#831
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Re: GAMESAPALOOZA 2007 [Game Thread]
Ergo I rand between 5 and 6?
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#832
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Re: GAMESAPALOOZA 2007 [Game Thread]
Hmmm...
Sweet metagame. Luckay, are you saying that you will go 6 100%? |
#833
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Re: GAMESAPALOOZA 2007 [Game Thread]
Btw, thanks for being a good mod CPFB despite the low activity we've been having recently
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#834
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Re: GAMESAPALOOZA 2007 [Game Thread]
Round 4 Results:
Group A: lastchance (no submission) LuckayLuck (no submission) Neil S 5 Group B: Nicholasp27 5 Scott Howard v3.1 (no submission) theSmell (no submission) Group C: chuckleslovakian 6 Iron_Yuppie (no submission) metsandfinsfan 5 RPS between chuckleslovakian and metsandfinsfan for three points. Round 3 RPS: Boiler_bd throws paper. metsandfinsfan throws nothing. Boiler_bd wins three points. |
#835
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Re: GAMESAPALOOZA 2007 [Game Thread]
Group Standings as of 10/5 7:30 PM
Group A: Neil S 6 LuckayLuck 5 dmk 4 lastchance 4 Group B: Nicholasp27 12 fmxda 5 Scott Howard v3.1 0 theSmell 0 Group C: Boiler_bd 12 metsandfinsfan 3 * chuckleslovakian 1 * Iron_Yuppie 0 * metsandfinsfan and chuckleslovakian will RPS for 3 points. |
#836
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Re: GAMESAPALOOZA 2007 [Game Thread]
Because of the inactivity of Iron_Yuppie, Scott Howard v3.1, and theSmell, we will not hold a 10th/11th/12th place match.
The 7th/8th/9th match will include 3rd and 4th place in Group A (dmk/lastchance), and the 3rd place finisher from Group C. This change means that a tiebreaker RPS between dmk and lastchance will not be needed. |
#837
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Re: GAMESAPALOOZA 2007 [Game Thread]
btw,
If anyone has problems with my decision here, please let me know via AIM or PM. |
#838
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Re: GAMESAPALOOZA 2007 [Game Thread]
Also,
mets and chuckles need to have their RPS in by Sunday at 6 PM. Earlier is better. First submission is binding. |
#839
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Re: GAMESAPALOOZA 2007 [Game Thread]
Hi all!
Had a great time in Europe and a crazy first week back. How's everybody? |
#840
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Re: GAMESAPALOOZA 2007 [Game Thread]
arg, I keep formulating elaborate plans and forgetting to submit them
lastchance, the correct counter if someone guarantees to go 5 is to have the other people go 5 to lock it up |
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