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  #1  
Old 08-03-2007, 07:53 PM
Kos13 Kos13 is offline
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Default 100NL: KK Gets Double-Donked

Villain is ~18/6.5/6 (street-by-street AF: infinite/2/0) in 175 hands. I don't recognize him...I have zero hands on him since May 12, so he's either been playing 50NL or just hasn't played at all. I just sat down a few hands ago.

Ultimate Bet - No Limit Hold'em Cash Game - $0.50/$1 Blinds - 9 Players

UTG+1: $85.90
Hero (BTN): $102.20

Preflop: Hero is dealt K[img]/images/graemlins/spade.gif[/img] K[img]/images/graemlins/diamond.gif[/img] (9 Players)
1 fold, UTG+1 calls $1.00, 1 fold, MP2 calls $1.00, 2 folds, <font color="red">Hero raises to $5.00</font>, 2 folds, UTG+1 calls $4.00, 1 fold

Flop: ($12.50) J[img]/images/graemlins/diamond.gif[/img] 9[img]/images/graemlins/heart.gif[/img] 6[img]/images/graemlins/heart.gif[/img] (2 Players)
<font color="red">UTG+1 bets $9.00</font>, Hero calls $9.00

Turn: ($30.50) 5[img]/images/graemlins/club.gif[/img] (2 Players)
<font color="red">UTG+1 bets $20.00</font>, Hero ???

Stack sizes make this a bit awkward, as he only has $51.90 left after this bet.
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  #2  
Old 08-03-2007, 07:56 PM
iponnet iponnet is offline
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Default Re: 100NL: KK Gets Double-Donked

raise flop, as played call turn
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  #3  
Old 08-03-2007, 08:00 PM
jhill3535 jhill3535 is offline
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Default Re: 100NL: KK Gets Double-Donked

Any reason why you didn't raise the flop?

The turn 5 is a horrible card IMO. 87s is definately in his range and you are drawing dead against that hand. Other reasonable hands are J+flush draw, and maybe other flush draws.

I probably shove over the top on the turn given what what I think his range is, and I don't expect him to ever fold.
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  #4  
Old 08-03-2007, 08:04 PM
Renton Renton is offline
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Default Re: 100NL: KK Gets Double-Donked

raise flop call a push
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  #5  
Old 08-03-2007, 08:12 PM
Kos13 Kos13 is offline
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Default Re: 100NL: KK Gets Double-Donked

[ QUOTE ]
Any reason why you didn't raise the flop?

[/ QUOTE ]

Because I'm retarded. Since he's fairly tight, I figured he wouldn't double-donk with a draw, so I thought smooth calling the flop would force him check the turn, and my turn bet would force him to define his hand. I just over-thought things and assumed too much.
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  #6  
Old 08-03-2007, 08:22 PM
jhill3535 jhill3535 is offline
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Default Re: 100NL: KK Gets Double-Donked

[ QUOTE ]
[ QUOTE ]
Any reason why you didn't raise the flop?

[/ QUOTE ]

Because I'm retarded. Since he's fairly tight, I figured he wouldn't double-donk with a draw, so I thought smooth calling the flop would force him check the turn, and my turn bet would force him to define his hand. I just over-thought things and assumed too much.

[/ QUOTE ]

Smooth calling the flop greatly misrepresents your hand, which isn't necessarily a terrible thing. It creates the illusion to many villians that you are on a draw or overcard draw (AK/AQ), and he should rightfully fire the turn again rather than give you a free card if he is a reasonable player.

I don't think a decent player checks the turn after you call the flop, I know 95% of the time that I am villian I will bet/fold or bet/3betAI on the turn.

I think your line may be ok given deep stacks or short stacks, but against 80-100bb I think we need to raise the flop. Not raising put you in this position. Which is a tough spot. I think you have committed yourself to get it allin.
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  #7  
Old 08-03-2007, 09:04 PM
Damntra Damntra is offline
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Default Re: 100NL: KK Gets Double-Donked

Just adding to the chorus of ppl that say you should raise villain on the flop.
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  #8  
Old 08-03-2007, 10:20 PM
SABR42 SABR42 is offline
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Default Re: 100NL: KK Gets Double-Donked

Yeah, raise flop.

As played shove the turn.
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