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  #571  
Old 08-15-2006, 04:23 AM
Roland Roland is offline
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Location: Norwich, UK
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Default Re: Voice recognition?

[ QUOTE ]
I don't know your emailaddress so I put them on my webserver

[/ QUOTE ]

Got them; I'll try them out later.
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  #572  
Old 08-15-2006, 04:25 AM
Roland Roland is offline
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Default Re: Voice recognition?

[ QUOTE ]
ok i just tried it and it worked for about 5 minutes and then stopped working all of a sudden. very weird.

[/ QUOTE ]

I dunno what to do about it really. We'll have to see. Sorry. [img]/images/graemlins/frown.gif[/img]
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  #573  
Old 08-15-2006, 11:44 AM
CASSHERN CASSHERN is offline
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Location: Montreal
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Default Re: Voice recognition?

Could you add more than 3 of each of the action ...

I'm planning to use a gamepad ... which should arrive shohrtly, and it would be convenient if I had, for example more than 3 pot sized bets. Ideally, I would like to have 8 to cover most of the possible pot sized bets ;
25%, 50%, 75%, 100%
and less frequent 66%, 90%, and 2 overbets like 120% and 150%

The same with the regular bets. I would like to be able to configure more than 3 bet amount ..

I don't really need it personally, but more than 3 chat macros would also be useful for some people I guess ...

And, as in the "partybetpot" script, could you add a PFR that is 4BB+1 per limper ?

I know those features are in partybetpot, but it only works on party unlike TN ...
Thanks!!
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  #574  
Old 08-15-2006, 12:36 PM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: Voice recognition?

[ QUOTE ]
Got them; I'll try them out later.

[/ QUOTE ]

Okay, the problem is that your button pics are so small that with the default of 100 for shades of variation it finds matches where there are none. (The actual pot size works fine, tested on one of the classic themes and the hyper-simple theme).
To get it to work, search for the line "PotStars(id)" and change the line

[ QUOTE ]
call := DigitSearch(540,540,650,560,id,"StarsButton_Pics")

[/ QUOTE ]

to

[ QUOTE ]
call := DigitSearch(540,540,650,560,id,"StarsButton_Pics", "", 0)

[/ QUOTE ]
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  #575  
Old 08-15-2006, 12:41 PM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
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Default Re: Voice recognition?

[ QUOTE ]
it would be convenient if I had, for example more than 3 pot sized bets. Ideally, I would like to have 8 to cover most of the possible pot sized bets ;
25%, 50%, 75%, 100%
and less frequent 66%, 90%, and 2 overbets like 120% and 150%

The same with the regular bets. I would like to be able to configure more than 3 bet amount ..

I don't really need it personally, but more than 3 chat macros would also be useful for some people I guess ...

[/ QUOTE ]

I'll have to think of something for the Conf Gui then, because that many options are gonna make it to high for your screen. And in any case it would look ugly.

[ QUOTE ]
And, as in the "partybetpot" script, could you add a PFR that is 4BB+1 per limper ?


[/ QUOTE ]

Better PSB support is already on the list.
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  #576  
Old 08-15-2006, 02:06 PM
prinsrob prinsrob is offline
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Join Date: Feb 2006
Location: Netherlands
Posts: 150
Default Re: Voice recognition?

[ QUOTE ]
Okay, the problem is that your button pics are so small that with the default of 100 for shades of variation it finds matches where there are none. (The actual pot size works fine, tested on one of the classic themes and the hyper-simple theme).

[/ QUOTE ]

Thanks, I'm going to try that. Really appreciate your help!

I don't understand why the default graphics don't work either for me. I would think that if the problem is what you mentioned the default pictures would work [img]/images/graemlins/smile.gif[/img]. But I'll try it with your suggestion [img]/images/graemlins/smile.gif[/img].
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  #577  
Old 08-15-2006, 02:14 PM
CASSHERN CASSHERN is offline
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Default Re: Voice recognition?

yes, but you don't need one label for every PSB ... in other words, you could probably put 4-5 fields per line

That woud require 6 lines to have 8 PSB, 8 Beet, and 8 chat fields ... or even 10 of each if you can fit 5 fields per line.

Something like ;

[Play field group ] [smaller groups]
||
||
...
PSB 1 2 3 4 5 ---------------------- (complete width)
--- 6 7 8 9 10
BET 1 2 3 4 5 ----------------------
--- 6 7 8 9 10
CHAT 1 2 3 4 5 ----------------------
--- 6 7 8 9 10
[Navigation group] [ Tabs ]
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  #578  
Old 08-15-2006, 02:28 PM
Roland Roland is offline
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Default Re: Voice recognition?

[ QUOTE ]
I would think that if the problem is what you mentioned the default pictures would work

[/ QUOTE ]

Like I said, the default pics may be corrupted. If you magnifiy them you can probably see some weird spots and stuff.
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  #579  
Old 08-15-2006, 02:29 PM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: Voice recognition?

[ QUOTE ]
yes, but you don't need one label for every PSB ... in other words, you could probably put 4-5 fields per line

[/ QUOTE ]

Sure, but that takes a lot of time to write. I like to think I'm quite good with Guis, but I'd say it would take me 3 or 4 hours, possibly more.
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  #580  
Old 08-15-2006, 03:39 PM
CASSHERN CASSHERN is offline
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Join Date: Jun 2005
Location: Montreal
Posts: 459
Default Re: Voice recognition?

oh [img]/images/graemlins/frown.gif[/img]

Why don't you add a "add you own macro" section then ? I mean, let's say I want to configue a 4th PSB, I could code myself it in a window somewhere--like I would do more or less with the PartyBetPot script--. That way you won't have to modify the GUI, you would just need to add a window somewhere where we can add our own custom code ?! The best would be to store the code in a separate file so we can easily upgrade TN ...

That would prevent you from having to redo the GUI ... since most users probably have enough of 3PSBs. And for that matter, someone who want to use 100PSBs could by scripting each one ...

Would something like that be possible ?
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