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  #21  
Old 05-12-2007, 10:06 AM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

it'll only be allowed the first x # of days; can't have it work until endgame where it's insta-win for villagers
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  #22  
Old 05-12-2007, 02:58 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

RSVPed to the Mansion so far:

dmk
scotthoward v3.1
eskimo
jack bando
fcbl
luckay
JJ
Zurvan
herbie
mark
kyro
lastchance
fmx
dustin


14 so far

need more to sign up today!

chuck/km both said they'd co-mod; if one will play, the other can co-mod

and then we need more after that, but sign up SOON folks
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  #23  
Old 05-12-2007, 03:45 PM
lastchance lastchance is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

Cool. Nich, reread the other thread. Me and Luckay already broke this one. (well, mostly Luckay, but I can take you through the brokenness of this game).
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  #24  
Old 05-13-2007, 12:31 AM
lastchance lastchance is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

I will be out if this game is not fixed.
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  #25  
Old 05-13-2007, 12:18 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

ok, explain what is broken and i'll fix it

luckays plan doesnt work...a wolf just joins a room with 2 villagers from ur post and kills one and then lolvillage spends next day lynching 2nd villager in the room
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  #26  
Old 05-13-2007, 12:23 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

ok, 1 issue is that seer/angel get list of people in their room so could get extra info from that...so nstead, seer/angel can choose anyone nd thus dont get room list
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  #27  
Old 05-13-2007, 12:30 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

so now only wolves know who is/isnt in certain rooms, so they have more info than villagers

any plan by village to specify rooms can be manipulated by wolves
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  #28  
Old 05-13-2007, 12:40 PM
ESKiMO-SiCKNE5S ESKiMO-SiCKNE5S is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

nich - sorry this is probably a problem on my end but ill just air it before the game starts....

how will a villager ever get lynched if they can just use:

'Additionally, if you are a villager and are 100% that your reads are en fuego, you can publicly accuse the entire wolf team in the thread; if right, villagers win; if wrong, you are modkilled instantly'

it means that once someone is a leading wagon on early days, they have two choices, guess or die. obv only wolves will choose to die, meaning that its a guaranteed wolf lynch on the early days?

am i missing something?
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  #29  
Old 05-13-2007, 03:16 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

it's a majority-lynch, not a time-limit game; so if someone accuses, the next person isn't auto-lynched...so no need to worry about 'no claiming 2 hours before deadline'

technically villagers could go for it if about to be lynched, but that's also the case with potion in other games and we've yet to see a game where 4 villagers in a row drink potion to avoid lynch...and odds of getting it right here are worse than odds of potion curing you

on average, 3 villagers lynched before a wolf if 25% of players are wolves

if 3 villagers die d1 and a wolf is then lynched 4th, then after night 4 are gone, which is down to 12v4, which is worse than 16v5
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  #30  
Old 05-13-2007, 03:52 PM
Nicholasp27 Nicholasp27 is offline
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Default Re: CLUE WW FINAL SIGNUPS - Starts MONDAY! (5/14/07)

***ANNOUNCEMENT***

chuckles is comod!

also, signups close in a few hours; i'll do new setup based on how many people are signed up by about 7pmish

i'll post that new setup this evening so people can post about it before i send out roles; it'll be scaled back from earlier at this point due to less number
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