#4
|
|||
|
|||
Re: AKo on the button - raising war (micro)
Your turn play is the interesting street as all other streets are pretty straight forward/well played.
Your turn call is correct only if: (1) villain will only cap preflop with AQs or better. (2) villain cant have QQ on the turn or if he does he's folding to a raise. There doesnt seem to be enough information on the villain in your OP to decide whats best on the turn, but I have had a decent amount of experience watching the .02/.04 games on PS from teaching my girlfriend how to play and these games seem pretty damn crazy/wild. If villain turned over A7o in the end it wouldnt shock me. So based on my limited exposure to these games I think you should still pop the turn. |
|
|