#51
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Re: Ongame , some not professionally made ported mods
Yeah
It seems to me that all the links are working. |
#52
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Re: Ongame , some not professionally made ported mods
upss links works sorry , i dowload with flashgot and get error , but with standard downloader it's works fine.
to Szs ,will you do size of cards (for minitables) more big ? And else when client start , he upload original files , maybe you know how recieve this problem with batch file or something else ? |
#53
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Re: Ongame , some not professionally made ported mods
As I remember I tried it and here it doesnt work.
At fulltilt you can do bigger pictures ,here as I know you only have 2 sizes 1 for normal and 1 for the minitables. Try this : Ongame Modstarter by Chris Or, I use a modification of version 0.5(as I remember) not this fully automatic script above. here it is,and you should modify it according to which skin you play at ...etc : ; OngameMod Starter v0.50 ; Autor: Chris ; contributions by Roland ('s Functions) ; Contact: Chris228 @ 2+2 forum #NoEnv #SingleInstance force SendMode Input ;------------- Settings ----------------------------------------------------------------------------- ; Set the path to your OngameClient.exe path=C:\Program Files\TowerGaming\StartPoker.exe ; If the table mod is copied you will get a message ( 1 = enabled, 0 = disabled ) CopyMsg=0 ; Automatic closing of the Welcome/News window from the Ongame client ( 1 = enabled, 0 = disabled ) CloseWelcomeMsg=0 ; Using the login window for detection if the client has started ( 1 = enabled, 0 = disabled ) UseLogin=0 ;------------- Program ------------------------------------------------------------------------------ wdir:="" StringGetPos, pos, path, \, r1 if (pos > 0) StringLeft, wdir, path, pos+1 FileCopy, %wdir%\resources\graphics\originals\*.*, %wdir%\resources\graphics\, 1 sleep, 1000 Run, %path%, %wdir% FileList = Loop %wdir%resources\graphics\mod\*.* FileList = %FileList%%A_LoopFileName%`n sleep, 3000 stopTimer := CreateStopTimer(60) Loop, parse, FileList, `n { if ( A_LoopField = "" ) break FileCopy, %wdir%resources\graphics\%A_LoopField%, %wdir%\resources\graphics\originals\, 1 } Loop { sleep, 500 if ( UseLogin = 1) id:=LoginIDPokerRoom() else id:=LobbyIDPokerRoom() if ! ( id = "" ) { FileCopy, %wdir%\resources\graphics\mod\*.*, %wdir%\resources\graphics\, 1 if ( CopyMsg = 1) msgbox, 0, OngameMod Starter, Tablemod copied., 5 break } if (A_Now > stopTimer) { msgbox, 4, Ongame Mod Starter, Tablemod not copied. Copy now?, 120 IfMsgBox Yes { FileCopy, %wdir%\resources\graphics\mod\*.*, %wdir%\resources\graphics\, 1 } break } } if ( CloseWelcomeMsg = 1) { stopTimer := CreateStopTimer(60) Loop { msgid:=MsgIDPokerRoom() if ! ( msgid = "" ) { WinClose, ahk_id %msgid% break } if (A_Now > stopTimer) break sleep, 100 } } ;------------- Functions ------------------------------------------------------------------------- LobbyIDPokerRoom() { SetTitleMatchMode 1 WinGet, id, id, Tower Gaming Poker Room - Welcome If ! id WinGet, id, id, HollywoodPoker.com - Welcome If ! id WinGet, id, id, EurobetPoker - Welcome If ! id WinGet, id, id, Betsson - Welcome return id } LoginIDPokerRoom() { SetTitleMatchMode 1 WinGet, id, id, PokerRoom.com Login If ! id WinGet, id, id, HollywoodPoker.com Login If ! id WinGet, id, id, EurobetPoker Login If ! id WinGet, id, id, Betsson Login return id } MsgIDPokerRoom() { SetTitleMatchMode 3 WinGet, id, id, News return id } CreateStopTimer(seconds) { stopTime := A_Now EnvAdd, stopTime, %seconds%, seconds return (stopTime) } |
#54
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Re: Ongame , some not professionally made ported mods
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#55
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Re: Ongame , some not professionally made ported mods
1. I dont know what you are messing up because it works perfectly ,I tried it true not with Play Money though.
2. Wouldn't you think it would be hard to read what you type in the chatbox if you type black letters to a black/grey background? The original is white too 3. You don't understand what the script do ,this is that simple. The return of the original files at closing is simply unnecessary. |
#56
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Re: Ongame , some not professionally made ported mods
[ QUOTE ]
1. I dont know what you are messing up because it works perfectly ,I tried it true not with Play Money though. 2. Wouldn't you think it would be hard to read what you type in the chatbox if you type black letters to a black/grey background? The original is white too 3. You don't understand what the script do ,this is that simple. The return of the original files at closing is simply unnecessary. [/ QUOTE ] 1. it's work incorrect on hollywood poker , on tower poker work correct . 2. type white letters on white background [img]/images/graemlins/smile.gif[/img] , i tested first on holly and there background dark in client. ( not modified) 3. i understand what script to do , but i don't like that script download original files at startup , because i havent unlimited internet . |
#57
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Re: Ongame , some not professionally made ported mods
Ok I took a looked at it and downloaded Hollywood and yes they are using different files really.
1. I don't know because their minibutton file bigger then the others normal so I think you shouldn't mod this, but use the original 2. yep they really use black bkgrnd so start a a paint sw and paint the box dark [img]/images/graemlins/smile.gif[/img] 3. This I don't understand the script don't download anything it archives your original files and put them back at the start so the client sees them as normal and download nothing Did you tried the modified script I posted above? Thad should work but you should modify it accordingly. |
#58
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Re: Ongame , some not professionally made ported mods
[ QUOTE ]
3. i understand what script to do , but i don't like that script download original files at startup , because i havent unlimited internet . [/ QUOTE ] First of all the script is wirten by me - not roland [img]/images/graemlins/wink.gif[/img] and the script copys the original files to the graphics folder before the client gets lunched (look at one of the first lines...), therefore the original files shouldnt be downloaded on every startup, but perhaps your backup is outdated? Try the newest version of the script. It automaticly makes sure your backuped files stay up-to-date and that all files are in the right folder. You can find it at Overcards. |
#59
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Re: Ongame , some not professionally made ported mods
chris,could you make it support mansion please?
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#60
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Re: Ongame , some not professionally made ported mods
Version with Mansion support is uploaded.
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