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View Poll Results: How many Mishmashes have you played in?
0 4 18.18%
1 4 18.18%
2 or 3 7 31.82%
all of 'em 7 31.82%
Voters: 22. You may not vote on this poll

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  #861  
Old 09-04-2007, 02:34 PM
antidan444 antidan444 is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

Anyway it doesn't much matter. If nich goes tonight, fine, fnord, fine, MDD, fine, whatever.
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  #862  
Old 09-04-2007, 02:36 PM
clowntable clowntable is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

Wolf team should just give up so that we can start a new game.
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  #863  
Old 09-04-2007, 02:38 PM
antidan444 antidan444 is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

Unless the final wolf is in soah/stephen/aaron/boj I agree.

Well, I suppose if I was HBE I'd try to make it to the end, too.
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  #864  
Old 09-04-2007, 02:57 PM
aaronk56 aaronk56 is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

I have been MIA all game. Sorry. I know this is only my 6th post in a week.

I have no clue what Clown's role is. He could be the seer or he could be a villager. I think he has the least chance of being a wolf.

Based on a straight forward view of the game, I think the best votes are still HBE ( I said that yesterday, game yesterday), followed by Fnord and Nich.

I was reading a little this morning and trying to think of why the wolves killed who they killed and the only think I could come up with is that the decided not to seer-hunt but decided to off likely peeks instead. This would only mean that the two remaining wolves felt they were well hidden because they couldn't do this forever. It would also mean it would have to be people that usually aren't peeked.

I wouldn't mind taking some more time with today, so I could read the whole thread or at least skim it all again.

If we have very tricky wolves left, I think we need go slowly.
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  #865  
Old 09-04-2007, 02:59 PM
soah soah is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

I've been considering that the kills may have been randed.
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  #866  
Old 09-04-2007, 03:27 PM
antidan444 antidan444 is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

nich

I may not be on again tonight (work).
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  #867  
Old 09-04-2007, 03:34 PM
theSmell theSmell is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

This is the latest count I have, please let me know if there are any issues.

[0] aaronk
[1] antidan voted for nichp
[0] bojtun
[0] clown
[0] fnord voted for nichp
[0] HBE
[1] mdorand voted for nichp
[0] mets voted for nichp
<font color="red"> [5] nichp voted for mdorand </font>
[0] soah voted for antidan
[0] stephenh voted for nichp
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  #868  
Old 09-04-2007, 03:37 PM
soah soah is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

fnord

just in case I'm the seer, clown/hbe/aaron are villagers
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  #869  
Old 09-04-2007, 03:38 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

fnord is what people want over mdoran

don't forget about mdd, tho
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  #870  
Old 09-04-2007, 03:45 PM
clowntable clowntable is offline
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Default Re: SLOW GAME: Welcome to the Bay Area (Werewolf, Northern CA edition)

[ QUOTE ]
fnord

just in case I'm the seer, clown/hbe/aaron are villagers

[/ QUOTE ]
4 peeks dude, I'll peek you for sure.
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