Two Plus Two Newer Archives  

Go Back   Two Plus Two Newer Archives > Internet Gambling > Software
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #31  
Old 10-12-2007, 12:19 AM
fozzy71 fozzy71 is offline
Senior Member
 
Join Date: Mar 2007
Location: Got Themes?
Posts: 2,013
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

[ QUOTE ]
[ QUOTE ]


............

I then reopen it in the paint program, and save as table6.dat.

I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes.

Any ideas?

[/ QUOTE ]

Paint doesnt support .DAT files.

You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer.

Reply With Quote
  #32  
Old 10-12-2007, 12:44 AM
Lj. Lj. is offline
Senior Member
 
Join Date: Feb 2006
Posts: 143
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

[ QUOTE ]


............

I then reopen it in the paint program, and save as table6.dat.

I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes.

Any ideas?

[/ QUOTE ]

Paint doesnt support .DAT files.

You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer.



[/ QUOTE ]

OK, so I created the 800x600 image using paint program (PAINT.net) and saved it to my desktop as table6.bmp.

Then, I went into the tools -> folder options -> and unchecked the box for "hide extensions for known file types".

I then right clicked the table6.bmp on the desktop and renamed as table6.dat. and the icon changed from a bmp icon to a dat icon.

I then replace replace the table6.dat into the following folder:

C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

But I am still getting the same problem, once I try to open a 6 max table in Eurolinx it crashes. Is it possible that there is another place that I need to place the new table6.dat that I created?
Reply With Quote
  #33  
Old 10-12-2007, 12:57 AM
fozzy71 fozzy71 is offline
Senior Member
 
Join Date: Mar 2007
Location: Got Themes?
Posts: 2,013
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

I dont know anything about Laddys software. I was just pretty sure that you weren't getting the file type set properly. You will need help from someone else, for that part of your problem.
Reply With Quote
  #34  
Old 10-12-2007, 12:59 AM
HighSteaks HighSteaks is offline
Senior Member
 
Join Date: Aug 2006
Location: Australia
Posts: 658
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work.

Reply With Quote
  #35  
Old 10-12-2007, 01:20 AM
Lj. Lj. is offline
Senior Member
 
Join Date: Feb 2006
Posts: 143
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

[ QUOTE ]
Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work.



[/ QUOTE ]

Ok, thanks for helping. I did everything that you said using the new table that you created, however, whenever I try to open a 6max table in the lobby i get the "microsoft has encourted an error etc.."

I don't understand why the table outline position within the 800x600 black table would make a difference?

Does it make a difference that a Eurolinx table looks like:


However, our mod looks like:


Could a problem be coming from the diffence in the two where the chatbox and action buttons are? At the bottom part?

Does that make any sense?
Reply With Quote
  #36  
Old 10-12-2007, 01:23 AM
HighSteaks HighSteaks is offline
Senior Member
 
Join Date: Aug 2006
Location: Australia
Posts: 658
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

I just used the black table on Prima before I posted it and it worked so I'll have a think about it.
Reply With Quote
  #37  
Old 10-12-2007, 01:34 AM
Lj. Lj. is offline
Senior Member
 
Join Date: Feb 2006
Posts: 143
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

[ QUOTE ]
I just used the black table on Prima before I posted it and it worked so I'll have a think about it.

[/ QUOTE ]

OK, I got it! I think it's something to do with the table6.dat that I had created was greater size (KB's) than the original.

Working now though:


Thanks a ton for the help [img]/images/graemlins/smile.gif[/img]
Reply With Quote
  #38  
Old 10-12-2007, 03:05 AM
HighSteaks HighSteaks is offline
Senior Member
 
Join Date: Aug 2006
Location: Australia
Posts: 658
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

The table position is the key, it just won't take it out of position (had this problem when I was setting up), for example try what you did (kb size) with your original table and see what happens, it goes crazy.
Reply With Quote
  #39  
Old 10-14-2007, 06:51 PM
Oki-Oki Oki-Oki is offline
Senior Member
 
Join Date: Oct 2006
Location: Does EV come in buckets?
Posts: 1,225
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

.
Reply With Quote
  #40  
Old 10-14-2007, 06:54 PM
Oki-Oki Oki-Oki is offline
Senior Member
 
Join Date: Oct 2006
Location: Does EV come in buckets?
Posts: 1,225
Default Re: Step by Step Instructions on how to make Prima Table Mods (very ea

Good thread, makes prima playable.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:47 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.