#1
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Good chips distribution for limit stud homegame.
I am getting abit sick with holdem and wanted to organize something else for a change. A limit homegame. With $0,20-$0,40 bets and $0,05 ante for about 6 players. This means all bets placed are either 0.05 0,10 0.20 and 0.40. I tried a chipsdistribution but ended up with having way too many chips per player.
What is a good chipsdistribution for a game like this? |
#2
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Re: Good chips distribution for limit stud homegame.
[ QUOTE ]
I am getting abit sick with holdem and wanted to organize something else for a change. A limit homegame. With $0,20-$0,40 bets and $0,05 ante for about 6 players. This means all bets placed are either 0.05 0,10 0.20 and 0.40. I tried a chipsdistribution but ended up with having way too many chips per player. What is a good chipsdistribution for a game like this? [/ QUOTE ] Well, you'll need 15 nickels and then the rest in 20 cent chips... unless you want to add dollar chips to shorten the stacks. Since you're running a $0.20/0.40 stud game, you bring in will be a nickel as well, I think. If you want the dime forced bet, you still don't need dime chips. I wouldn't recommended it, though- there's enough money in there that you don't have to force the bring in to play EVERY hand, with a dime bring-in, if someone completes. For a $10 buy-in: 16 nickel chips (0.80) 21 twenty-cent chips (4.20) 5 dollar chips (5) That should give you more than enough chips to work with for each player without having to make change often (2 complete rounds of antes and 2 forced bring-ins, on average). Have some extra $1 and 0.20 chips for rebuys and color ups (if the game gets shorter and you want to clean up the table a little) |
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