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#61
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8. Have some of the tables require a min of 50% buy in. - As others have pointed out, we do have the "deep" tables which require a minimum of 100 BBs. For some reason only the lowest limit (which is the only one that only requires 50 BBs) goes off with any regularity. Hmmm... [/ QUOTE ] Part of the reason this doesn't work is that people want to play with poor players and poor players want to play limits they've seen in casinos (for the most part). You'll notice 2/4 and 5/10 no-limit are way more popular than 3/6. I'm pretty sure this is at least partially due to the fact that 2/4 (or 2/5) and 5/10 NL are spread live all over the place and 3/6 is spread roughly nowhere. A poor player will only rarely stumble onto a 7.50/15 NL table and games are built around poor players. I bet if you raised the minimum buyin for one of your established limits to 50BB the fish would still play that level (most of them, anyway) and the people (like myself) who find playing against shortstackers uninteresting would be happy, too. It would be fantastic if such an experiment were carried out with the long-range intent of raising the minimum buy-in for all games on the site. For the people that are going to flame me with "you suck because you can't adjust to shortstackers", I will make a preemptive reply. I have no problem at all adjusting to shortstackers. However, the game played correctly with them at the table is not much fun and it is less profitable. Even if it were equally profitable (or even slightly more profitable even), I would rather play poker with deeper stacks. Whether or not I can beat the shorties is not even relevant to the discussion. |
#62
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I am kind of conflicted about the <font color="red">LAG</font> now as it seems to have made the games somewhat softer. But HEK is right I think a lot of us 2p2ers will have to move some of our action to PS if the <font color="red">LAG </font> problems continue.
PS <font color="red">red is a scary color.</font> |
#63
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i play 4-5 tables, and havent really noticed any lag issues with the new update... i did get it on occasion b4 this update, but not always. I guess I am lucky to havea 2.2ghz dual-core with 2gb ram [img]/images/graemlins/laugh.gif[/img]
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#64
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i play 4-5 tables, and havent really noticed any lag issues with the new update... i did get it on occasion b4 this update, but not always. I guess I am lucky to havea 2.2ghz dual-core with 2gb ram [img]/images/graemlins/laugh.gif[/img] [/ QUOTE ] Yea Im guessing that would do it. |
#65
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Any update with requesting hand histories via the client, ala PartyPoker? A feature that allows us to request up to a certain number is sorely needed due to disconnects.
Asking support to reply with hand histories has been, well, to put it as mildly as possible, a nightmare. I've requested hand histories on 3-4 different occasions and have never successfully received one yet. It's always, we're undergoing maintenance right now, blah, blah. Then a couple of days later, we're sorry, but we're unable to fulfill this request, blah, blah. Hugely annoying. |
#66
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Doug, thanks for addressing the question about security, and sorry if I was ragging on you here. Looking forward to how you guys are going to approach that. Thanks.
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#67
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for the people bitching about the lag, why not just drop five hundo on a new machine and write it off?
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#68
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for the people bitching about the lag, why not just drop five hundo on a new machine and write it off? [/ QUOTE ] I'm running 2.13 GHz core 2 duo with 1gb of RAM. That is far nicer than anything you'll get for $500 and the lag can be unbearable at 8 tables. This isn't about our machines. |
#69
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Which frickin' deck do we have to change to get our waffle cards back? Wah.
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#70
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[ QUOTE ] for the people bitching about the lag, why not just drop five hundo on a new machine and write it off? [/ QUOTE ] I'm running 2.13 GHz core 2 duo with 1gb of RAM. That is far nicer than anything you'll get for $500 and the lag can be unbearable at 8 tables. This isn't about our machines. [/ QUOTE ] I have a very similar computer with 2 gig of ram.. my lag usually comes from HUD eating up all the cpu due to having to use flicker free drawing. It usually takes up around 50% of the cpu. |
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