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#41
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Spook,
I don't think Luckay is going to push bad strategy intentionally as a wolf, regardless of Miles' role. Miles can only lock the transporter once anyways. |
#42
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I am of the opinion that most strategy discussion in this game is counterproductive to the village because any strategy the village takes is exploitable by the Borg. Also - it lessens the chances of me being able to pwn Borg later on based on their computer actions (see ST:TNG2)
Borg - night-killing me early this game is distinctly +EV for you regardless of my role Doctors - the Borg night killing me early this game is distinctly +EV for them regardless of my role AMIRITE? |
#43
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dustin, I don't think it is necessary a bad strategy post if he is borg/village. ST is super confusing because of the volatility of roles, and it is easy to be out leveled by the borg.
I was hoping to use it to see if I could clear Luckay, but I certainly can't condemn him for it no matter what chains of logic would imply. It is too hard to say "If luckay is village, then...." and take the converse of those statements. |
#44
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Why would you tell the Borg it's in their best interest to kill you? That is, unless you are Borg.
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#45
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[ QUOTE ]
Why would you tell the Borg it's in their best interest to kill you? That is, unless you are Borg. [/ QUOTE ] Cmon Skoob, I know you can figure it out! |
#46
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[ QUOTE ]
[ QUOTE ] Why would you tell the Borg it's in their best interest to kill you? That is, unless you are Borg. [/ QUOTE ] Cmon Skoob, I know you can figure it out! [/ QUOTE ] Don't give me too much credit. I've played, I think, 3 turbos before this. This is my first "slow" game. |
#47
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[ QUOTE ]
I am of the opinion that most strategy discussion in this game is counterproductive to the village because any strategy the village takes is exploitable by the Borg. Also - it lessens the chances of me being able to pwn Borg later on based on their computer actions (see ST:TNG2) [/ QUOTE ] I don't really agree and I also don't see whats so complicated about this setup. The more we discuss strategy the closer we get to some sort of game theoretically perfect strategy anyways. Also- if this whole thing is about whether engineers should lock doors: don't lock doors early. As the game goes on and people become clear, maybe start locking some doors then? |
#48
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] Why would you tell the Borg it's in their best interest to kill you? That is, unless you are Borg. [/ QUOTE ] Cmon Skoob, I know you can figure it out! [/ QUOTE ] Don't give me too much credit. I've played, I think, 3 turbos before this. This is my first "slow" game. [/ QUOTE ] He's n-leveling. His statements dont mean anything. Level 1- Herbie is telling truth and is a power villager Level 1a- Herbie is goot Level 2- Herbie is a wolf Level 3- Herbie is a vanilla who wants to be killed Level 4- Herbie? |
#49
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] [ QUOTE ] Why would you tell the Borg it's in their best interest to kill you? That is, unless you are Borg. [/ QUOTE ] Cmon Skoob, I know you can figure it out! [/ QUOTE ] Don't give me too much credit. I've played, I think, 3 turbos before this. This is my first "slow" game. [/ QUOTE ] He's n-leveling. His statements dont mean anything. Level 1- Herbie is telling truth and is a power villager Level 1a- Herbie is goot Level 2- Herbie is a wolf Level 3- Herbie is a vanilla who wants to be killed Level 4- Herbie? [/ QUOTE ] Please remember the first rule of POG. Herbie is ALWAYS a villager. |
#50
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Here is a simple rule.
Seers act wolfy, wolves act wolfy. Lock doors on people who act wolfy. profit. Doctors protect people who aren't wolfy. This will work for at least the first night, as there were no free peeks given. tomorrow we can figure something else out, as strategy shouldn't be static. |
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