#41
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Re: OT: FullRing Fantasy Football
Here is the scoring info:
Passing Yards (25 yards per point) Passing Touchdowns (6) Interceptions (-2) Rushing Yards (10 yards per point) Rushing Touchdowns (6) Reception Yards (10 yards per point) Reception Touchdowns (6) Return Yards (15 yards per point) Return Touchdowns (6) 2-Point Conversions (2) Fumbles Lost (-2) Offensive Fumble Return TD (6) Field Goals 0-19 Yards (3) Field Goals 20-29 Yards (3) Field Goals 30-39 Yards (3) Field Goals 40-49 Yards (4) Field Goals 50+ Yards (5) Point After Attempt Made (1) Sack (1) Interception (2) Fumble Recovery (2) Touchdown (6) Safety (2) Block Kick (2) Points Allowed 0 points (12) Points Allowed 1-6 points (8) Points Allowed 7-13 points (5) Points Allowed 14-20 points (3) Points Allowed 21-27 points (1) Points Allowed 28-34 points (-1) Points Allowed 35+ points (-4) |
#42
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Re: OT: FullRing Fantasy Football
PM's have been sent to those who have expressed interest. Please post here if you would like to join, or have additional questions.
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#43
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Re: OT: FullRing Fantasy Football
I can do a live draft any weekday between 12 and 8 pm est. or after 9pm. weekends are bad (the next two anyway) with the exception of this sunday.
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#44
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Re: OT: FullRing Fantasy Football
Can i request the League stay at 8 man? 12 is to much IMO.
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#45
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Re: OT: FullRing Fantasy Football
I voted for live draft - for the others who voted, please post the times you are available.
I'm good almost anytime on most days, so everyone else please post the times you are available. |
#46
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Re: OT: FullRing Fantasy Football
O, correction: it looks like weekends are available for drafts too FWIW.
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#47
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Re: OT: FullRing Fantasy Football
[ QUOTE ]
Can i request the League stay at 8 man? 12 is to much IMO. [/ QUOTE ] I think only 8 teams creates a bunch of teams that are stacked and it basically becomes a crapshoot. If there are enough requests for a reduction of the max teams I will change it, but I'll keep it at 12 unless there is a ton of opposition. We might not even get that many. |
#48
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Re: OT: FullRing Fantasy Football
I am available:
Monday - Friday: Anytime Sunday: After 9pm CST Saturday: NOPE |
#49
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Re: OT: FullRing Fantasy Football
I'll join. I would suggest having 1 qb, 2 rb, 2 wr, 1 TE, and 1 flex player that can be a RB/WR/TE. This promotes picking the best available player and adds some skill to a highly luck-based game. And I think I'll name my team Real Madrid, Barca is for noobs [img]/images/graemlins/wink.gif[/img]
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#50
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Re: OT: FullRing Fantasy Football
I'm for a live draft Sunday at 10PM EST
but am largely available anytime |
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