#1
|
|||
|
|||
T2P hits resistance on flop/turn
Villain is unknown, first orbit.
Party Poker Limit Holdem Ring game Limit: $0.05/$0.1 9 players Converter Pre-flop: (9 players) Hero is BB with A[img]/images/graemlins/heart.gif[/img] 8[img]/images/graemlins/heart.gif[/img] 3 folds, MP2 calls, 2 folds, Button calls, SB folds, Hero checks. Flop: 8[img]/images/graemlins/club.gif[/img] A[img]/images/graemlins/club.gif[/img] 6[img]/images/graemlins/diamond.gif[/img] (3.4SB, 3 players) <font color="#cc0000">Hero bets</font>, <font color="#cc0000">MP2 raises</font>, Button folds, <font color="#cc0000">Hero 3-bets</font>, <font color="#cc0000">MP2 caps</font>, Hero calls. Turn: J[img]/images/graemlins/heart.gif[/img] (5.7BB, 2 players) <font color="#cc0000">Hero bets</font>, <font color="#cc0000">MP2 raises</font>, Hero calls. River: 3[img]/images/graemlins/spade.gif[/img] (9.7BB, 2 players) Hero checks, <font color="#cc0000">MP2 bets</font>, Hero calls. Is calldown mode right? |
#2
|
|||
|
|||
Re: T2P hits resistance on flop/turn
I'd switch to c/c mode already on the turn. Villain capping the flop and not raising preflop means it's highly unlikely that you are up against TPGK. I fear we'll see a set of 8s or 6s and the only reasonable hand you beat is A6.
|
#3
|
|||
|
|||
Re: T2P hits resistance on flop/turn
I don't give unknowns credit for a set here since nobody fastplays a flopped set. OP played this hand perfectly.
|
#4
|
|||
|
|||
Re: T2P hits resistance on flop/turn
I also liked the way this hand was played.
A good player may not have capped the flop without a set, but villian is unknown, and a weak player could have been pushing a draw or overplaying top pair. A weaker 2 pair is also a possibility. There also are not that many likely set combinations for villain to have. Only 1 combination for 88 and 3 for 66. So, it makes sense not to slow down until villain's turn raise. |
|
|