll\SelectObject", "uint", hdc_buffer, "uint", hbm_buffer )
DllCall( "gdi32.dll\SelectObject", "uint", hdc_buffer, "uint", hbm_buffer )
h_region := DllCall( "gdi32.dll\CreateRectRgn", "int", 0, "int", 0, "int", 0, "int", 0 )
SRCCOPY = 0x00CC0020
}
;if this frame already exists, remove previously drawn
;rectangle (restore previoulsy buffered color data):
If IsIn(frame,frames) {
DllCall( "gdi32.dll\BitBlt", "uint", hdc_frame, "int", old_x_%frame%, "int", old_y_%frame%
, "int", old_w_%frame%, "int", old_h_%frame%, "uint", hdc_buffer, "int", 0, "int", 0
, "uint", SRCCOPY )
If ( !x && !y && !w && !h) ;just erase it (there must be a better way to do this?)
frames := RemoveFromList(frames,frame)
} else
frames := AddToList(frames,frame)
If ( ! frame || ! frames ) { ;clean up
DllCall( "gdi32.dll\DeleteObject", "uint", h_region )
DllCall( "gdi32.dll\DeleteObject", "uint", hbm_buffer )
DllCall( "gdi32.dll\DeleteDC", "uint", hdc_frame )
DllCall( "gdi32.dll\DeleteDC", "uint", hdc_buffer )
frames =
Gui %_gui%: Destroy
return
}
If ( !x && !y && !w && !h)
return
;add last position to global array:
old_x_%frame% = %x%
old_y_%frame% = %y%
old_w_%frame% = %w%
old_h_%frame% = %h%
;Store current color data of new ractangle in buffer:
DllCall( "gdi32.dll\BitBlt", "uint", hdc_buffer, "int", 0, "int", 0
, "int", w, "int", h, "uint", hdc_frame, "int", x, "int", y
, "uint", SRCCOPY )
DllCall( "gdi32.dll\SetRectRgn", "uint", h_region, "int", x, "int", y, "int", x+w, "int", y+h )
h_brush := DllCall( "gdi32.dll\CreateSolidBrush", "uint", c )
DllCall( "gdi32.dll\FrameRgn", "uint", hdc_frame, "uint", h_region, "uint", h_brush, "int", t, "int", t )
DllCall( "gdi32.dll\DeleteObject", "uint", h_brush )
return frame
}

; Creates a Two Pixel Bitmap (Horizontal/Vertical)
; see http://www.autohotkey.com/forum/view...?p=61081#61081
; Param1: File name to be created
; Param2: A Valid Hex Color code for the Bottom (or) Left pixel.
; Param3: A Valid Hex Color code for the Top (or) Right pixel.
; Param4: 0 (or) 1 . Vertical=1 / Horizontal=0
Gradient(File, RGB1, RGB2, Vertical=1) {
If (BGR(RGB1)="" OR BGR(RGB2)="")
Return Null
Hs1:="424d3e00000000000000360000002800000"
Hs3:="00100180000000000080000000000000000000000000 0000000000000"
If Vertical {
Hs2:="0010000000200000"
HexString:= Hs1 Hs2 Hs3 BGR(RGB1) "00" BGR(RGB2) "00"
}
Else {
Hs2:="0020000000100000"
HexString:= Hs1 Hs2 Hs3 BGR(RGB1) BGR(RGB2) "0000"
}
Handle:= DllCall("CreateFile","str",file,"Uint",0x40000000
,"Uint",0,"UInt",0,"UInt",4,"Uint",0,"UInt",0)
Loop 62 {
StringLeft, Hex, HexString, 2
StringTrimLeft, HexString, HexString, 2
Hex = 0x%Hex%
DllCall("WriteFile","UInt", Handle,"UChar *", Hex
,"UInt",1,"UInt *",UnusedVariable,"UInt",0)
}
DllCall("CloseHandle", "Uint", Handle)
Return File
}

BGR(RGB) {
If (StrLen(RGB)<>6)
Return Null
Loop, Parse, RGB
If A_LoopField not in 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F
Return Null
StringMid,R,RGB,1,2
StringMid,G,RGB,3,2
StringMid,B,RGB,5,2
Return B G R
}

RandomHexColor(Range1=0,Range2=255) {
Random, _RGB1, %Range1%, %Range2%
Random, _RGB2, %Range1%, %Range2%
Random, _RGB3, %Range1%, %Range2%
SetFormat, Integer, Hex
_RGB1+=0
_RGB2+=0
_RGB3+=0
If StrLen(_RGB1) = 3
_RGB1= 0%_RGB1%
If StrLen(_RGB2) = 3
_RGB2= 0%_RGB2%
If StrLen(_RGB3) = 3
_RGB3= 0%_RGB3%
SetFormat, Integer, D
HEXString = % _RGB1 _RGB2 _RGB3
StringReplace, HEXString, HEXString,0x,,All
StringUpper, HEXString, HEXString
Return HexString
}

; see http://www.autohotkey.com/forum/view...highlight=eval
Eval(x) { ; by Laszlo
pi = 3.141592653589793
e = 2.718281828459045 ; add below your constants

StringReplace x, x, %A_Space%,, All ; remove white space
StringReplace x, x, %A_Tab%,, All
StringReplace x, x, -, #, All ; # = subtraction
StringReplace x, x, (#, (0#, All ; (-x -> (0-x
If (Asc(x) = Asc("#"))
x = 0%x% ; leading -x -> 0-x
StringReplace x, x, (+, (, All ; (+x -> (x
If (Asc(x) = Asc("+"))
StringTrimLeft x, x, 1 ; leading +x -> x
StringReplace x, x, **, @, All ; ** -> @ for easier process
Loop { ; replace constants
StringGetPos i, x, [ ; find [
IfLess i,0, Break
StringGetPos j, x, ], L, i+1 ; closest ]
StringMid y, x, i+2, j-i-1 ; variable in []
StringLeft L, x, i
StringTrimLeft R, x, j+1
x := L . %y% . R ; replace [var] with value of var
}
Loop { ; finding an innermost (..)
StringGetPos i, x, (, R ; rightmost (
IfLess i,0, Break
StringGetPos j, x, ), L, i+1 ; closest )
StringMid y, x, i+2, j-i-1 ; expression in ()
StringLeft L, x, i
StringTrimLeft R, x, j+1
x := L . Eval@(y) . R ; replace (x) with value of x
}
Return Eval@(x)
}

Eval@(x) {
StringGetPos i, x, +, R ; i = -1 if no + is found
StringGetPos j, x, #, R
If (i > j)
Return Left(x,i)+Right(x,i)
If (j > i) ; i = j only if no + or - found
Return Left(x,j)-Right(x,j)
StringGetPos i, x, *, R
StringGetPos j, x, /, R
StringGetPos k, x,`%, R
If (i > j && i > k)
Return Left(x,i)*Right(x,i)
If (j > i && j > k)
Return Left(x,j)/Right(x,j)
If (k > i && k > j)
Return Mod(Left(x,k),Right(x,k))
StringGetPos i, x, @, R ; power
If (i >= 0)
Return Left(x,i)**Right(x,i)
StringGetPos i1, x, abs, R ; no more operators
StringGetPos i2, x, sqrt, R ; look for functions
StringGetPos i3, x, floor, R ; insert further functions below
m := Max1(i1,i2,i3)
If (m = i1) ; apply the rightmost function
Return abs(Right(x,i1+2)) ; only one function is applied
Else If (m = i2) ; in one recursion
Return sqrt(Right(x,i2+3))
Else If (m = i3)
Return floor(Right(x,i3+4)) ; offset j + StrLen(func) - 2
Return x
}

Left(x,i) {
StringLeft x, x, i
Return Eval@(x)
}

Right(x,i) {
StringTrimLeft x, x, i+1
Return Eval@(x)
}

Max1(x0,x1="",x2="",x3="",x4="",x5="",x6="",x7=""
,x8="",x9="",x10="",x11="",x12="",x13="",x14=""
,x15="",x16="",x17="",x18="",x19="",x20="") {
x := x0
Loop 20 {
IfEqual x%A_Index%,, Break
IfGreater x%A_Index%, %x%
x := x%A_Index%
}
IfLess x,0, Return -2 ; prevent match with -1
Return %x%
}

; used for OnMessage('someMsg', "ExitMsg")...
ExitMsg() {
exitApp
}

;searches a reagion of the screen for digits 0-9 (and the decimal point)
; and puts them together to the correct number
;used for image matching in PotStars()
; dir: directory of images; ex: e.g. 'bmp' (no point)
; shades: shades of variation
DigitSearch(startX,startY,endX,endY,win,dir,ex="", shades=100) {
If ex =
ex = bmp
batchlines = %A_BatchLines%
SetBatchLines -1
WinGetPos,Xwin,Ywin,,,ahk_id%win%
CoordMode, Pixel, Screen
Loop, 11 {
i = %a_index%
If i = 10
i = 0
else if i = 11
i = -1
lastXpos := startX + winX
Loop {
ImageSearch, lastXpos,, lastXpos + 1
, startY + Ywin, endX + Xwin, endY + Ywin
, *%shades% %dir%\%i%.%ex%
If ( errorLevel )
break
p++
p%p% = %lastXpos%
If i = -1
t = .
else
t = %i%
c%lastXpos% = %t%
}
}
Loop, %p%
p_all := p_all "," p%a_index%
Sort, p_all, N D, U
Loop, Parse, p_all, `,
amount := amount "" c%a_loopfield%
CoordMode, Pixel, Relative
SetBatchLines %batchlines%
return amount
}

;comment
;Juks rocks
PostLeftClick(x, y, table_id, activate=1) {
; ### JUK: Send the down left click, then the mouse-up messages.
; NOTE: This is relative to the top left of the client area and NOT the top left of the
; window (ie: It *doesn't* include the title-bar like AHK's MouseClick does!!!).
If activate
WinActivate, ahk_id%table_id%
PostMessage, 0x201, 0x0001, ((y<<16)^x), , ahk_id%table_id%
PostMessage, 0x202 , 0, ((y<<16)^x), , ahk_id%table_id%
}

; a elegant way of communicating with your users [img]/images/graemlins/smile.gif[/img]
; ( 'osd'= on screen display )
; to destroy the gui/message, call the function without
; any parameters
osd(msg="", options="", font="", gui=92) {
options := options ? options : "s30 bold cWhite"
font := font ? font : "Comic Sans MS"
Gui, %gui%: Default
Gui, Destroy
If ( msg="" )
return
Gui, +Lastfound +Toolwindow +AlwaysOnTop
Gui, Color, Black
WinSet, TransColor, Black
Gui -Caption
Gui, Margin, 0, 0
Gui, Font, %options%, %font%
Gui, Add, Text,, %msg%
SysGet, wa, MonitorWorkArea
Gui, Show, Hide
WinGetPos,,,w, h
x := a_screenwidth/2-w/2
y := waBottom-h-20
Gui, Show, x%x% y%y% NoActivate
}

; similar to osd(), but the position is meant to be spedified here
; to destroy the gui/message, call the function without
; any parameters
osdEx(msg="", options="", font="", x=0, y=0, gui=91) {
global osdEx_msg
options := a_space . options . a_space
size := StrEnd(options, "s")
size := size ? size : 30
bold := InStr(options, " bold ") ? "bold" : ""
italic := InStr(options, " italic ") ? "italic" : ""
color := StrEnd(options, "c")
color := color ? color : "white"
theme = s%size% c%color% %bold% %italic%
font := font ? font : "Comic Sans MS"
width := StrEnd(options, "w")
width := width ? width : a_screenwidth
center := InStr(options, " center ") ? "center" : ""
Gui, %gui%: Default
If ( msg="" ) {
Gui, Destroy
return
}
Gui +LastfoundExist
If WinExist() {
Gui, Show, x%x% y%y% NoActivate
GuiControl,, osdEx_msg, %msg%
return
}
Gui, +Lastfound +Toolwindow +AlwaysOnTop
Gui, Color, Black
WinSet, TransColor, Black
Gui -Caption
Gui, Margin, 0, 0
Gui, Font, %theme%, %font%
Gui, Add, Text, vosdEx_msg w%width% %center%, %msg%
Gui, Show, x%x% y%y% NoActivate
}

; see http://www.autohotkey.com/forum/view...tegerataddress
InsertIntegerAtAddress(pInteger, pAddress, pOffset = 0, pSize = 4) {
mask := 0xFF ; This serves to isolate each byte, one by one.
Loop %pSize% { ; Copy each byte in the integer into the structure as raw binary data.
DllCall("RtlFillMemory", UInt, pAddress + pOffset + A_Index - 1, UInt, 1
, UChar, (pInteger & mask) >> 8 * (A_Index - 1))
mask := mask << 8 ; Set it up for isolation of the next byte.
}
}

; the idea is to merge text color, text size
; as well as 'bold' and 'italic' to a single 'theme' (e.g. 'cFFFFFF s10 italic')
; and store theme, background color & font in a new section
; the section to convert is usually created by the Font() function
; and is typically only converted if the user hits Submit in a configuration gui
SectionToTheme( ini, section ) {
name := StrRep(section, "Font")
IniRead, bgColor, %ini%, %section%, bgColor, %a_space%
IniRead, txtColor, %ini%, %section%, txtColor, 000000
IniRead, size, %ini%, %section%, size, 8
IniRead, bold, %ini%, %section%, bold, 0
IniRead, italic, %ini%, %section%, italic, 0
IniRead, font, %ini%, %section%, font, %a_space%
bold := bold ? "bold" : ""
italic := italic ? "italic" : ""
theme = s%size% c%txtColor% %bold% %italic%
IniWrite, % font, %ini%, %name%, font%name%
IniWrite, % bgColor, %ini%, %name%, bgColor%name%
IniWrite, % theme, %ini%, %name%, theme%name%
}

; the opposite of the above...
ThemeToSection( ini, section ) {
IniRead, font, %ini%, %section%, font%section%
IniRead, bgColor, %ini%, %section%, bgColor%section%
IniRead, theme, %ini%, %section%, theme%section%
theme := " " theme " "
size := StrEnd(theme, "s")
txtcolor := StrEnd(theme, "c")
bold := InStr(theme, " bold ") ? 1 : 0
italic := InStr(theme, " italic ") ? 1 : 0
section = Font%section%
IniWrite, % bgColor, %ini%, %section%, bgColor
IniWrite, % txtColor, %ini%, %section%, txtColor
IniWrite, % size, %ini%, %section%, size
IniWrite, % bold, %ini%, %section%, bold
IniWrite, % italic, %ini%, %section%, italic
IniWrite, % font, %ini%, %section%, font
}


; see http://www.autohotkey.com/forum/viewtopi...me&start=60
ProcessCreationTime( PID ) { ; by Skan
VarSetCapacity(PrCT,16) , VarSetCapacity(Dummy,16) , VarSetCapacity(SysT,16)
AccessRights := 1040 ; PROCESS_QUERY_INFORMATION = 1024, PROCESS_VM_READ = 16
hPr:=DllCall( "OpenProcess", Int,AccessRights, Int,0, Int,PID )
DllCall( "GetProcessTimes" , Int,hPr, Int,&PrCT, Int,&Dummy, Int,&Dummy, Int,&Dummy)
DllCall("CloseHandle" , Int,hPr)
DllCall( "FileTimeToLocalFileTime" , Int,&PrCT, Int,&PrCT ) ; PrCT is Creation time
DllCall( "FileTimeToSystemTime" , Int,&PrCt, Int,&SysT ) ; SysT is System Time
Loop 16 { ; Extracting and concatenating 8 words from a SYSTEMTIME structure
Word := Mod(A_Index-1,2) ? "" : *( &SysT +A_Index-1 ) + ( *(&SysT +A_Index) << 8 )
Time .= StrLen(Word) = 1 ? ( "0" . Word ) : Word ; Prefixing "0" for single digits
}
Return SubStr(Time,1,6) . SubStr(Time,9,8) ; YYYYMMDD24MISS
}

; see http://www.autohotkey.com/forum/viewtopi...me&start=30
; if no param is passed, the scripts own priority is retrieved
GetPriority(process="") { ;by Skan
Process, Exist, %process%
PID := ErrorLevel
IfLessOrEqual, PID, 0, Return, "Error!"
hProcess := DllCall("OpenProcess", Int,1024, Int,0, Int,PID)
Priority := DllCall("GetPriorityClass", Int,hProcess)
DllCall("CloseHandle", Int,hProcess)
IfEqual, Priority, 64 , Return, "Low"
IfEqual, Priority, 16384, Return, "BelowNormal"
IfEqual, Priority, 32 , Return, "Normal"
IfEqual, Priority, 32768, Return, "AboveNormal"
IfEqual, Priority, 128 , Return, "High"
IfEqual, Priority, 256 , Return, "Realtime"
Return ""
}

; WARNING: CAN CAUSE SERIOUS DAMAGE TO DATABASE!
; Please refer to http://www.overcards.com/wiki/moin.c...tgresFunctions
; for instructions
psql(sql, database="", debug=0, host="", username="") { ; by _dave_
database := database ? database : "PTPGSQL1"
host := host ? host : "localhost"
username := username ? username : "postgres"
stamp = %A_Now%
Random, r, 1000, 9999
file1 := stamp . "_" . A_ScriptName . "_" . r . "_in.txt"
file2 := stamp . "_" . A_ScriptName . "_" . r . "_out.txt"
file3 := stamp . "_" . A_ScriptName . "_" . r . "_error.txt"
command := "psql.exe -A -t -h " . host . " -p 5432 -U "
. username . " -d """ . database . """ -f " . file1 . " -o "
. file2 . " 2> " . file3 ; . " 2>&1"
Loop 3
FileDelete, % file%a_index%
FileAppend, \f '\t'`n, %file1%
FileAppend, %sql%`n, %file1%
FileAppend, \q`n, %file1%
RunWait, %comspec% /c %command%, , Hide
FileGetSize, errorsize, %file3%
If ( errorsize > 0 ) {
FileRead, errortext, %File3%
FileRead, errorcause, %File1%
Loop 3
FileDelete, % file%a_index%
if (debug) {
Msgbox, %errorcause%`n`n`n%errortext%
ExitApp
} else {
FileAppend,
( join
%A_Now% - An Error Occured:`n`nInput:`n%errorcause%`n
`nOutput:`n%errortext%`n`n`n`n
), %A_Scriptname%_Error_Log.txt
}
}
FileRead, sqlout, %File2%
Loop 3
FileDelete, % file%a_index%
StringTrimRight, sqlout, sqlout, 2
return %sqlout%
}

/* CaptureScreen(aRect, bCursor, sFileTo)
1) If the optional parameter bCursor is True, captures the cursor too.
2) If the optional parameter sFileTo is empty, saves to screen.bmp in the script folder,
otherwise to sFileTo which can be BMP/JPG/PNG/GIF/TIF.
3) If aRect is 0/1/2, captures the screen/active window/client area of active window.
4) aRect can be comma delimited sequence of coordinates, e.g., "Left, Top, Right, Bottom" or "Left, Top, Right, Bottom, Width_Zoomed, Height_Zoomed".
In this case, only that portion of the rectangle will be captured. Additionally, in the latter case, zoomed to the new width/height, Width_Zoomed/Height_Zoomed.

Example:
CaptureScreen(0)
CaptureScreen(1)
CaptureScreen(2)
CaptureScreen("100, 100, 200, 200")
CaptureScreen("100, 100, 200, 200, 400, 400") ; Zoomed
*/

/* Convert(sFileFr, sFileTo)
Convert("C:\image.bmp", "C:\image.jpg")
Convert(0, "C:\clip.png") ; Save the bitmap in the clipboard to sFileTo if sFileFr is "" or 0.
*/
; http://www.autohotkey.com/forum/viewtopic.php?t=18146
CaptureScreen(aRect, bCursor = False, sFile = "")
{
If !sFile
sFile := A_ScriptDir . "\screen.bmp"

If !aRect
{
SysGet, Mon, Monitor, 1
nL := MonLeft
nT := MonTop
nW := MonRight - MonLeft
nH := MonBottom - MonTop
}
Else If aRect = 1
WinGetPos, nL, nT, nW, nH, A
Else If aRect = 2
{
WinGet, hWnd, ID, A
VarSetCapacity(rt, 16)
DllCall("GetClientRect" , "Uint", hWnd, "Uint", &rt)
DllCall("ClientToScreen", "Uint", hWnd, "int64P", pt)
nL := pt & 0xFFFFFFFF
nT := pt >> 32 & 0xFFFFFFFF
nW := DecodeInteger(&rt + 8)
nH := DecodeInteger(&rt +12)
}
Else
{
StringSplit, rt, aRect, `,
nL := rt1
nT := rt2
nW := rt3 - rt1
nH := rt4 - rt2
znW := rt5
znH := rt6
}

hDC := DllCall("GetDC", "Uint", 0)
mDC := DllCall("CreateCompatibleDC", "Uint", hDC)
hBM := DllCall("CreateCompatibleBitmap", "Uint", hDC, "int", nW, "int", nH)
DllCall("SelectObject", "Uint", mDC, "Uint", hBM)

DllCall("BitBlt", "Uint", mDC, "int", 0, "int", 0, "int", nW, "int", nH
, "Uint", hDC, "int", nL, "int", nT, "Uint", 0x40000000 | 0x00CC0020) ; CAPTUREBLT = 0x40000000

If bCursor
CaptureCursor(mDC, nL, nT)

If znW && znH
{
Zoomed := Zoomer(hDC, mDC, hBM, nW, nH, znW, znH)
StringSplit, Mag, Zoomed, `,
hBM := Mag1
mDC := Mag2
}

Convert(hBM, sFile)

DllCall("ReleaseDC", "Uint", 0, "Uint", hDC)
DllCall("DeleteDC", "Uint", mDC)
DllCall("DeleteObject", "Uint", hBM)
}

CaptureCursor(hDC, nL, nT)
{
VarSetCapacity(mi, 20, 0)
mi := Chr(20)
DllCall("GetCursorInfo", "Uint", &mi)

bShow := DecodeInteger(&mi + 4)
hCursor := DecodeInteger(&mi + 8)
xCursor := DecodeInteger(&mi +12)
yCursor := DecodeInteger(&mi +16)

VarSetCapacity(ni, 20, 0)
DllCall("GetIconInfo", "Uint", hCursor, "Uint", &ni)

xHotspot := DecodeInteger(&ni + 4)
yHotspot := DecodeInteger(&ni + 8)
hBMMask := DecodeInteger(&ni +12)
hBMColor := DecodeInteger(&ni +16)

If bShow
DllCall("DrawIcon", "Uint", hDC, "int", xCursor - xHotspot - nL
, "int", yCursor - yHotspot - nT, "Uint", hCursor)

If hBMMask
DllCall("DeleteObject", "Uint", hBMMask)
If hBMColor
DllCall("DeleteObject", "Uint", hBMColor)
}

Zoomer(hDC, mDC, hBM, nW, nH, znW, znH)
{
zmDC := DllCall("CreateCompatibleDC", "Uint", hDC)
zhBM := DllCall("CreateCompatibleBitmap", "Uint", hDC, "int", znW, "int", znH)
DllCall("SelectObject", "Uint", zmDC, "Uint", zhBM)

DllCall("SetStretchBltMode", "Uint", zmDC, "int", 4)
DllCall("StretchBlt", "Uint", zmDC, "int", 0, "int", 0, "int", znW, "int", znH
, "Uint", mDC, "int", 0, "int", 0, "int", nW, "int", nH, "Uint", 0x00CC0020)

DllCall("DeleteDC", "Uint", mDC)
DllCall("DeleteObject", "Uint", hBM)
Return zhBM . "," . zmDC
}

Convert(sFileFr, sFileTo)
{
SplitPath, sFileTo, , , sExtTo

hGdiPlus := DllCall("LoadLibrary", "str", "gdiplus.dll")

VarSetCapacity(si, 16, 0)
si := Chr(1)
DllCall("gdiplus\GdiplusStartup", "UintP", pToken, "Uint", &si, "Uint", 0)

DllCall("gdiplus\GdipGetImageEncodersSize", "UintP", nCount, "UintP", nSize)
VarSetCapacity(ci, nSize)
DllCall("gdiplus\GdipGetImageEncoders", "Uint", nCount, "Uint", nSize, "Uint", &ci)

Loop, %nCount%
{
pTypes := DecodeInteger(&ci + 76 * (A_Index - 1) + 44)
Unicode2Ansi(pTypes, sTypes)
If !InStr(sTypes, "." . sExtTo)
Continue
pCodec := &ci + 76 * (A_Index - 1)
Break
}

If !sFileFr
{
DllCall("OpenClipboard", "Uint", 0)
hBM := DllCall("GetClipboardData", "Uint", 2)
DllCall("gdiplus\GdipCreateBitmapFromHBITMAP", "Uint", hBM, "Uint", 0, "UintP", pImage)
DllCall("CloseClipboard")
}
Else If sFileFr Is Integer
DllCall("gdiplus\GdipCreateBitmapFromHBITMAP", "Uint", sFileFr, "Uint", 0, "UintP", pImage)
Else
{
Ansi2Unicode(sFileFr, wFileFr)
DllCall("gdiplus\GdipLoadImageFromFile", "Uint", &wFileFr, "UintP", pImage)
}

Ansi2Unicode(sFileTo, wFileTo)
DllCall("gdiplus\GdipSaveImageToFile", "Uint", pImage
, "Uint", &wFileTo, "Uint", pCodec, "Uint", 0)

DllCall("gdiplus\GdipDisposeImage", "Uint", pImage)
DllCall("gdiplus\GdiplusShutdown" , "Uint", pToken)

DllCall("FreeLibrary", "Uint", hGdiPlus)
}

DecodeInteger(ptr)
{
Return *ptr | *++ptr << 8 | *++ptr << 16 | *++ptr << 24
}

Ansi2Unicode(ByRef sString, ByRef wString, nSize = 0)
{
nSize .= !nSize ? DllCall("MultiByteToWideChar", "Uint", 0
, "Uint", 0, "Uint", &sString, "int", -1, "Uint", 0, "int", 0):
VarSetCapacity(wString, nSize * 2 + 1)
DllCall("MultiByteToWideChar", "Uint", 0, "Uint", 0
, "Uint", &sString, "int", -1, "Uint", &wString, "int", nSize)
}

Unicode2Ansi(ByRef wString, ByRef sString, nSize = 0)
{
pString := wString + 0 > 65535 ? wString : &wString

nSize .= !nSize ? DllCall("WideCharToMultiByte", "Uint", 0, "Uint", 0
, "Uint", pString, "int", -1, "Uint", 0, "int", 0, "Uint", 0, "Uint", 0):
VarSetCapacity(sString, nSize)
DllCall("WideCharToMultiByte", "Uint", 0, "Uint", 0, "Uint", pString
, "int", -1, "str", sString, "int", nSize, "Uint", 0, "Uint", 0)
}

; ### Mouse ###

mouseGetX() {
MouseGetPos, x
return x
}

mouseGetY() {
MouseGetPos,, y
return y
}

mouseGetWin() {
MouseGetPos,,,win
return win
}

mouseGetCtrl() {
MouseGetPos,,,,ctrl
return ctrl
}

; returns 0 if hidden, 1 if visible
toggleCursor() {
static show:=1
show:=!show
return DllCall("user32.dll\ShowCursor", "Int", show)+1
}

; ### Gui ###

; turns Gui #'gui' into a child window of 'win'
SetParent(win, gui) {
Gui, %gui%: +LastFound
return DllCall("SetParent", "uint", WinExist(), "uint", win)
}

LV_GetTxt(row,column=1) {
LV_GetText(var, row, column)
return var
}

TV_GetTxt(id) {
TV_GetText(var,id)
return var
}

; finds the next free gui
FreeGui() {
Loop 99 {
Gui, %a_index%: +LastfoundExist
If ! WinExist()
return a_index
}
}

; forces a Gui to be shown completely on screen
; Note: this function operates on the default window number (a_gui)!
ForceOS(x="", y="", title="", NA=0, offsetX=0, offsetY=0, hide=0) {
Gui +Lastfound
WinGetPos, wx, wy
x := x!="" ? x : wx
y := y!="" ? y : wy
title := title ? title : WinGetTitle(WinExist())
Gui, Show, x%x% y%y% Hide, %title%
WinGetPos, x, y, w, h
SysGet, sw, 78 ;SM_CXVIRTUALSCREEN
SysGet, sh, 79 ;SM_CYVIRTUALSCREEN
If ( x+w > sw )
x := sw-w-offSetX
If ( y+h > sh )
y := sh-h-offSetY
noActivate := NA ? "NoActivate" : ""
hide := hide ? "hide" : ""
Gui, Show, x%x% y%y% %hide% %noActivate%, %title%
return WinExist()
}

; shows the default gui relative to 'owner'
; omit x and y to center it on it's owner
; note: operates on default gui
SetGuiPos(owner, x="",y="", hide=0) {
If ( ! owner ) {
Gui, Show
return
}
Gui, %owner%: +Lastfound
WinGetPos, ox, oy, ow, oh
Gui, +Lastfound
Gui, Show, hide
WinGetPos,,, w, h
If (x!="" && y!="" ) {
px := ox+x
py := oy+y
} else {
Gui, %owner%: +Lastfound
WinGetPos, ox, oy, ow, oh
Gui, +Lastfound
WinGetPos,,, w, h
px := ox + ( ow/2 - w/2 )
py := oy + ( oh/2 - h/2 )
}
hide := hide ? "hide" : ""
Gui, Show, x%px% y%py% %hide%
}

; handles setting the owner for the Msgbox() funcion etc.
; has to be called BEFORE the gui is created
; note: operates on the default Gui
; options can be one or more of the following:
; -owner: the gui will not be owned
; ownerN: sets GuiN as the owner
; -modal: the gui will be owned, but it's owner will not be disabled
; if an owner is not specified, A_Gui, or, if A_Gui, is blank, 1 will be used,
; unless the owner does not exist
SetOwner(options="") {
If InStr(options, "-owner")
return 0
owner := StrEnd(options, "owner")
owner := owner ? owner : ( a_gui ? a_gui : 1 )
Gui, %owner%: +LastfoundExist
If ! WinExist()
return 0
If ! InStr(options, "-modal")
Gui, %owner%: +disabled
Gui, +Owner%owner%
return owner
}

; used when imitating a button control
; with two images - returns true
; if the user released the left mouse button while
; still over the control, false if he moved he mouse away before
; releasing - see http://www.autohotkey.com/forum/view...?p=59899#59899
MouseOver() { ; by Skan (formerly known as Goyya)
ctrl := MouseGetCtrl()
Loop {
If ! GetKeyState("LButton", "p")
break
If ( MouseGetCtrl() != ctrl )
return 0
}
return ( MouseGetCtrl()=ctrl ? 1 : 0 )
}

; adds a custom frame to a gui
; see http://www.autohotkey.com/forum/view...?p=64185#64185
; and http://www.autohotkey.com/forum/view...?p=61081#61081
; for techniques involved. Thanks to Skan @AHK forums.
; iPaths: 'caption.bmp|border.bmp'
AddCustomFrame(iPaths, title="", toolwindow=0, resize=0, pIcon="") {
global borderL,borderR,borderB,Icon
,Close0,Close1,Min0,Min1,caption
,title0,title1
StringLeft, caption, iPaths, InStr(iPaths, "|")-1
StringTrimLeft, border, iPaths, InStr(iPaths, "|")
c_h := toolwindow ? 20 : 27
b_w := resize ? 4 : 3
f_s := toolwindow ? 8 : 10
closeY := toolwindow ? 2 : 4
closeH := toolwindow ? 14 : 16
title0X := toolwindow ? 10 : 35
title1X := title0X - ( toolwindow ? 1 : 2 )
title0Y := toolwindow ? 3 : 5
title1Y := title0Y - ( toolwindow ? 1 : 2 )
Gui, Add, Pic, vborderL x0 y%c_h% w%b_w% h30, %border%
Gui, Add, Pic, vborderR y%c_h% w%b_w% h30, %border%
Gui, Add, Pic, vborderB x%b_w% h%b_w% w30, %border%
Gui, Add, Pic, vClose0 y%closeY% h%closeH% w-1 gClose, Images\Close0.ico
Gui, Add, Pic, vClose1 y%closeY% h%closeH% w-1 gClose, Images\Close1.ico
If ( ! toolwindow ) {
Gui, Add, Pic, vIcon x5 y5 w16 h-1 gSysMenu, %pIcon%
Gui, Add, Pic, vMin0 y%closeY% h%closeH% w-1 gMinimize, Images\Minimize0.ico
Gui, Add, Pic, vMin1 y%closeY% h%closeH% w-1 gMinimize, Images\Minimize1.ico
}
Gui, Add, Pic, vcaption x0 y0 w30 h%c_h% 0x4000000 gGuiMove, %caption%
Gui, Font, s%f_s%
Gui, Add, Text, vtitle0 x%title0X% y%title0Y% backgroundTrans cDEDEDE, %title%
Gui, Add, Text, vtitle1 x%title1X% y%title1Y% backgroundTrans, %title%
}

; ### Strings ###

StrRep(str,char,rep_char="",all=1) {
StringReplace,str,str,%char%,%rep_char%,% all ? "useErrorLevel" : 0
return str
}

; extracts a substring from between str1 and str2
; I find this function to be convenient and quite powerful
; take a close look at it to see how it works
StrMid(str, str1, str2, sP1=1, sP2=1, cS=0) {
sP1 := ( sP1="" ) ? 1 : sP1
sP2 := ( sP2="" ) ? 1 : sP2
StringTrimLeft, s, str, InStr(str, str1, cS, sP1) + StrLen(str1)-1
StringLeft, s, s, InStr(s, str2, cS, sP2)-1
return s
}

;StringLeft as a function
StrLeft(str, count) {
If count = 0
return str
StringLeft, s, str, % count
return s
}

; supposed to slice up text into blocks of maximum lenght %len%
; seems buggy
StrSlice(str, len, del="") {
del := ( del ) ? del : "|"
StringReplace, str, str, %a_space%, |, 1
Loop % StrLen(str)/len {
newStr =
num = 0
Loop, Parse, str, |
{
num += StrLen(a_loopfield) + 1
If num > %len%
break
newStr = %newStr%%a_space%%a_loopfield%
}
returnStr = %returnStr%%del%%newStr%
StringTrimLeft, str, str, StrLen(newStr) + 1
}
StringReplace, str, str, |, %a_space%, 1
returnStr = %returnStr%%del%%str%
StringTrimLeft, returnStr, returnStr, 1
return returnStr
}

; trims any whitespace off the beginning and
; end of %str%
TrimWhiteSpace(str) {
Loop {
StringLeft, isSpace, str, 1
If isSpace is not space
break
If ( isSpace = "" )
return
StringTrimLeft, str, str, 1
}
Loop {
StringRight, isSpace, str, 1
If isSpace is not space
break
If ( isSpace = "" )
return
StringTrimRight, str, str, 1
}
return str
}

;turns tabs at the beginning of a line into a_space each
TabsToSpaces(c, spaces=2) {
Loop % spaces
rep := AddToList(rep, a_space, " ")
Loop, Parse, c, `n
{
a := a_loopfield
Loop {
If ( InStr(a, a_tab) = 1 )
StringReplace, a, a, %a_tab%, %rep%
else
break
}
code = %code%`n%a%
}
StringTrimLeft, code, code, 1
return code
}

;extracts the numeric part of a string, starting at %start%
;it can handle floating point numbers such as 1.25 etc.
ExtractNum(str,start=0) {
StringTrimLeft, str, str, start - 1
Loop, Parse, str
{
If a_loopfield is not integer
{
If check = 1
return num "0"
else if count {
check = 1
num = %num%.
continue
} else
continue
}
count = 1
num = %num%%a_loopfield%
}
return num
}

;this function extracts the trailing characters of a string
;(for instance "White" from BackgroundWhite etc.)
StrEnd(O,str) {
IfNotInString, O, %a_space%%str%
return
StringMid, e, O, InStr(O, " " str) + StrLen(str) + 1
, InStr(O, a_space, "", InStr(O, " " str) + 1) - InStr(O, " " str) - StrLen(str) - 1
return e
}

; converts str to uppercase
StrUpper(str) {
StringUpper, str, str
return str
}

; converts str to lower case
StrLower(str) {
StringLower, str, str
return str
}

; see http://www.autohotkey.com/forum/view...ghlight=varize
varize(var, autofix = true) { ; by Titan
Loop, Parse, var
{ c = %A_LoopField%
x := Asc(c)
If (x > 47 and x < 58) or (x > 64 and x < 91) or (x > 96 and x < 123)
or c = "#" or c = "_" or c = "@" or c = "$" or c = "?" or c = "[" or c = "]"
IfEqual, autofix, 1, SetEnv, nv, %nv%%c%
Else er++
} If StrLen(var) > 254
IfEqual, autofix, 1, StringLeft, var, var, 254
Else er++
IfEqual, autofix, 1, Return, nv
Else Return, er
}

; see http://www.autohotkey.com/forum/view...ghlight=instrx
InStrX(h, n, LR# = "", of = 0) { ; by Titan
AutoTrim, Off
If InStr(LR#, "R") {
StringReplace, LR#x, LR#, R, L, All
Loop, Parse, h
hx = %A_LoopField%%hx%
h = %hx%
Loop, Parse, n
nx = %A_LoopField%%nx%
n = %nx%
} Else LR#x = %LR#%
StringReplace, nx, n, ?, *, All
ofx = %of%
Loop, Parse, nx, *
If (A_Index > 1) {
y = %A_LoopField%
StringGetPos, cx, nx, *, % "L" . A_Index - 1
StringMid, c, n, cx + 1, 1
StringGetPos, prex, h, %x%, %LR#x%, %ofx%
StringLeft, pre, h, StrLen(x) + prex
StringTrimLeft, hx, h, StrLen(x) + prex
Loop {
StringMid, t, hx, A_Index, 1, L
If (t != y) {
t := A_Index - 2
Break
} }
StringGetPos, postx, hx, %y%, , %t%
StringLeft, post, hx, %postx%
StringGetPos, ix, h, %x%%post%%y%, %LR#x%, %of%
If ErrorLevel or (c = "?" and StrLen(post) != 1)
i = -1
Else l += StrLen(x) + StrLen(post)
If (i = "" or ix < i) and i != -1
i = %ix%
ofx += StrLen(post) + StrLen(pre)
x = %y%
} Else x = %A_LoopField%
If !InStr(nx, "*") {
StringGetPos, i, h, %n%, %LR#x%, %of%
If ErrorLevel
i = -1
l := StrLen(n)
}
ErrorLevel := l + StrLen(y)
If InStr(LR#, "R")
Return, StrLen(h) - ErrorLevel - i + 1
Else Return, i + 1
}

; converts the AHK hotkey symbols to
; regular abbreviations...
SymbolsToKeys(s) {
If s not contains <^,>^,^,<^!,>!,!,<+,>+,+,<#,& gt;#,#
return StrRep(s, " & ", "+")
StringRight, isPlus, s, 1
If ( isPlus = "+" ) {
StringTrimRight, s, s, 1
s := s "PLUS"
}
StringReplace, s, s, <^, LControl_
StringReplace, s, s, >^, RControl_
StringReplace, s, s, ^, Control_
StringReplace, s, s, <!, LAlt_
StringReplace, s, s, >!, RAlt_
StringReplace, s, s, !, Alt_
StringReplace, s, s, <+, LShift_
StringReplace, s, s, >+, RShift_
StringReplace, s, s, +, Shift_
StringReplace, s, s, <#, LWin_
StringReplace, s, s, >#, RWin_
StringReplace, s, s, #, Win_
StringReplace, s, s, _, +, 1
StringReplace, s, s, PLUS, +
return s
}

; ### Lists ###

;adds said item to the end of said list
addToList(list,item,del="") {
del := del="" ? "," : del
return ( list ? ( list . del . item ) : item )
}

listAdd(byRef list, item, del=",") {
list := ( list!="" ? ( list . del . item ) : item )
return list
}

;return item at said position in said list
exFromList(list,pos=1,del="") {
del := del="" ? "," : del
StringSplit, item, list, %del%
return item%pos%
}

;removes said item from said list
removeFromList(list,item=1,del="") {
del := del="" ? "," : del
If InStr(list, item . del)
return StrRep(list, item . del, "", 0)
else if InStr(list, del . item, "", 0)
return StrRep(list, del . item, "", 0)
else if (item = list)
return ""
else
return list
}

;removes the nth item from said list
RemoveItemNFromList(list,n,del="") {
del := del="" ? "," : del
return RemoveFromList(list, ExFromList(list,n,del))
}

;returns the position of said item in said list
;(0 if not in list)
GetItemPos(list,item,del="") {
del := del="" ? "," : del
StringSplit, array, list, %del%
Loop %array0% {
If array%a_index% = %item%
return a_index
}
return 0
}

;inserts said item at said position in said list
InsertItem(list,item,pos,del="") {
del := del="" ? "," : del
StringSplit,array,list,%del%
Loop % IIf( ( pos < array0 ), array0, pos ) {
thisItem := array%a_index%
If ( a_index != pos )
newList = %newList%%del%%thisItem%
else
newList = %newList%%del%%item%%del%%thisItem%
}
If ( InStr(newList, ",",0,0) = StrLen(newList) )
StringTrimRight, newList, newList, 1
StringTrimLeft, newList, newList, 1
return newList
}

;removes empty items (and trailing delimiters)
CleanList(list, del="") {
del := del="" ? "," : del
Loop {
StringReplace, list, list, %del%%del%, %del%, UseErrorLevel
If ! ErrorLevel
break
}
If InStr(list, del) = 1
StringTrimLeft, list, list, 1
If InStr(list, del,0,0) = StrLen(list)
StringTrimRight, list, list, 1
return list
}

List_longest(list, del="") {
del := del="" ? "," : del
longest = 0
Loop, Parse, list, %del%
{
If (longest < StrLen(a_loopfield))
longest := StrLen(a_loopfield)
}
return longest
}

max(list, del="") {
del := del ? del : ","
Sort, list, N D%del%
StringTrimLeft, max, list, InStr(list, del, 1, 0)
return max
}

min(list, del="") {
del := del ? del : ","
Sort, list, N D%del%
StringLeft, max, list, InStr(list, del)-1
return max
}

; ### Controls ###

CtrlGetTxt(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGetText, text, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return text
}

IsVisCtrl(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, vis, Visible,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return vis
}

IsDisabledCtrl(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, enabled, Enabled,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return !enabled
}

CtrlGetHwnd(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, hwnd, Hwnd,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return hwnd
}

CtrlGetExStyle(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, Exstyle, Exstyle,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return Exstyle
}

CtrlGetStyle(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, style, style,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return style
}

ToggleCheckbox(ctrl, win, matchMode=1) {
If IsCheckedCtrl(ctrl, win, matchMode)
Control, Uncheck,, %ctrl%, ahk_id%win%
else
Control, Check,, %ctrl%, ahk_id%win%
}

IsCheckedCtrl(ctrl, win, matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlGet, checked, checked,, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
return checked
}

FocusedCtrl() {
ControlGetFocus, ctrl, A
return ctrl
}

CtrlWaitVis(ctrl,win="",timeout="") {
If ( ! win)
win := WinExist()
Loop {
If IsVisCtrl(ctrl,win) {
errorLevel = 0
return
}
Sleep 10
x += 10
If ( timout != "" && x >= timeout ) {
errorLevel = 1
return
}
}
}

CtrlClick(ctrl,win,matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
ControlClick, %ctrl%, ahk_id%win%
SetTitleMatchMode %mm%
}

CtrlCheck(ctrl, win, matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
Loop {
Control, Check,, %ctrl%, ahk_id%win%
If ( errorLevel || IsCheckedCtrl(ctrl, win) )
break
}
SetTitleMatchMode %mm%
}

CtrlUncheck(ctrl, win, matchMode=1) {
mm = %a_titleMatchMode%
SetTitleMatchMode %matchMode%
Loop {
Control, Uncheck,, %ctrl%, ahk_id%win%
If ( errorLevel || ! IsCheckedCtrl(ctrl, win, mm) )
break
}
SetTitleMatchMode %mm%
}

FrameAroundCtrl(ctrl,win,frame="",width=5,color="" ) {
frame := frame ? frame : "*"
color := color ? color : "0xFF0000"
WinGetPos,wx,wy,,,ahk_id%win%
ControlGetPos,x,y,w,h, %ctrl%, ahk_id%win%
return DrawFrame(frame, wx+x-width,wy+y-width,w+width*2,h+width*2,width,color)
}

; ### Files ###

FileRead(file) {
FileRead, t, %file%
return t
}

FileReadLine(file,line) {
FileReadLine, var, %file%, %line%
return var
}

FileSelectFile(Options="",RootDir="",Prompt="",Fil ter="") {
FileSelectFile, file, %Options%, %RootDir%, %Prompt%, %Filter%
return file
}

IniRead(file,section,key,def="") {
IniRead, var, %file%, %section%, %key%, %def%
If var = ERROR
ErrorLevel = 1
return var
}

CreateCustomFile(file,dir) {
del = `n#----------`n
IfExist %file%
FileDelete %file%
Loop, %dir%\*.txt
{
FileRead, notes, %A_LoopFileFullPath%
StringTrimRight, name, a_loopfilename, 4
FileAppend, %name%:`n%notes%%del%, %file%
num++
}
return num
}

SplitCustomFile(file,dir) {
del = #----------
IfNotExist %file%
return
IfNotExist %dir%
FileCreateDir %dir%
FileRead, str, %file%
Loop, Parse, str, `n, `r`n
{
If (InStr(a_loopfield, del) = 1) {
StringTrimLeft, value, value, 1
num_notes++
IfExist %dir%\%key%.txt
FileDelete %dir%\%key%.txt
FileAppend, %value%, %dir%\%key%.txt
value =
count = 0
continue
}
count++
If (count = 1) {
StringTrimRight, key, a_loopfield, 1
continue
}
value = %value%`n%a_loopfield%
}
return num_notes
}

;url: http://www.autohotkey.com/forum/view...57&start=0
WriteFile(file,data) { ; by corrupt
Handle := DllCall("CreateFile","str",file,"Uint",0x40000000
,"Uint",0,"UInt",0,"UInt",4,"Uint",0,"UInt",0)
Loop {
if strlen(data) = 0
break
StringLeft, Hex, data, 2
StringTrimLeft, data, data, 2
Hex = 0x%Hex%
DllCall("WriteFile","UInt", Handle,"UChar *", Hex
,"UInt",1,"UInt *",UnusedVariable,"UInt",0)
}
DllCall("CloseHandle", "Uint", Handle)
return
}

DePCmp1(Pic1) {
format = %A_FormatInteger%
SetFormat, integer, d
TcNt:=42
Loop, 48
TcXp:=TcXp . Chr(A_Index + 127)
Loop, 213 {
TcXp2=
If (TcNt > 126 AND TcNt < 177) {
TcNt += 1
Continue
}
TcXp3 = %A_Index%
Loop, 48
TcXp2 := TcXp2 . Chr(TcNt)
Loop, Parse, TcXp
{
TcXp6 := 51 - A_Index
StringRight, TcXp4, TcXp2, %TcXp6%
TcXp5 := Chr(TcNt) . A_LoopField
StringReplace, Pic1, Pic1, %TcXp5%, %TcXp4%, All
}
TcNt += 1
}
SetFormat, integer, h
Pic2 = %Pic1%
Pic1=
Loop, Parse, Pic2
{
tC1 := Asc(A_LoopField)
If !(tC1 > 0x7e AND tC1 < 0xb1)
If !(tC1 > 0x2f AND tC1 < 0x3A)
If !(tC1 > 0x40 AND tC1 < 0x47)
If !(tC1 > 0x60 AND tC1 < 0x67) {
StringRight, tC1, tC1, 2
StringReplace, tC1, tC1, x, 0
Pic1 = %Pic1%%tC1%
Continue
}
Pic1 = %Pic1%%A_LoopField%
}
SetFormat Integer, %format%
Return Pic1
}

FileSave(str, file) {
FileDelete, %file%
FileAppend, %str%, %file%
}

; ### Pixel ###

; PixelGetColor as a function
PixelGetColor(x,y,options="") {
PixelGetColor, color, x, y, %options%
return color
}

; finds number of specified pixels in a region
GetPixelCount(x1,y1,x2,y2,color,options="") {
pixels := (x2 - x1 + 1)*(y2 - y1 + 1)
If ( pixels <= 0 ) {
ErrorLevel = 1
return
}
count = 0
x = %x1%
Loop {
If ( x > x2 )
break
y = %y1%
Loop {
If ( y > y2 )
break
PixelGetColor, c, x, y, %options%
If ( c = color )
count++
y++
}
x++
}
return count
}

; finds the predomatinate color in a region
GetPredominateColor(x1,y1,x2,y2,options="") {
pixels := (x2 - x1 + 1)*(y2 - y1 + 1)
If ( pixels <= 0 ) {
ErrorLevel = -1
return
}
x = %x1%
Loop {
If ( x > x2 )
break
y = %y1%
Loop {
If ( y > y2 )
break
PixelGetColor, c, x, y, %options%
num%c%++
all_colors = %all_colors%|%c%
y++
;done++
;Tooltip % Floor((done/pixels)*100) "%"
}
x++
}
StringTrimLeft, all_colors, all_colors, 1
num%pred_c% = 0
Loop, Parse, all_colors, |
{
If ( num%a_loopfield% > num%pred_c% )
pred_c = %a_loopfield%
}
ErrorLevel := num%pred_c%
return pred_c
}

; ...or the other way round, of course
BGRToRGB(c) {
If InStr(c, "0x")
StringTrimLeft, c, c, 2
StringLeft, bb, c, 2
StringMid, gg, c, 3, 2
StringRight, rr, c, 2
return "0x" rr . gg . bb
}

; ### Windows ###; ### Windows ###

; get minmax info
; see WinGet, MinMax for more info
WinMinMax(id) {
WinGet, info, MinMax, ahk_id%id%
return info
}

; waits for a window to 'hold still'
; int: inte
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  #19  
Old 10-08-2007, 04:13 AM
Kreatief Kreatief is offline
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Default Re: ipoker skins and scripts?

funktioniert das Ding zuverlässig?
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  #20  
Old 10-08-2007, 06:27 AM
fringsrache fringsrache is offline
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Default Re: ipoker skins and scripts?

also beide in einen ordner und dann mit autohotkey das erste script laden, ja?
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